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1.
针对多智能体系统编队控制过程中面临的性能约束、输入饱和、通信资源受限等问题,研究一类具有规定性能的高阶非仿射多智能体系统编队控制问题,提出一种有限时间动态事件触发编队控制策略。首先利用反步法设计控制律,并引入微分跟踪技术解决“计算爆炸”问题,有效避免对复杂虚拟控制律的求导过程;其次采用模糊逻辑系统估计系统内部的不确定性,通过设计性能函数和饱和补偿系统使得多智能体满足规定瞬态性能并防止输入饱和所带来的影响;随后为了解决通信资源受限的问题,构造一个具有动态阈值的自适应事件触发协议,有效减少控制器与执行器之间的通信量;最后利用李雅普诺夫稳定性理论分析闭环系统的稳定性,保证编队误差将渐近收敛至0且系统中所有信号均有界。采用含有1个领导者和5个跟随者的多智能体模型进行仿真验证,结果表明,在该有限时间动态事件触发编队控制策略下,多智能体系统最终形成以领导者为圆心、跟随者都在圆上的编队队形,且编队误差在规定的范围内演化。  相似文献   

2.
针对一阶具有通信时滞的多智能体系统环形编队存在通信和计算资源消耗大的问题,引入事件驱动控制机制,综合设计适用于任意环形编队的控制律分别耦合状态相关和状态无关两类事件驱动条件。事件触发函数基于状态误差建立,使得个体之间的信息通信和控制信号更新仅在事件触发时刻进行。从理论上严格证明了系统在控制律作用下的收敛性,并通过数值仿真验证了控制算法的有效性。仿真结果也表明,在获得系统期望性能的前提下,降低了控制器输入的更新频率和减少了智能体的资源消耗。  相似文献   

3.
本文针对带有外部干扰影响的多智能体系统,研究了基于事件触发机制下的多智能体系统Leader-Following一致性的控制问题.采用干扰观测器来估计系统中存在的干扰,并设计了基于事件触发机制的干扰主动控制方案.运用现代控制理论和矩阵论等工具分析了多智能体协同运动算法得到了多智能体系统在分布式事件触发机制下的一致性收敛条件,并且分析了本文设计的分布式事件触发机制的时间间隔存在正的下界.最后通过计算机仿真,验证了本文所提控制算法的有效性.  相似文献   

4.
本文针对一类带有非线性动力学的随机多智能体系统研究了基于多率采样机制的一致性控制问题。首先,引入多率采样机制异步地对智能体的状态进行采样,并且使用缓存器来同步智能体不同分量的状态信息。然后,提出了一种基于边的事件触发传输机制将每个智能体的状态信息定向传输给邻居智能体,从而减少了通信资源的使用和控制器的更新频率。接着,本文根据所设计的事件触发传输机制设计了相应的控制协议使得随机多智能体系统可以实现均方一致性。因为每条边上的事件都是独立发生的,所以智能体的邻居之间不需要保证信息的时钟同步。最后,给出了数值仿真例子。通过将同步采样机制、异步采样机制和多率采样机制进行比较,说明了所提出的边事件触发传输机制在多率采样下可以获得更好的系统性能。  相似文献   

5.
文章研究了事件触发机制下具有固定和切换拓扑结构的多智能体网络的平均一致性问题。为了有效降低多智能体一致性控制协议的更新次数,文章提出了仅依赖于各智能体及其邻居节点信息的分布式事件触发机制。为了使多智能体网络渐近收敛至初始平均状态,文章提出了基于事件触发机制的多智能体平均一致性协议。然后,文章建立了事件触发机制下的闭环系统模型,并分别获得了固定和切换拓扑结构下多智能体网络平均一致收敛的充分条件。仿真表明,基于事件触发机制的平均一致性协议保证了多智能体网络的平均一致性,并且分布式事件触发机制有效降低了多智能体一致性协议更新次数。  相似文献   

6.
研究切换拓扑下线性异构多智能体系统的协同输出调节问题,并设计了一个基于事件触发的输出调节控制机制.设计的控制机制不仅可以实现智能体对外部系统的渐近跟踪和干扰抑制,还可以有效减少智能体之间的信息传递数量,从而降低通信负载减少网络能耗.最后通过仿真验证结论的有效性.  相似文献   

7.
针对动力学模型未知的多输入多输出非线性离散时间多智能体系统的随机时延问题,提出一种输入增益补偿策略,并针对其通讯受限问题,提出一种带有死区操作器的事件触发控制机制.首先,采用伪偏导技术沿时间轴方向,在智能体的每个工作点上建立一种紧格式动态线性化数据模型,并给出该数据模型的参数估计算法.在此数据模型的基础上结合符号图论,研究智能体之间的合作与竞争关系,设计一种事件触发的数据驱动双向编队控制算法.最后,通过李雅普诺夫稳定性理论、矩阵理论以及压缩映射原理论证所提出算法的收敛性,并通过仿真实验和实物实验进一步验证该算法的正确性与有效性.  相似文献   

8.
周建萍  张健  茅大钧 《计算机仿真》2022,(2):399-405,440
针对多智能体间信息通信量大的问题,提出一种事件触发控制策略来研究了三阶多智能体系统在有向固定拓扑下的一致性问题.首先,基于定义的位置、速度和加速度的测量误差,设计了一种新颖的事件触发控制机制.然后,采用矩阵理论和模型变换思想对系统进行了分析和转换,利用Lyapunov理论给出了系统达到一致性的充分条件,且确保了Zeno...  相似文献   

9.
吴新杰  陈世明 《控制与决策》2023,38(5):1278-1285
结合事件触发控制方法研究非线性多智能体系统的固定时间分群一致性问题.提出一种非线性分布式事件触发分群一致性控制协议,并给出状态信息触发控制器更新的条件.该控制协议不受入度平衡条件限制,且只需自身状态信息与邻居智能体进行通信即可在固定时间内快速实现分群一致性.系统收敛时间与智能体的初始状态无关,可有效降低系统控制器更新频率和系统的资源消耗.结合代数图论、矩阵分析及Lyapunov稳定性理论,证明在所提出协议作用下,多智能体系统在固定时间内能够实现分群一致性,且不存在Zeno行为.最后,通过仿真实例检验了理论结果的可行性.  相似文献   

10.
王柳  胡爱花  江正仙 《控制与决策》2023,38(5):1295-1302
研究网络攻击下一般线性多智能体系统的动态事件触发一致性问题.考虑多智能体系统在受到网络攻击后,被攻击节点的状态会改变,导致与其相应的连接无法工作,设计修复策略恢复被攻击节点及其相应的连接,给出网络攻击下分布式事件触发控制协议.在静态事件触发机制基础上,通过引入动态阈值参数,提出动态事件触发机制.进一步,利用图论、线性矩阵不等式和李雅普诺夫函数方法,给出网络攻击下实现多智能体系统一致性的充分条件,并证明在所提出的动态事件触发条件下,能够有效避免芝诺行为.最后,通过仿真例子来验证理论结果的有效性.  相似文献   

11.
This paper studies the consensus problem for multi-agent systems with quantised information communication via event-triggered control. First, the asynchronous event-triggered control for multi-agent systems is considered based on distributed uniform-quantised protocols. It is shown that practical consensus among agents is guaranteed and occurrence of Zeno behaviour is prevented under the designed event-triggering mechanisms. Second, under the proposed protocols using logarithmic quantised information, both synchronous and asynchronous event-triggered control algorithms are given to solve the practical consensus problem. Meanwhile, Zeno behaviour of the closed-loop systems can be excluded under the proposed event-triggered algorithms. Finally, numerical simulations are given to illustrate the effectiveness of the derived results.  相似文献   

12.
In this paper, the synchronisation problems of multi-agent systems with asynchronous and synchronous event-triggered control under a novel event-triggered condition are solved. Our event-triggered control protocols only require each agent to send its state information to its neighbouring agents when an event-triggered condition is satisfied. Such control protocols substantially reduce the cost of communication. It is worth mentioning that the proposed protocols also ensure that the synchronisation of the multi-agent system with asynchronous and synchronous event-triggered can be achieved asymptotically without Zeno-behaviour. Meanwhile, an ultimate synchronisation trajectory is given. Moreover, our results are applied to solve the formation control problem. Some numerical simulations are presented to illustrate the effectiveness of our protocols.  相似文献   

13.
为了提高系统的通信效率和能源利用率,减少多自主体系统硬件资源的浪费,提出了只需要自主体自身及其最近邻居节点信息的分布式事件触发控制算法。研究了带有动态领导者的二阶多自主体系统领导跟随一致性问题。应用矩阵论和现代控制理论研究了在分布式事件触发机制下的二阶系统,得到了基于事件触发机制的多自主体系统协同运动的收敛条件。通过理论分析与计算表明,在此控制协议下不会存在芝诺行为,并且多自主体系统可以实现领导跟随一致性。最后,应用计算机仿真验证了本文所提控制协议的可靠性。  相似文献   

14.
研究了一类具有动态领导者的一阶多智能体系统的一致性问题。基于事件触发机制给出两种一致性协议,即集中式触发控制协议和分散式触发控制协议。利用李雅普诺夫稳定性理论和模型转化方法分别给出多智能体系统在两种协议作用下达到领导跟随一致的充分条件。同时,理论计算表明,系统在两种控制协议下均不存在Zeno行为。实例仿真结果验证了理论方案的有效性。  相似文献   

15.
针对多智能体系统网络通信过程中信息需要量化的情况,研究了二阶多智能体系统在事件触发控制下的量化一致性。基于事件触发控制策略,提出一致性协议,并采用对数量化器对控制输入进行量化处理。利用Lyapunov稳定性理论,对系统进行一致性分析,得到了多智能体系统渐近趋于一致的充分条件。仿真结果说明了理论分析的有效性。  相似文献   

16.
徐鹏  谢广明      文家燕    高远 《智能系统学报》2019,14(1):93-98
针对经典强化学习的多智能体编队存在通信和计算资源消耗大的问题,本文引入事件驱动控制机制,智能体的动作决策无须按固定周期进行,而依赖于事件驱动条件更新智能体动作。在设计事件驱动条件时,不仅考虑智能体的累积奖赏值,还引入智能体与邻居奖赏值的偏差,智能体间通过交互来寻求最优联合策略实现编队。数值仿真结果表明,基于事件驱动的强化学习多智能体编队控制算法,在保证系统性能的情况下,能有效降低多智能体的动作决策频率和资源消耗。  相似文献   

17.
This article studies the bipartite resilient event-triggered consensus control for a class of the heterogeneous multi-agent systems. Due to the external cyberattacks, some agents may become the Byzantine agents and will affect the behavior of the other agents. To improve the security of the multi-agent systems against the Byzantine agents, a novel bipartite event-triggered heterogeneous mean-subsequence-reduced algorithm is designed. First, to handle the heterogeneous multi-agent systems, a state transformation is carefully designed, to facilitate the design and analysis of the bipartite resilient consensus algorithm. Based upon the designed state transformation, the bipartite resilient control inputs are constructed, where the structural balance analysis shows that the resulting effective signed graph and the equivalent signed graph are both structurally balanced, if the signed graph of the multi-agent systems is structurally balanced. In addition, a dynamic event-triggered mechanism is proposed, where a set of dynamic factors are introduced into the event-triggered functions to prevent the usage of the global topology information. By virtue of the designed algorithm, it is guaranteed that the heterogeneous multi-agent systems can achieve the bipartite consensus in the presence of the Byzantine agents, and the communication burden among the agents can be reduced. The numerical simulations are conducted to verify the effectiveness of the proposed algorithm.  相似文献   

18.
In this paper, the bipartite consensus problem is studied for a class of uncertain high-order nonlinear multi-agent systems. A signed digraph is presented to describe the collaborative and competitive interactions among agents. For each agent with lower triangular structure, a time-varying gain compensator is first designed by relative output information of neighboring agents. Subsequently, a distributed controller with dynamic event-triggered mechanism is proposed to drive the bipartite consensus error to zero. It is worth noting that an internal dynamic variable is introduced in triggering function, which plays an essential role in excluding the Zeno behavior and reducing energy consumption. Furthermore, the dynamic event-triggered control protocol is developed for upper triangular multi-agent systems to realize the bipartite consensus without Zeno behavior. Finally, simulation examples are provided to illustrate the effectiveness of the presented results.  相似文献   

19.
In this paper, the consensus problem of first-order multi-agent systems under linear asynchronous decentralised event-triggered control is investigated. Both undirected and directed topologies are considered. In the analysis, the closed-loop multi-agent systems with the event-triggered control are modelled as switched systems. After proposing the decentralised event-triggered consensus protocols, decentralised state-dependent event conditions are derived, which act as switching signals. The consensus analyses are performed based on graph theory and stability results of switched systems. Under the event-triggered control schemes presented, consensus is reached with enlarged sampling periods and no Zeno behaviour. Simulation examples are given to illustrate the effectiveness of the proposed theoretical results.  相似文献   

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