首页 | 官方网站   微博 | 高级检索  
文章检索
  按 检索   检索词:      
出版年份:   被引次数:   他引次数: 提示:输入*表示无穷大
  收费全文   766篇
  免费   18篇
  国内免费   21篇
工业技术   805篇
  2023年   4篇
  2022年   11篇
  2021年   11篇
  2020年   5篇
  2019年   8篇
  2018年   8篇
  2017年   16篇
  2016年   25篇
  2015年   20篇
  2014年   27篇
  2013年   51篇
  2012年   44篇
  2011年   71篇
  2010年   27篇
  2009年   48篇
  2008年   53篇
  2007年   66篇
  2006年   60篇
  2005年   21篇
  2004年   33篇
  2003年   25篇
  2002年   21篇
  2001年   14篇
  2000年   19篇
  1999年   11篇
  1998年   15篇
  1997年   11篇
  1996年   12篇
  1995年   6篇
  1994年   8篇
  1993年   9篇
  1992年   5篇
  1991年   7篇
  1990年   5篇
  1989年   3篇
  1988年   5篇
  1987年   1篇
  1986年   2篇
  1985年   2篇
  1984年   5篇
  1983年   3篇
  1982年   1篇
  1981年   1篇
  1980年   2篇
  1979年   2篇
  1978年   1篇
排序方式: 共有805条查询结果,搜索用时 46 毫秒
51.
程序复杂性度量的一种新方法   总被引:5,自引:1,他引:5  
通过分析传统的程序复杂性度量方法的不足之处,首先提出了一种基于程序分解机制的路径复杂性度量方法,然后给出了计算路径复杂度的算法,最后给出了实例。新的度量方法指出了一个程序需要的完全测试路径数目。  相似文献   
52.
Bresenham画圆算法的改进   总被引:4,自引:0,他引:4  
王志喜  王润云 《计算机工程》2004,30(12):178-180
由于没有充分考虑圆弧的特点,使得传统的BreSenham画圆算法效率还不够高,算法过于复杂,容易造成失真。该文总结了传统的BreSenham画圆算法,指出了传统Bresenham画圆算法的缺陷,提出改进的BreSenham画圆算法,并用实例进行验证,对Bresenham画圆算法的优越性进行了分析。  相似文献   
53.
Gold introduced the notion of learning in the limit where a class S is learnable iff there is a recursive machine M which reads the course of values of a function f and converges to a program for f whenever f is in S. An important measure for the speed of convergence in this model is the quantity of mind changes before the onset of convergence. The oldest model is to consider a constant bound on the number of mind changes M makes on any input function; such a bound is referred here as type 1. Later this was generalized to a bound of type 2 where a counter ranges over constructive ordinals and is counted down at every mind change. Although ordinal bounds permit the inference of richer concept classes than constant bounds, they still are a severe restriction. Therefore the present work introduces two more general approaches to bounding mind changes. These are based on counting by going down in a linearly ordered set (type 3) and on counting by going down in a partially ordered set (type 4). In both cases the set must not contain infinite descending recursive sequences. These four types of mind changes yield a hierarchy and there are identifiable classes that cannot be learned with the most general mind change bound of type 4. It is shown that existence of type 2 bound is equivalent to the existence of a learning algorithm which converges on every (also nonrecursive) input function and the existence of type 4 is shown to be equivalent to the existence of a learning algorithm which converges on every recursive function. A partial characterization of type 3 yields a result of independent interest in recursion theory. The interplay between mind change complexity and choice of hypothesis space is investigated. It is established that for certain concept classes, a more expressive hypothesis space can sometimes reduce mind change complexity of learning these classes. The notion of mind change bound for behaviourally correct learning is indirectly addressed by employing the above four types to restrict the number of predictive errors of commission in finite error next value learning (NV′′)—a model equivalent to behaviourally correct learning. Again, natural characterizations for type 2 and type 4 bounds are derived. Their naturalness is further illustrated by characterizing them in terms of branches of uniformly recursive families of binary trees.  相似文献   
54.
The article provides an overview of the challenges and the state of the art of the discipline of Enterprise Architecture (EA), with emphasis on the challenges and future development opportunities of the underlying Information System (IS), and its IT implementation, the Enterprise Information System (EIS). The first challenge is to overcome the narrowness of scope of present practice in IS and EA, and re-gain the coverage of the entire business on all levels of management, and a holistic and systemic coverage of the enterprise as an economic entity in its social and ecological environment. The second challenge is how to face the problems caused by complexity that limit the controllability and manageability of the enterprise as a system. The third challenge is connected with the complexity problem, and describes fundamental issues of sustainability and viability. Following from the third, the fourth challenge is to identify modes of survival for systems, and dynamic system architectures that evolve and are resilient to changes of the environment in which they live. The state of the art section provides pointers to possible radical changes to models, methodologies, theories and tools in EIS design and implementation, with the potential to solve these grand challenges.  相似文献   
55.
马敏 《建筑与文化》2012,(12):106-107
当今社会已经步入21世纪的数字化信息时代,"复杂性科学"的兴起转变了大众的审美意识。在虚拟现实的数字技术的催化作用下,新表现主义建筑应运而生,呈现出"非线性"美学特征。这带来的不仅是建筑设计的创新,还将是建筑产业的深度变革。  相似文献   
56.
Megaprojects are complex projects which impact millions of people, involve public and private stakeholders, and present challenges related to decision making and performance shortfalls. They are relevant cases for studying faulty management thinking as well as performance evolutions and self-organizing dynamics. Our paper builds on the theory of Complex Adaptive Systems (CAS) to understand and model processes of evolution in the Hinkley Point C nuclear power plant megaproject. The results show that CAS properties apply to megaproject changes and provide a theoretical and practical framework for examining and modeling megaproject management dynamics. We designed a research methodology combining content analysis and historical research for its relevance in conducting organizational research in conditions of complexity and non-linearity. This original research design makes it possible to conduct causal analyses of relations between key megaproject events and thus build models of evolution dynamics in stakeholder success expectations, change mechanisms in the implementation of project outputs, and self-organizing patterns.  相似文献   
57.
A model of cultural dynamics based on the work of Colin Renfrew is briefly described. It is shown how the general concepts of complexity and error pertain to this kind of cultural model. In particular, it is suggested that conflict in cultural contexts arises through the generation of diverse simple models of the culture, created by different members of the culture. We indicate how general system-theoretic concepts can thus be brought to bear on problems of conflict in and between cultures.  相似文献   
58.
It is well-known that the Dolev–Yao adversary is a powerful adversary. Besides acting as the network, intercepting, decomposing, composing and sending messages, he can remember as much information as he needs. That is, his memory is unbounded. We recently proposed a weaker Dolev–Yao like adversary, which also acts as the network, but whose memory is bounded. We showed that this Bounded Memory Dolev–Yao adversary, when given enough memory, can carry out many existing protocol anomalies. In particular, the known anomalies arise for bounded memory protocols, where although the total number of sessions is unbounded, there are only a bounded number of concurrent sessions and the honest participants of the protocol cannot remember an unbounded number of facts or an unbounded number of nonces at a time. This led us to the question of whether it is possible to infer an upper-bound on the memory required by the Dolev–Yao adversary to carry out an anomaly from the memory restrictions of the bounded protocol. This paper answers this question negatively (Theorem 8).  相似文献   
59.
The present research examined how problem characteristics might influence the online helping behavior of shy individuals. Three hundred undergraduates were recruited and assessed using the College Students’ Shyness Scale. According to the scores, 68 high-shy students and 68 low-shy students were selected to participate in simulated experiments designed to determine the influence of the shyness level, the presence of a foreseeable reward, the complexity of the problem, and the urgency of the problem influence online helping behavior. The results showed that (a) High-shy individuals tended to exhibit online helping behavior more for low-complexity problems and high-urgency problems than for high-complexity problems and low-urgency problems. (b) Low-shy individuals always exhibited online helping behavior less for high-complexity problems and when no reward was offered than they did for low-complexity problems and when a reward was offered. (c) High-shy individuals showed online helping behavior more than low-shy individuals did for no-reward, high-complexity problems and high-urgency problems. (d) Participants online had higher shyness scores for showing helping behavior than those offline.  相似文献   
60.
The search for “complexity signatures” in natural laws is a main concern for researchers working in many different fields, going from physics to biology. Very simple laws are able to produce unforeseen behaviors, and from their “simplicity” sometimes it is not possible to predict anything about the potential complexities they are able to produce when applied to random initial conditions. Here elementary cellular automata (ECA) are used to illustrate this idea. In fact, using a recently developed approach to establish a correspondence between ECA rules and logical functions that constitute their structure (logical spectra) we analyzed ECA groups represented by automata 120 and 164. The automaton governed by rule 120 generates complex patterns under certain random initial conditions, whereas the one corresponding to rule 164 is known as a simple law when it is evaluated at random initial conditions. However, slight changes in the initial conditions of both ECA produce dramatic “simplicity–complexity transitions”, as it is shown here. These examples show that complexity, even in very simple formal systems, results from a subtle interplay between the structure of the laws and the initial conditions. Moreover, they draw attention to the importance of investigating if analogous comportments hold in large-scale natural phenomena as the yet enigmatic genotype–phenotype mapping.  相似文献   
设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司    京ICP备09084417号-23

京公网安备 11010802026262号