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基于OSG的虚拟校园漫游系统的设计与实现
引用本文:张彤,王大虎.基于OSG的虚拟校园漫游系统的设计与实现[J].计算机时代,2011(6):29-30.
作者姓名:张彤  王大虎
作者单位:河南理工大学电气工程与自动化学院,河南焦作,454000
摘    要:介绍了虚拟现实技术和OpenSceneGraph(OSG)三维渲染引擎。结合虚拟现实技术的综合应用,使用三维建模软件—3DS MAX 8、开源的OSG三维渲染引擎,设计实现了学校校园虚拟漫游系统。该系统可以为用户提供直观、逼真的虚拟环境,使观者有身临其境之感。

关 键 词:虚拟现实  OSG  校园漫游  碰撞检测

Design and Implementation of OSG-based Virtual Campus Ramble System
ZHANG Tong,WANG Da-hu.Design and Implementation of OSG-based Virtual Campus Ramble System[J].Computer Era,2011(6):29-30.
Authors:ZHANG Tong  WANG Da-hu
Affiliation:(School of Electrical Engineering and Automation,Henan Polytechnic University,Jiaozuo,Henan 454000,China)
Abstract:Virtual reality technology and OpenSceneGraph(OSG) 3D rendering engine are introduced.Combining the integrated application of virtual reality technology,using 3D modeling software 3DS MAX 8 and open source OSG 3D rendering engine,we design and achieve a virtual campus ramble system.This system can provide an intuitive and realistic virtual environment for users,which gives viewers the feeling of actually being there.
Keywords:OSG
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