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分布式水下BOTMA虚拟实验平台的实现
引用本文:薛锋,吴建刚,刘忠. 分布式水下BOTMA虚拟实验平台的实现[J]. 计算机工程与设计, 2006, 27(19): 3561-3563,3720
作者姓名:薛锋  吴建刚  刘忠
作者单位:海军工程大学,电子工程学院,湖北,武汉,430033;海军驻三江集团,代表室,湖北,孝感,432100
摘    要:针对水下BOTMA仿真实验平台实现的难点问题,本文建立了基于HLA的实验平台体系结构,构建了三维实验环境的场景和实体模型,详细阐述了场景实体的显示,多通道视景的浏览,虚拟特效的生成以及碰撞检测的使用等视景关键技术的具体实现过程,通过对系统实现功能的介绍以及系统实时性能的分析,说明了在三维虚拟仿真环境下,该平台能够满足进行多种纯方位目标运动分析实验的需要.

关 键 词:分布式仿真  纯方位目标运动分析  高层体系结构  环境建模  视景
文章编号:1000-7024(2006)19-3561-03
收稿时间:2005-08-03
修稿时间:2005-08-03

Implement of distributed underwater virtual experimental environment platform for BOTMA
XUE Feng,WU Jian-gang,LIU Zhong. Implement of distributed underwater virtual experimental environment platform for BOTMA[J]. Computer Engineering and Design, 2006, 27(19): 3561-3563,3720
Authors:XUE Feng  WU Jian-gang  LIU Zhong
Affiliation:1. Electronics Engineering College, Naval University of Engineering, Wuhan 430033, China; 2. Navy Representation Office, China Sanjiang Space Group, Xiaogan 432100, China
Abstract:In terms ofthe implement problems ofunderwater BOTMA experimental platform, firstly, the experimental platform structure based on HLA is constructed. Secondly, the 3D environment is created by building the models of scene and entities. Thirdly, the implement of visual scene key techniques, such as entity display, multi-channel browse, virtual SE generation and intersection, are expounded. Finally, by introduction of system function and analysis of real-time capability, the conclusion is drawn that the platform can meet the need of various BOTMA simulations under 3D virtual condition.
Keywords:distributed simulation   BOTMA   HLA   environment modeling   visual scene
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