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基于动漫技术的炮兵模拟训练系统
引用本文:陈永科,王树坤,刘俊友,凌用银,李鹏辉,鲍忠宝. 基于动漫技术的炮兵模拟训练系统[J]. 兵工自动化, 2011, 30(10): 94-96. DOI: 10.3969/j,issn.1006-1576.2011.10.029
作者姓名:陈永科  王树坤  刘俊友  凌用银  李鹏辉  鲍忠宝
作者单位:1. 解放军炮兵学院炮兵指挥自动化与仿真系,合肥,230031
2. 解放军炮兵学院远程火炮和兵器工程系,合肥,230031
3. 解放军炮兵学院科研部,合肥,230031
摘    要:为丰富炮兵模拟训练方式,提出一种基于动漫技术的炮兵模拟训练系统。通过界定系统的内涵,提出动漫剧本创作技术、动漫场景开发技术和动漫引擎设计技术等主要技术,并系统地分析了各技术的实现方法和原理,并构建了系统应达到的训练目标、设计思路和模拟训练流程。研发过程表明:该技术方法和设计原理较好地将动漫技术和模拟训练相结合,对于软件系统的研发具有一定的指导作用。

关 键 词:动漫技术  炮兵模拟训练系统  系统总体设计
收稿时间:2013-02-01

Artillery Simulated Training System Based on Animation Technology
Chen Yongke,Wang Shukun,Liu Junyou,Ling Yongyin,Li Penghui,Bao Zhongbao. Artillery Simulated Training System Based on Animation Technology[J]. Ordnance Industry Automation, 2011, 30(10): 94-96. DOI: 10.3969/j,issn.1006-1576.2011.10.029
Authors:Chen Yongke  Wang Shukun  Liu Junyou  Ling Yongyin  Li Penghui  Bao Zhongbao
Affiliation:Chen Yongke1,Wang Shukun2,Liu Junyou1,Ling Yongyin3,Li Penghui1,Bao Zhongbao2(1.Dept.of Artillery Command Automation & Simulation,Artillery Academy of PLA,HeFei 230031,China,2.Dept.of Long-Range Artillery & Weapons Engineering,3.Dept.of Scientific Research,China)
Abstract:In order to rich the method of artillery simulation training,an artillery simulation training system based on animation-technology is put forward.First,it defines the connotation of the system.Then,it analyses the main development technology that is animation playwriting creation technology,animation scene development technology and animation engine design technology,and give a further study on the method of realization of each technology and principle.At last,it constructs the training goal of system,desig...
Keywords:animation technology  artillery simulation training system  system overall design  
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