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航空自组网是自组网在航空领域的典型应用.航空自组网的关键技术在于路由协议的选取和设计.基于场景用NS2软件仿真研究了3种适用于航空自组网的路由协议及其网络性能,并定义了4个性能评估准则.仿真结果表明,单跳距离一定时,3种路由协议的网络性能随着节点密度的增加而总体变差.同等条件下,AODV路由协议路由开销高于DSVD和GRID路由协议,端到端平均延时低于DSVD和GRID路由协议,而GRID协议分组投递率和平均跳数保持最高. 相似文献
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该文针对多种作战模式对基于空空导弹的航空自组网进行研究,对其中关键技术进行详细分析,并使用链路有效性作为路由路径选取的指标,对传统自组网路由协议进行改进.仿真结果表明,改进后的路由协议显著提高网络吞吐量,减小端到端时延,适用于网络拓扑快变的空空导弹作战环境. 相似文献
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目前的移动自组网研究主要针对运动速度较慢的地面网络。本文研究由高速节点组成的高动态移动自组网的路由协议,提出了一个结合表驱动路由和地理位置路由的混合路由协议TOPOS,在局部使用表驱动路由加快数据包的转发,而在全局使用地理位置路由以适应快速变化的网络拓扑。在OPNET仿真平台上对TOPOS和已有的AODV及GRP协议的性能比较表明,TOPOS对于节点的运动速度和网络规模具有更好的适应性。 相似文献
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Ad Hoc网络先应式路由算法(Proactive Routing Algorithm)具有寻由时延小,拓扑维护及时的优点,适合在网络负载较大的环境下高效运行.本文针对路由维护机制,以减少协议开销和寻由错误报文为目标,提出了基于Ad Hoc网络的先应式路由维护机制优化模型.通过对优化模型的相关参数讨论,得出如下结论:1.先应式路由协议的最优更新时间周期具有"逆向稳定性";2.节点数目n与更新系数h有比例关系n→h3/2.通过模型求解和仿真结果相比较,验证了模型的正确性.优化模型的研究为先应式路由算法更新机制和算法的可扩展性支持提供了理论依据. 相似文献
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随着多媒体及实时应用的普及,在移动自组网中为业务流提供服务质量保证现已成为研究热点.提出一种在大规模移动自组网中提供服务质量保证的分段式路由协议.该协议采用直线逼近的方法,逐段建立满足带宽要求且延迟小的路径,并选择到源节点和目的节点连线距离最近的节点作为转发节点.通过分段、独立地维护路由,减小了路由维护的代价,提高了可扩展性.模拟结果表明该路由协议具有路由成功率高、路径短和延迟小等特点. 相似文献
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Software-defined networking (SDN) scheme decouples network control plane and data plane, which can improve the flexibility of traffic management in networks. OpenFlow is a promising implementation instance of SDN scheme and has been applied to enterprise networks and data center networks in practice. However, it has less effort to spread SDN control scheme over the Internet to conquer the ossification of inter-domain routing. In this paper, we further innovate to the SDN inter-domain routing inspired by the OpenFlow protocol. We apply SDN flow-based routing control to inter-domain routing and propose a fine-granularity inter-domain routing mechanism, named SDI (Software Defined Inter-domain routing). It enables inter-domain routing to support the flexible routing policy by matching multiple fields of IP packet header. We also propose a method to reduce redundant flow entries for inter-domain settings. And, we implement a prototype and deploy it on a multi-domain testbed. 相似文献
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DSR路由协议中很多相邻节点的"路由应答"无法到达源节点,因此向这些节点广播"路由请求"产生了不必要的耗费.如果选择相对于源节点移动性较弱的相邻节点进行"路由请求",则可比较稳定地获得"路由应答".仿真结果显示,改进后的DSR(M-DSR)路由协议在路由发现时间、路由长度、路由错误、传播路由请求、路由应答等方面的性能较DSR路由协议有明显的改进. 相似文献
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基于空间位置和场景的Ad Hoc路由协议 总被引:1,自引:1,他引:0
在移动Ad Hoc网络中,基于拓扑的路由易发生链路断开,基于地理位置的路由易产生拓扑洞,这都会大大降质路由算法的性能,甚至会出现路由失败的问题.为此文中提出了基于空间位置和场景的Ad Hoc路由协议.该协议算法采用构建空间模型,将场景知识引入路由过程的方法,通过在路由前规避拓扑洞来改善和提高路由性能.仿真结果表明在网络连通度适当的条件下,新的路由协议算法可行和有效的. 相似文献
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The main purposes of this article are to lessen the influence of the fastchanging network topology, rapidly varying bandwidth information, and the increasing size of routing tables onquality of service routing. Based on DSDV (Destination-Sequenced Distance-Vector) routing protocol formaintaining up-to-date routing information, the related research has to update routing tables when networktopology changes; moreover, the routing tables must be updated periodically even though the networktopology has not changed. To put emphasis on QoS routing, they also have to exchange routing tables by thetime of bandwidth information changes. Furthermore, the size of routing tables increases with the numberof mobile nodes; therefore, the precious wireless bandwidth is wasted on transmitting the large-scalerouting tables. In this article, we propose an on-demand-based QoS routing protocol to mitigate theseproblems and to achieve the QoS requirement. The goal of this article is to discover an optimal routewith minimum time delay for transmitting real-time data from a source node hop by hop to adestination node under some predefined constraints. Our contributions are as follows: our researchprovides a rigorous bandwidth definition and bandwidth application, a broad view of bandwidth calculationand reservation, minimizing the size of control packets and the number of control packet transmissions,and an efficient QoS routing protocol. 相似文献
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在分析传统调制解调级硬件抽象层(Modem Hardware Abstract Layer,MHAL)路由方法局限性的基础上,提出了一种多总线结构MHAL路由方法,并详细介绍了该方法的设计实现及验证。基于多总线结构MHAL路由方法在不违反软件通信结构规范的前提下,解决了传统方法不能解决的处理器间多总线路由、处理器多端口路由以及数据包路由转发问题。该技术已在某大型软件无线电系统中得到应用。 相似文献
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Yao Zhao Yan Chen Bo Li Qian Zhang 《Mobile Computing, IEEE Transactions on》2007,6(9):1075-1089
Routing in wireless communication systems such as ad hoc networks remains a challenging problem given the limited wireless bandwidth, users' mobility, and potentially large scale. Recently, a thrust of research has addressed these problems-the on- demand routing, geographical routing, and virtual coordinates. In this paper, we focus on geographical routing that has been shown to achieve good scalability without flooding; however, this usually requires the availability of location information and can suffer from poor routing performance and severe dead end problems, especially in sparse networks. Specifically, we propose a new Hop ID routing scheme, which is a virtual coordinate-based routing protocol and does not require any location information. This achieves excellent routing performance comparable with that obtained by the shortest path routing schemes. In addition, we design efficient algorithms for setting up the system and adapt to the node mobility quickly and can effectively route out of dead ends. Extensive analysis and simulation show that the Hop ID-based routing achieves efficient routing for mobile ad hoc networks with various density, irregular topologies, and obstacles. 相似文献
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网络规模的扩大导致了路由可扩展性的下降,因此未来的网络将向着分层多域的层次路由体系结构发展.在层次路由中,每个路由域通过拓扑抽象算法对内部拓扑进行汇聚并广播给外部节点,拓扑抽象算法将直接影响到网络的路由性能.本文提出了一种用于非对称有向网络的新型拓扑抽象算法——SHEF算法,该算法结合了面向源的拓扑抽象方法和最小生成树的概念,基于重边优先的准则对非对称的有向网络进行拓扑抽象和汇聚.仿真结果证明,该算法的权值偏差比传统方法减少了75%,较好地解决了路由信息复杂度和准确性之间的矛盾,具有良好的路由性能. 相似文献