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1.
按需路由协议AODV的路由发现使用洪泛方式的扩散法,导致网络超负荷运行和拥塞,而且在选择转发路由时,总是选择最少跳数的路由,造成无线传感网络中节点能量不均,减少网络寿命.本文提出了AODV-DE算法,该算法引入广播域的概念,限制RREQ分组的转发范围,同时避免使用剩余能量低的节点转发数据分组,选择路由路径时选择总剩余能量最多的路径进行信息的传送.仿真结果表明,AODV-DE协议在路由开销、网络寿命和端到端的延迟这三个方面表现出了优势.  相似文献   

2.
通过对AODV路由协议进行改进,提出了基于AODV的能量有效的路由协议(EE—AODV)。新协议考虑了节点的剩余能量,根据节点的剩余能量调节RREQ延迟来平衡节点的能量消耗,利用节点最近一次传递过数据分组的时间作为约束条件来优化RREQ的洪泛广播,降低网络的能量消耗。仿真结果表明.和AODV路由协议相比,新协议降低了网络的能量消耗并减少了耗尽能量的节点数,延长了网络的生存时间。  相似文献   

3.
在Ad hoc网络(自组织网络)的路由建立过程中,由于AODV(Ad hoc按需距离矢量)路由采用洪泛方式转发RREQ(路由请求)消息会产生很多不必要的重传,很可能引发广播风暴而影响网络性能。文章提出了一种基于动态概率转发RREQ消息的改进方案,该方案根据邻居节点的个数选择不同的概率转发RREQ消息。仿真结果表明,在网络节点较多且网络比较稠密的情况下,改进方案能有效减少网络端到端时延,提高网络吞吐量和分组投递率。  相似文献   

4.
移动AdHoc网络广泛用于各种条件比较艰苦的环境中,常用的AODV协议在设计之初没有考虑节点的能量问题,使用时可能导致某一关键节点的能量急剧下降而使链路失效。针对这一情况,新设计的IAODV协议在源节点新增了一条备用路径,各节点在周期性广播HELLO消息时主动报告节点的能量状态,在转发路由请求消息前,将节点的剩余能量和当前负载考虑进去,改进路由请求转发机制,通过这些方式,加强了整个协议的网络平衡和协调性,节省了单个节点的能量。在NS2这个模拟平台下,通过仿真可知IAODV协议平均端到端时延更短,丢包率更低。  相似文献   

5.
彭磊  王庆辉 《电子世界》2014,(1):164-165
为了提高AODV协议的有效性,利用节点位置信息,对AODV协议广播范围进行限制,设计了一种基于位置辅助的无线路由协议。利用搭载NanoLOC无线模块的无线节点实现了该协议,并通过与sink节点通信的上位机进行了验证。  相似文献   

6.
ZigBee网络中的AODVjr算法通过全网广播路由请求RREQ消息而获得分组发送的最短路径,但节点大量广播RREQ消息增加了网络控制开销,导致网络节点耗能剧增,同时网络堵塞的可能性也大大提升。针对AODVjr算法存在的网络节点耗能剧增问题,在AODVjr算法基础上,结合节点邻居表,提出筛选RREQ消息转发节点,从而限制RREQ消息转发次数的路由算法Zig Bee树节点自剪裁转发算法(ZigBee On-tree Self-pruning Rebroadcast Algorithm,ZOSR)和ZigBee转发节点选择算法(ZigBee On-tree Forwarding Node Selection Algorithm,ZOFNS)。仿真结果表明,算法能有效降低网络节点的转发次数,从而降低网络整体功耗,延长网络工作时间。  相似文献   

7.
提出了移动Ad Hoc网络中路由协议AODV-HC,该协议通过到目的节点的跳数,在链路中断时,能快速有效地修复路由路径,并通过到基础路径的跳数有效地减少广播风暴.实验结果表明AODV-HC比AODV有较少的平均延时和较少的路径节点跳数.  相似文献   

8.
针对节点能量有限、消耗过快易导致网络分隔的问题,提出一种改进的基于能量优化的AODV路由协议(IEO-AODV)。以AODV路由协议为基础,通过综合考虑节点剩余能量和路由跳数进行路径选择,在路由过程中,中间节点在转发路由请求时进行一个与自身剩余能量有关延迟,在目的节点进行一个延迟记录,最后根据评估函数选取最优路由。仿真结果表明,与经典AODV相比,所改进的方案能均衡网络的能量消耗,在分组投递率、延长网络的生存时间等方面有较大的优势。  相似文献   

9.
基于缓存旁路和本地修复的多跳网络路由重建机制   总被引:1,自引:0,他引:1  
该文针对多跳网络中现有AODV和AODV-BR按需路由算法的弊端,提出了基于缓存旁路和本地修复的AODV-CL路由重建机制。该机制利用空闲时间监听无线信道中传输的所有数据包和路由控制信令,用于维护有效的邻居节点列表及本地路由缓存,有效降低了周期性HELLO消息带来的信令负担,并增加了可用路由信息。中间节点在发现断链时,尝试采用局部修复,尽量避免由源节点广播RREQ消息发现路由。根据本地路由缓存及邻居节点的路由信息,实现了快速的路由发现及修复,能有效降低路由控制信令开销及丢包率。  相似文献   

10.
通过移动IP和AODV协议合作,无线Ad hoc网内的移动节点可以与外地代理之间进行多跳通信,从而实现无线Ad hoc网与Internet的互连。本文首先分析了AODV协议,然后对无线Ad hoc网络与Internet互连的技术方案,包括数据结构、代理广播消息、外地代理搜索、注册、路由发现与数据传输、切换与负载平衡问题等进行了详细讨论。  相似文献   

11.
On-demand loop-free routing with link vectors   总被引:1,自引:0,他引:1  
We present the on-demand link vector (OLIVE) protocol, a routing protocol for ad hoc networks based on link-state information that is free of routing loops and supports destination-based packet forwarding. Routers exchange routing information reactively for each destination in the form of complete paths, and each node creates a labeled source graph based on the paths advertised by its neighbors. A node originates a broadcast route request (RREQ) to obtain a route for a destination for which a complete path does not exist in its source graph. When the original path breaks, a node can select an alternative path based on information reported by neighbors, and a node can send a unicast RREQ to verify that the route is still active. A node that cannot find any alternate path to a destination sends route errors reliably to those neighbors that were using it as next hop to the destination. Using simulation experiments in ns2, OLIVE is shown to outperform dynamic source routing, ad hoc on-demand distance vector, optimized link-state routing protocol, and topology broadcast based on reverse-path forwarding, in terms of control overhead, throughput, and average network delay, while maintaining loop-free routing with no need for source routes.  相似文献   

12.
In traditional stability-oriented route discovery of mobile ad hoc networks, in-between nodes need to rebroadcast identical route request (RREQ) packets, which contain same source node ID and broadcast sequence number, to discover more stable route, yet it increases routing overhead and data transmission delay obviously. Therefore, a stability-oriented route discovery algorithm is proposed to limit routing overhead and decrease transmission delay. In this algorithm, all neighbor nodes of some node will play a mix strategy game named stability-based RREQ forwarding game after receiving an identical RREQ, and independently determine the RREQ forwarding probability based on Nash equilibrium, respectively. The simulation results show that the proposed stability-oriented route discovery algorithm not only reduces routing overhead and transmission delay effectively, but also improve other routing performance.  相似文献   

13.
This paper discusses a new location prediction based routing (LPBR) protocol for mobile ad hoc networks (MANETs) and its extensions for multicast and multi-path routing. The objective of the LPBR protocol is to simultaneously minimize the number of flooding-based route discoveries as well as the hop count of the paths for a source–destination (sd) session. During a regular flooding-based route discovery, LPBR collects the location and mobility information of nodes in the network and stores the collected information at the destination node of the route search process. When the minimum-hop route discovered through flooding fails, the destination node locally predicts a global topology based on the location and mobility information collected during the latest flooding-based route discovery and runs a minimum-hop path algorithm. If the predicted minimum-hop route exists in reality, no expensive flooding-based route discovery is needed and the source continues to send data packets on the discovered route. Similarly, we propose multicast extensions of LPBR (referred to as NR-MLPBR and R-MLPBR) to simultaneously reduce the number of tree discoveries and the hop count per path from the source to each multicast group receiver. Nodes running NR-MLPBR are not aware of the receivers of the multicast group. R-MLPBR assumes that each receiver node also knows the identity of the other receiver nodes of the multicast group. Finally, we also propose a node-disjoint multi-path extension of LPBR (referred to as LPBR-M) to simultaneously minimize the number of multi-path route discoveries as well as the hop count of the paths.  相似文献   

14.
研究了AODV路由协议,分析了多路径路由实现机制,提出了一种可应用于无线多媒体传感器网络的能量均衡多路径AODV路由协议。该协议建立从源节点到目的节点的多条路径,在路径的选择上综合考虑了路径跳数和节点剩余能量,用以保证负载均衡,延长网络生存期,该算法使用了分流的方式避免拥塞。通过使用NS2仿真软件对EEMP-AODV路由协议进行仿真,结果显示其在拥塞避免、实时性、吞吐量和网络生存期方面的性能有明显提升。  相似文献   

15.
On-demand routing protocols have the potential to provide scalable information delivery in large ad hoc networks. The novelty of these protocols is in their approach to route discovery, where a route is determined only when it is required by initiating a route discovery procedure. Much of the research in this area has focused on reducing the route discovery overhead when prior knowledge of the destination is available at the source or by routing through stable links. Hence, many of the protocols proposed to date still resort to flooding the network when prior knowledge about the destination is un-available. This paper proposes a novel routing protocol for ad hoc networks, called On-demand Tree-based Routing Protocol (OTRP). This protocol combines the idea of hop-by-hop routing (as used by AODV) with an efficient route discovery algorithm called Tree-based Optimised Flooding (TOF) to improve scalability of ad hoc networks when there is no prior knowledge about the destination. To achieve this in OTRP, route discovery overheads are minimised by selectively flooding the network through a limited set of nodes, referred to as branching nodes. The key factors governing the performance of OTRP are theoretically analysed and evaluated, including the number of branch nodes, location of branching nodes and number of Route REQuest (RREQ) retries. It was found that the performance of OTRP (evaluated using a variety of well-known metrics) improves as the number of branching nodes increases and the number of consumed RREQ retries is reduced. Additionally, theoretical analysis and simulation results shows that OTRP outperforms AODV, DYMO, and OLSR with reduced overheads as the number of nodes and traffic load increases.  相似文献   

16.
Privacy is needed in ad hoc networks. An ad hoc on-demand position-based private routing algorithm, called AO2P, is proposed for communication anonymity. Only the position of the destination is exposed in the network for route discovery. To discover routes with the limited routing information, a receiver contention scheme is designed for determining the next hop. Pseudo identifiers are used for data packet delivery after a route is established. Real identities (IDs) for the source nodes, the destination nodes, and the forwarding nodes in the end-to-end connections are kept private. Anonymity for a destination relies on the difficulty of matching a geographic position to a real node ID. This can be enforced by the use of secure position service systems. Node mobility enhances destination anonymity by making the match of a node ID with a position momentary. To further improve destination privacy, R-AO2P is proposed. In this protocol, the position of a reference point, instead of the position of the destination, is used for route discovery. Analytical models are developed for evaluating the delay in route discovery and the probability of route discovery failure. A simulator based on ns-2 is developed for evaluating network throughput. Analysis and simulation results show that, while AO2P preserves communication privacy in ad hoc networks, its routing performance is comparable with other position-based routing algorithms.  相似文献   

17.
VANET is an ad hoc network that formed between vehicles. Security in VANET plays vital role. AODV routing protocol is a reactive or on-demand routing protocol which means if there is data to be send then the path will create. AODV is the most commonly used topology based routing protocol for VANET. Using of broadcast packets in the AODV route discovery phase caused it is extremely vulnerable against DOS and DDOS flooding attacks. Flooding attack is type of a denial of service attack that causes loss of network bandwidth and imposes high overhead to the network. The method proposed in this paper called Balanced AODV (B-AODV) because it expects all network node behave normally. If network nodes are out of the normal behavior (too much route request) then they identified as malicious node. B-AODV is designed with following feature: (1) The use of adaptive threshold according to network conditions and nodes behavior (balance index) (2) Not using additional routing packets to detect malicious nodes (3) Perform detection and prevention operations independently on each node (4) Perform detection and prevention operations in real time (5) No need for promiscuous mode. This method for detection and prevention flooding attack uses average and standard deviation. In this method each node is employing balance index for acceptation or rejection RREQ packets. The results of the simulation in NS2 indicates B-AODV is resilience against flooding attack and prevent loss of network bandwidth. Comparing between AODV with B-AODV in normal state (non-attacker) shows B-AODV is exactly match with AODV in network performance, this means that the B-AODV algorithm does not impose any overhead and false positive to AODV.  相似文献   

18.
The most used protocol in Mobile Ad hoc Networks (MANETs) uses the Ad hoc On-Demand Distance Vector (AODV) routing protocol for achieving dynamic, self-organizing, and on-demand multihop routing. In AODV, wireless links may be lost occasionally because the nodes on the routing path are unreachable. Such a problem causes AODV inefficient and unreliable. For solving the problem, AODV provides a local repair mechanism for an intermediate node to find an alternative route to destination when the node detects links broken. The repair mechanism uses the broadcast-type RREQ message for discovering a repair route, which results in a large number of repair control messages and requires a large amount of power consumption for sending these messages. Therefore, in this paper we propose a unicast-type distributed local repair protocol for repairing breaks expeditiously, i.e., achieving high network reliability and utilization, less the number of control messages, and less the repair delay. Furthermore, the optimal number of hops in a neighbor table is analyzed. Numerical results indicate that the proposed approach is superior to other repair approaches in terms of successful fixing rate, control message overhead, and network utilization.  相似文献   

19.
In recent research, link stability is getting tremendous attention in mobile adhoc networks (MANETs), because of several impediments that occur in a reliable and robust network. Link stability metric is used to improve network performance in terms of end-to-end delay, data success delivery ratio (DSDR) and available route time (ART). Energy consumption, bandwidth and communication delay of major concern in ad hoc networks. A high mobility of MANET nodes reduces the reliability of network communication. In a dynamic networks, high mobility of the nodes makes it very difficult to predict the dynamic routing topology and hence cause route/link failures. Multicast in MANETs is an emerging trend that effectively improves the performance while lowering the energy consumption and bandwidth usage. Multicast routing protocol transmits a packet to multicast a group at a given time instant to achieve a better utilization of resources. In this paper, node mobility is considered to map better their movement in the network. So, the links with long active duration time can be identified as a stable link for route construction. Variation in signal strength is used to identify whether the direction of the node is towards or away from estimating node. We consider signal strength as QoS metric to calculate link stability for route construction. Efforts are made to identify the link with highly probable longer lifetime as the best suitable link between two consecutive nodes. We predict the movement time of nodes that define the route path to the node destination. Exata/cyber simulator is used for network simulation. The simulation results of the proposed routing protocol are compared with on-demand multicast routing protocol and E-ODMRP, which works on minimum hop count path. Analysis of our simulation results has shown improvement of various routing performance metrics such as DSDR, ART, routing overhead and packet drop ratio.  相似文献   

20.
Because of the uncertainty of transmission opportunity in delay tolerant networks (DTN), routing algorithms in DTN often need nodes to serve as relays for others to carry and forward messages. One classic policy is the Epidemic routing (ER) algorithm. To reduce the overhead, the hop‐limited ER protocol is proposed. This method can get better performance through controlling the message hop count. However, because of the energy constraint or other factors, each node may forward only limited times, that is, both the message hop count and the forwarding times may be limited. This paper proposes a unifying framework to evaluate the performance of ER with the aforementioned constraints. Simulations based on both synthetic and real motion traces show the accuracy of the framework. In addition, we explore the impact of many parameters (e.g., message hop count) through extensive numerical results. For example, numerical results show that both the message hop count and the forwarding times can have certain impact on the routing performance, but their impact is related with many other factors (e.g., the number of nodes). Copyright © 2014 John Wiley & Sons, Ltd.  相似文献   

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