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1.
针对车载自组网中节点移动速度快、拓扑变化频繁以及无线信道质量不稳定的特点,提出了此类网络的路由协议必须综合考虑业务需求、网络能力以及自组网本身的特点等因素的设计思想。分析了承载业务分为低速率的导频信道和高速率的业务信道对传输速率的不同要求,研究了在选择路由协议时的网络容量上、下限问题。仿真实验结果表明,节点的可行吞吐量的上下限将随着无线电波衰减系数和节点带宽的增大而增大。在车载自组网路由协议设计时需要考虑这种关系,从而提高节点的可行吞吐量。  相似文献   
2.
Vehicular networking applications often use multi‐hop wireless broadcasting as a primary data dissemination mechanism. Therefore, protocols that efficiently and thoroughly propagate application data while adapting to a wide range of network density, vehicle distribution pattern, channel quality, and other conditions are critical for vehicular communications. Here, we design the Statistical Vehicular Broadcast (SVB) protocol to efficiently distribute data via multi‐hop broadcast in vehicular networks. First, we present an automated optimization technique for the design of threshold functions in statistical broadcasting methods. Next, we compare and analyze known statistical techniques, including different fundamental methods, assessment delay algorithms, and failsafe mechanisms. All combinations of these techniques are given threshold functions optimized using the proposed automated procedure then are evaluated in a wide range of simulations. High‐level statistical design principles and recommendations are established based on analysis of these results. Finally, we apply those principles to design SVB. It is evaluated in JiST/SWANS and is shown to achieve a high target reachability level while consuming less bandwidth than similar protocols across urban and highway vehicular networking scenarios.Copyright © 2014 John Wiley & Sons, Ltd.  相似文献   
3.
近几年来,车联网领域快速发展并引起广泛关注.在此背景下提出了一种混合Wi-Fi、WiMAX和3G/LTE的网络架构,在这种架构下,车辆可以根据自身的情况选择合适的方式接入网络.网络带宽分享采用基于联盟合作博弈的方式,车辆可以选择加入或离开合作联盟来最大化自身收益.模型从理论上证明了通过车辆间的效用分配与博弈合作,最终将形成一个纳什稳定的联盟划分并能适应车辆的动态变化.仿真结果表明,模型的算法性能接近于最优联盟分配.  相似文献   
4.
Vehicular ad hoc networking is an emerging technology for future on-the-road communications. Due to the virtue of vehicle-to-vehicle and vehicle-to-infrastructure communications, vehicular ad hoc networks (VANETs) are expected to enable a plethora of communication-based automotive applications including diverse in-vehicle infotainment applications and road safety services. Even though vehicles are organized mostly in an ad hoc manner in the network topology, directly applying the existing communication approaches designed for traditional mobile ad hoc networks to large-scale VANETs with fast-moving vehicles can be ineffective and inefficient. To achieve success in a vehicular environment, VANET-specific communication solutions are imperative. In this paper, we provide a comprehensive overview of various radio channel access protocols and resource management approaches, and discuss their suitability for infotainment and safety service support in VANETs. Further, we present recent research activities and related projects on vehicular communications. Potential challenges and open research issues are also discussed.  相似文献   
5.
The new era of the Internet of Things is driving the evolution of conventional Vehicle Ad-hoc Networks into the lnternet of Vehicles (IoV). With the rapid development of computation and communication technologies, loV promises huge commercial interest and research value, thereby attracting a large number of companies and researchers. This paper proposes an abstract network model of the IoV, discusses the technologies required to create the IoV, presents different applications based on certain currently existing technologies, provides several open research challenges and describes essential future research in the area of loV.  相似文献   
6.
Integrating vehicular ad hoc network (VANET) and universal mobile telecommunication system (UMTS) could be a promising architecture for future machine‐to‐machine applications. This integration can help vehicles have steady Internet connection through the UMTS network and in communicating with other vehicles. However, dead spot areas and unsuccessful handoff processes caused by the high speed of vehicles can disrupt the implementation of this kind of architecture. In this paper, a new simplified gateway selection (SGS) scheme for multihop relay in a VANET‐UMTS integration network is proposed. The proposed scheme extends the coverage or/and calming of the frequent handoff process and allows vehicles to continue to be connected to the UMTS infrastructure network. An integrated simulation environment that combines VanetMobiSim and NS2 is used to simulate and evaluate the proposed scheme. The simulation results show that the SGS scheme performed better when it was implemented with ad hoc on a demand distance vector routing and destination‐sequenced distance vector routing protocols. Furthermore, the SGS scheme is compared with other cluster‐based gateway selections used in the previous works. The results show that our SGS scheme outperforms other cluster‐based gateway selections scheme in terms of selection delay, control packet overhead, packet delivery ratio, and overall throughput. Copyright © 2013 John Wiley & Sons, Ltd.  相似文献   
7.
提出了一种高速公路场景下基于邻居信息的增强型多跳广播协议(enhanced neighbor information-based muti-hop broadcast protocol,ENIMBP),提出的协议利用车辆的邻居信息同时结合车辆的位置、行驶速度和方向来确定转发等待时间,以选择最优的转发车辆。根据车辆的位置,ENIMBP可以初步确定与广播车辆距离不同的车辆的转发等待时间。而在与广播车辆距离相同的情况下,ENIMBP则利用车辆速度和方向来区分转发等待时间。ENIMBP很好地解决了高速公路场景下的网络分割问题以及隐藏/暴露节点问题。仿真结果表明,在不同的车辆密度场景下,ENIMBP能显著地降低端到端时延,同时保持较好的分组到达率。  相似文献   
8.
研究了无线车载Ad-hoc网络(VANET)中基于跨层路由设计的协作通信性能,首先构建了跨层协作通信系统模型,针对两种不同的性能要求,推导出所研究的跨层优化问题的目标函数公式,并作为协作通信路径决策的数量标准。仿真分析结果表明车辆间的协作通信模式可以显著降低无线链路开销,降低通信中断概率,提高车载网络的性能。  相似文献   
9.
Geographic routing protocols use location information when they need to route packets. In the meantime, location information are maintained by location-based services provided by network nodes in a distributed manner. Routing and location services are very related but are used separately. Therefore, the overhead of the location-based service is not considered when we evaluate the geographic routing overhead. Our aim is to combine routing protocols with location-based services in order to reduce communication establishment latency and routing overhead.  相似文献   
10.
车联网在生活中扮演着越来越重要的角色,它可以有效地防止交通拥堵从而减少交通事故。然而,在车联网中总是有非法车辆试图接入车联网并发布虚假消息。此外,现有方案多数存在计算效率低下的问题。针对上述存在的问题进行了研究,提出了一种车联网中基于雾计算和多TA的条件隐私保护认证方案。在保护车辆用户身份的条件下实现了车辆、雾节点、TA三者之间的身份认证,且在车辆追踪阶段可以还原车辆用户的真实身份,从而实现条件隐私保护。雾计算的使用降低了方案的计算和通信开销,同时多TA模型的使用也解决了单TA单点故障的问题。安全性证明和性能分析的结果表明该方案是安全且高效的。最后对当前方案进行了总结以及对未来研究作出了展望。  相似文献   
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