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1.
This topic is based on Auto CAD graphic input environment.It takes the STL format graphic files as the data exchange interface to do the research of STL interactive 3D realistic graphics displaying content.Through the analysis of the STL file format,in VC++6.0 programming environment,class if stream in the standard IO library was used for object class definition.And get line functions in the string class were called to read and bind STL file line by line.In data processing module,draw triangles in Open GL programming technology was applied to realize the visual display of the STL graphics,with the corresponding 3D entity data generated.Open GL graphics processing technologies were applied to display 3D graphics from STL files input or realistic program module,which contain the graphic transformation,light,materials,et al.Test reports were shared based on the test of the application system.Finally the program design of STL graphics realistic display system was completed based on research work,which has certain theoretical and practical significance in the aspect of engineering application.  相似文献   

2.
针对Windows进程的冷冻与解冻问题,提出一种内核级的解决方案。基于Windows研究内核,给出进程冷冻和解冻的架构,完整保存进程内存映像,实现冷冻进程的自解冻。对于已打开多个文件句柄的进程冷冻情形,通过在内核进程对象中事先预留文件句柄的方法,使进程解冻后成功恢复文件句柄和数据。通过2个典型实验结果证明了该方案的正确性。  相似文献   

3.
TORNADO is a database management system developed for CAD/CAM application systems. It is a CODASYL-type network system written in FORTRAN, with a very powerful tool for handling complex data structures.There are no restrictions on combinations of object classes and relationships, and it directly handles many-to-many relationships and compound object classes. TORNADO also handles variable object length and dynamic length table records. A second paper will discuss the implementation details.  相似文献   

4.
A two-node network for interactive image communication, operating over 300 baud, switched telephone lines, has been developed and demonstrated. This system utilizes the concept of a common visual space where in an identical image is presented to all users. The image can be modified by any user, the results of which will be seen by all. Individual nodes can be either single- or dual-processor based. The latter configuration divides the load between a host processor, which executes the application and handles the communication to the other node, and a slave terminal processor, which provides the display capability and handles interrupts. A dual-processor arrangement provides flexibility in the choice of terminal, e.g. raster or random plotting. The slave terminal can be driven by any host computer which outputs information in a particular coded format called Graphical Task Instructions (GTI).  相似文献   

5.
We propose a practical method for generating and animating fur on parametrized surfaces using a spring continuum. Springs are physically simulated at the vertices of the polygon mesh, and spring behavior is interpolated across the mesh to provide realistic dense fur animation. Our method handles collisions between furry surfaces using a procedural model and self-collisions with a statistical model. The goal of this method is to make it easy for an animator to generate realistic dynamic fur which is efficient to simulate. The technique is most applicable to short fur, rather than long hair. Electronic supplementary material  Supplementary material is available in the online version of this article at and is accessible for authorized users.  相似文献   

6.
利用控制线段的实时图像变形方法   总被引:1,自引:0,他引:1  
为了使用户能够通过在图像上选择一些控制句柄来操控图像的变形行为,提出一种使用线段作为控制句柄的实时图像变形方法.该方法按照控制线段的长度对网格的边长进行适当缩放,以产生相似变换的图像变形结果;图像变形过程中,在保持用户给定约束的情况下,尽可能保持图像网格边界顶点的拉普拉斯坐标和图像网格内部顶点的中间值坐标.最后通过实验验证了文中方法的有效性和实时性.  相似文献   

7.
We present an object oriented algorithm, written in the Java programming language, which performs a Monte Carlo calculation of the evaporation-fission process taking place inside an excited nucleus. We show that this nuclear physics problem is very suited for the object oriented programming by constructing two simple objects: one that handles all nuclear properties and another that takes care of the nuclear reaction. The MCEF code was used to calculate important results for nuclear reactions, and here we show examples of possible uses for this code.  相似文献   

8.
In this paper we propose a distributed packed storage format that exploits the symmetry or the triangular structure of a dense matrix. This format stores only half of the matrix while maintaining most of the efficiency compared with a full storage for a wide range of operations. This work has been motivated by the fact that, in contrast to sequential linear algebra libraries (e.g. LAPACK), there is no routine or format that handles packed matrices in the currently available parallel distributed libraries. The proposed algorithms exclusively use the existing ScaLAPACK computational kernels, which proves the generality of the approach, provides easy portability of the code and provides efficient re‐use of existing software. The performance results obtained for the Cholesky factorization show that our packed format performs as good as or better than the ScaLAPACK full storage algorithm for a small number of processors. For a larger number of processors, the ScaLAPACK full storage routine performs slightly better until each processor runs out of memory. Copyright © 2006 John Wiley & Sons, Ltd.  相似文献   

9.
对象-关系映射就是把对象映射到关系数据库的记录,它是完全从面向对象的角度来设计程序。从Hibernate移植过来的NHibernate技术是面向.NET环境的对象/关系数据库映射框架。应用程序开发人员能够以统一的、面向对象的方法进行对象数据存取,而不必关心底层关系数据库的具体实现,从而极大地提高了开发效率。  相似文献   

10.
对象-关系映射就是把对象映射到关系数据库的记录,它是完全从面向对象的角度来设计程序。从Hibernate移植过来的NHibernate技术是面向.NET环境的对象/关系数据库映射框架。应用程序开发人员能够以统一的、面向对象的方法进行对象数据存取,而不必关心底层关系数据库的具体实现,从而极大地提高了开发效率。  相似文献   

11.
We propose a new parallel ray-tracing hardware architecture in which processors are connected as a ring. Most parallel ray-tracing algorithms subdivide the whole object space into subregions; A processor handles only rays entering the subregion assigned to it. Here we assign each processor objects that are spread over the whole object space. The processors trace rays on their own objects. The respective partial results are combined to form the final image. This scheme is especially suitable for synthesizing animated sequences because objects need not be reallocated for every frame. Preliminary results show a speed-up factor almost linearly proportional to the number of processors.  相似文献   

12.
基于VRML构建室内虚拟环境的设计与实现   总被引:1,自引:0,他引:1  
虚拟现实技术是目前国内外计算机应用研究的热点,其实时的三维空间表现力和逼真的沉浸感,将极大地推动计算机仿真技术的发展。该文详述了虚拟现实技术的主要特征及其应用,并介绍了虚拟现实建模语言VRML的基本格式和特点,讨论了基于VRML构建室内虚拟环境的常用技术。最后,利用支持VRML的3DSMAX软件实现了三维复杂物体建模,通过Java/Java Script实现了用户与室内虚拟环境之间的动态交互。  相似文献   

13.
ASF文件格式解析及其在流媒体同步中的应用   总被引:4,自引:0,他引:4  
ASF文件格式是远程教育中使用较多的流媒体格式,ASF文件逻辑上由头对象、数据对象和索引对象组成。基于对ASF文件的头对象等的深入研究,提出了ASF格式流媒体同步的解决方案,并在网络课件开发平台中得到具体实现。该方案有两个重要步骤:其一、对文件的格式进行必要的修改,在ASF文件内部加入一些控制信息和时间断点信息;其二、用JavaScript等脚本语言对媒体进行同步控制。  相似文献   

14.
We present a robust object tracking algorithm that handles spatially extended and temporally long object occlusions. The proposed approach is based on the concept of “object permanence” which suggests that a totally occluded object will re-emerge near its occluder. The proposed method does not require prior training to account for differences in the shape, size, color or motion of the objects to be tracked. Instead, the method automatically and dynamically builds appropriate object representations that enable robust and effective tracking and occlusion reasoning. The proposed approach has been evaluated on several image sequences showing either complex object manipulation tasks or human activity in the context of surveillance applications. Experimental results demonstrate that the developed tracker is capable of handling several challenging situations, where the labels of objects are correctly identified and maintained over time, despite the complex interactions among the tracked objects that lead to several layers of occlusions.  相似文献   

15.
基于Elman神经网络的股票价格预测研究   总被引:9,自引:0,他引:9  
林春燕  朱东华 《计算机应用》2006,26(2):476-0477
为了更好地把握股票价格的波动,应用了在处理序列数据输入输出具有优越性的Elman 递归神经网络建立股市预测模型,并用两支股票进行了检测,检测结果说明人工神经网络应用于中国股票市场的预测是可行和有效的,有着良好的前景。  相似文献   

16.
The goal of this paper is to handle the large variation issues in fuzzy data by constructing a variable spread multivariate adaptive regression splines (MARS) fuzzy regression model with crisp parameters estimation and fuzzy error terms. It deals with imprecise measurement of response variable and crisp measurement of explanatory variables. The proposed method is a two-phase procedure which applies the MARS technique at phase one and an optimization problem at phase two to estimate the center and fuzziness of the response variable. The proposed method, therefore, handles two problems simultaneously: the problem of large variation issue and the problem of variation spreads in fuzzy observations. A realistic application of the proposed method is also presented, by which the suspended load is modeled using discharge in a hydrology engineering problem. Empirical results demonstrate that the proposed approach is more efficient and more realistic than some well-known least-squares fuzzy regression models.  相似文献   

17.
We propose a tracking method which tracks the complete object regions, adapts to changing visual features, and handles occlusions. Tracking is achieved by evolving the contour from frame to frame by minimizing some energy functional evaluated in the contour vicinity defined by a band. Our approach has two major components related to the visual features and the object shape. Visual features (color, texture) are modeled by semiparametric models and are fused using independent opinion polling. Shape priors consist of shape level sets and are used to recover the missing object regions during occlusion. We demonstrate the performance of our method in real sequences with and without object occlusions.  相似文献   

18.
An important problem in tracking methods is how to manage the changes in object appearance, such as illumination changes, partial/full occlusion, scale, and pose variation during the tracking process. In this paper, we propose an occlusion free object tracking method together with a simple adaptive appearance model. The proposed appearance model which is updated at the end of each time step includes three components: the first component consists of a fixed template of target object, the second component shows rapid changes in object appearance, and the third one maintains slow changes generated along the object path. The proposed tracking method not only can detect occlusion and handle it, but also it is robust against changes in the object appearance model. It is based on particle filter which is a robust technique in tracking and handles non-linear and non-Gaussian problems. We have also employed a meta-heuristic approach that is called Modified Galaxy based Search Algorithm (MGbSA), to reinforce finding the optimum state in the particle filter state space. The proposed method was applied to some benchmark videos and its results were satisfactory and better than results of related works.  相似文献   

19.
20.
基于动态超螺旋线的三维头发建模*   总被引:1,自引:1,他引:0  
计算机动画中,模拟人的头发是非常困难的。基于动态的、不可伸展弹性杆的基尔霍夫方程,提出采用超螺旋线表示头发股来解决头发股的弯曲和挠曲的非线性行为。将头发股分成N段,使用拉格朗日力学定律动画绘制每段超螺旋杆,最后将各段连接起来,构成整个头发股。基于其他可行的模型与动态超螺旋线模型的比较,实验结果显示模型能够有效地处理大范围具有高逼真度的卷发。  相似文献   

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