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基于粒子系统的飘雪场景实时绘制
引用本文:杨建.基于粒子系统的飘雪场景实时绘制[J].现代计算机,2010(1):161-164.
作者姓名:杨建
作者单位:北方工业大学信息工程学院,北京100144
摘    要:为了实现真实感飘雪场景特效,提出基于GPU加速的飘雪场景实时绘制方法。飘雪场景作为自然环境特效的一部分,一直是虚拟现实领域研究的难点。详细阐述基于GPU加速的飘雪场景实时绘制方法,包括雪粒子的产生、初始化、属性更新、沉积计算、消亡、绘制等过程。给出实验结果与分析,包括飘雪场景、飘雪效果、飘雪沉积等实验。实验证明,该方法是可行有效的。

关 键 词:飘雪场景  粒子系统  实时绘制  飘雪沉积

Real-Time Simulation of Snowing Scene Based on Particle System
YANG Jian.Real-Time Simulation of Snowing Scene Based on Particle System[J].Modem Computer,2010(1):161-164.
Authors:YANG Jian
Affiliation:YANG Jian(College of Information Engineering,North China University of Technology,Beijing 100144)
Abstract:To simulate the snowing scene,presents a real-time simulation method of snowing scene based on GPU.As the important portion of natural environment effects,snowing scene simulation is a hot topic in the field of virtual reality.Describes the simulation method of snowing scene based on GPU in details,including snow particle generation,snow particle initialization,snow particle attributes update,snow particle deposition,snow particle rendering,etc.Provides the experiment results.Realizes the snowing scene and ...
Keywords:Snowing Scene  Particle System  Real-Time Rending  Snow Deposition  
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