共查询到16条相似文献,搜索用时 187 毫秒
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针对无线网络中可伸缩视频传输存在的问题,提出一种基于客户端下溢概率估计的传输算法.算法通过统计当前播放缓冲区容量的变化情况,计算出缓冲区下溢的概率,以此为根据选择合适的视频发送层数,从而在充分利用有效带宽的同时尽可能减少视频下溢频率.仿真结果表明,该算法能够保证在无线网络中视频传输具有较低的下溢概率和较高的视频质量. 相似文献
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从信宿端的角度来解决视频媒体的同步连续播放,提出了一种自适应的动态媒体播放算法.分析了马尔可夫调制的泊松到达情况下的排队模型,给出了缓冲区门限的选取原则,最后提出了通过用不连续性和播放失真的方差来衡量同步性能方法,实验结果表明,该算法的同步性能优于Yuang的算法.通过选择合适的参数,可有效地防止缓冲区下溢造成的播放停顿以及缓冲区上溢造成的播放跳跃,从而实现同步平滑播放. 相似文献
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针对AMP-Live模型中存在的问题,提出一种基于报文延迟预测的自适应媒体播放算法(NEWAMP),采用未来信道和缓冲状态的预测值作为视频报文播放速率调整的依据,将速率变化的程度进一步细化,同时考虑应用要求的最大端到端延迟,提高算法性能,与传统播放算法相比,NEWAMP在保证报文因下溢和上溢而丢弃的概率足够小的前提下,缓冲延迟减小了约50%,而与普通AMP-Live方法相比,NEWAMP不仅减小了报文因下溢和上溢而丢弃的概率,还将缓冲延迟减小了约40%。实验结果证明了该算法的有效性。 相似文献
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《计算机应用与软件》2016,(9)
无线信道时变特性引起的缓冲区占用度波动对视觉质量的影响,使得自适应视频播放算法不仅需要考虑缓冲区的占用度,还要考虑缓冲区占用度的波动。提出一种面向安全区域的平滑自适应播放算法SAO-AMP,采用缓冲区的占用度及其波动程度作为触发条件。首先,根据预估接收速率和缓冲区的预期波动情况设置播放速率的调整期,达到平滑视频播放速率的目的。其次,调整播放速率的同时监测缓冲区的占用度,使缓冲区占用度处于预设的安全区域内。实验结果表明,SAO-AMP算法不仅平滑了播放速率的变化,还能控制缓冲区占用度的波动范围。与基于缓冲区占用度的AMP算法相比,SAO-AMP算法的速率调节次数和丢包率均减小了30%,且算法在信道状态变化较大的情况下,依然能很好地工作。 相似文献
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网络时延抖动以及时钟偏移等问题,会对媒体流播放是否流畅产生重要影响。从客户终端的角度来讨论如何优化设置和管理缓冲区,以及平滑媒体流的播放,并提出了以SLOW-START为启动模型的动态缓冲控制算法。该算法可以有效地减小起始状态的播放延迟,并有效防止缓冲区上溢造成的播放跳跃以及缓冲区下溢造成的播放停顿。 相似文献
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近年来,基于HTTP的动态自适应流媒体技术,已经被各种网络视频播放服务广泛采用.针对客户端缓冲区受限和网络环境不稳定的情况,提出一种基于客户端缓冲区长度的动态自适应码率选择算法.该算法通过对缓冲区进行分级实现了带宽的不同比例的缩放,并采用滑动窗口技术对带宽进行平滑处理.同时,通过设置每个缓冲区等级的带宽持续上升或下降时间的限制和采用高低带宽的中间码率等级,使码率等级不会剧烈变化.实验结果表明,该算法能在带宽利用和视频质量的平滑之间取得较好的平衡,提供良好的视频播放用户体验. 相似文献
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To improve the playout quality of video streaming services, an arrival process-controlled adaptive media playout (AMP) mechanism is designed in this study. The proposed AMP scheme sets three threshold values, denoted by P n , L and H, for the playout controller to start playback and dynamically adjust the playout rate based on the buffer fullness. In the preroll period, the playout can start only when the buffer fullness n is not less than the dynamic playback threshold P n ,?which is determined by the jitters of incoming video frames. In the playback period, if the buffer fullness is below L or over H,?the playout rate will slow down or speed up in a quadratic manner. Otherwise, the playback speed depends on the instantaneous frame arrival rate, which is estimated by the proposed arrival process tracking algorithm. We employ computer simulations to demonstrate the performance of the proposed AMP scheme, and compare it with several conventional AMP mechanisms. Numerical results show that our AMP design can shorten the playout delay and reduce both buffer underflow and overflow probabilities. In addition, our proposed AMP also outperforms traditional AMP schemes in terms of the variance of distortion of playout and the playout curve. Hence, the proposed arrival process-controlled AMP is really an outstanding design. 相似文献
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This paper aims to reduce the amount of prebuffering required to ensure a maximum video continuity in streaming. Current approaches do this by slowing the playout frame rate of the decoder, this is known as adaptive media playout (AMP). However, doing this introduces playout distortion to the viewers as the video is played slower than its natural playout rate. We approach this by proposing a frame rate control scheme that jointly adjusts the encoder frame generation rate of the encoder and the playout frame rate of the decoder. In addition to using AMP to improve video continuity, we also allow the encoder to increase the encoder frame generation rate. This means the encoder will be sending more frames to the decoder to quickly increase the number of frames available at the playback buffer, thus lowering the chance of buffer underflow which causes discontinuity in video playback. At the same time, the increase in the number of frames at the playback buffer may mean that the decoder does not need to use AMP to delay the playback, thus lowering the playback distortion. However, the increase in encoder frame generation rate comes at a price because frame quality will need to decrease in order to meet the constraint on available network bandwidth. This implies that the scheme needs to find the optimal trade-off between frame quality, playout distortion and video continuity. To do that, we characterize the frame rate control problem using Lyapunov optimization. We then systematically derive the optimization policies. We also show that these policies can be decoupled into separate encoder and decoder optimization policies, thus allowing for a distributed implementation. Simulation results show significant reductions in the prebuffering requirements over a scheme that perform no frame rate control and lower playout distortions compared to the AMP schemes, while exhibiting a modest drop in frame quality. 相似文献
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Ya-Fan Su Yi-Hsuan Yang Meng-Ting Lu Chen H.H. 《Multimedia, IEEE Transactions on》2009,11(7):1331-1339
Client-side data buffering is a common technique to deal with media playout interruptions of streaming video caused by network jitters and packet losses of best-effort networks. However, stronger playout interruption protection inevitably amounts to larger data buffering and results in more memory requirements and longer playout delay. Adaptive media playout (AMP), also a client-side technique, can reduce the buffer requirement and avoid buffer outage but at the expense of visual quality degradation because of the fluctuation of playout speed. In this paper, we propose a novel AMP scheme to keep the video playout as smooth as possible while adapting to the channel condition. The triggering of the playout control is based on buffer variation rather than buffer fullness. Experimental results show that our AMP scheme surpasses conventional schemes in unfriendly network conditions. Unlike previous schemes that are tuned for a specific range of packet loss and network instability, the proposed AMP scheme maintains consistent performance across a wide range of network conditions. 相似文献
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Young H. Jung Author Vitae Author Vitae 《Computers & Electrical Engineering》2010,36(4):702-717
In this paper, we present a resource-aware and quality-fair video content sharing system. When a video sharing server has insufficient uplink bandwidth and needs to serve multiple video content sharing services via streaming or downloading to other client peers using TCP transport, each service shares the limited uplink bandwidth equitably, due to the fair sharing characteristics inherent in TCP. However this bandwidth fair sharing cannot always guarantee quality fairness among the services, due to the specific requirements for video-streaming services, such as the playout rate and the size of the playout buffer. In our system, the server uses multiple TCP connections adaptively, depending on the anticipated status of each client playout buffer, to guarantee the bandwidth of each video-streaming session. By guaranteeing the quality of each video-streaming session, without the quality loss of other service sessions, the proposed system can successfully achieve service quality fairness. Simulation results show that our proposed algorithm can dramatically enhance the quality of each streaming session and thus provide service quality fairness among simultaneous multiple heterogeneous video-streaming services and content download services. 相似文献
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Abdul Khalib Zahereel Ishwar Ehtiba Farij Omar Ahmad R. Badlishah Salim Naseer Sabri Rahman Mostafijur Li Mingfu 《Multimedia Tools and Applications》2018,77(21):28799-28816
Multimedia Tools and Applications - Adaptive Media Playout (AMP) controls adapt playout rate to prevent buffer outage and to reduce delay in playout. Most AMP techniques use buffer fullness or its... 相似文献