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将选择题嵌入到飞行棋之中
引用本文:杨卫红.将选择题嵌入到飞行棋之中[J].电脑编程技巧与维护,2012(22):10-13.
作者姓名:杨卫红
作者单位:广东省东莞理工学校计算机教研组,广东东莞,523015
摘    要:将选择题嵌入到飞行棋游戏之中,玩家在掷骰子之后必须选择问题的答案才能移动棋子,如果答案选择正确则棋子正向移动,否则,棋子反向移动。因此,正确地选择答案就成了取胜的重要因素,这可以促使玩家主动记忆相关知识,从而提高了学习效率。

关 键 词:飞行棋  消息  网络

Put Choice Questions into Flying Chess
YANG Wei-hong.Put Choice Questions into Flying Chess[J].Computer Programming Skills & Maintenance,2012(22):10-13.
Authors:YANG Wei-hong
Affiliation:YANG Wei-hong(Computer Teach and Study Group of Guangdong Dongguan Science and Technology School,Guangdong Dongguan 523015,China)
Abstract:Put multiple choice questions into Flying Chess,After the game player rolled the dice,he must choose the answer of a multiple choice questions before he move a chess,if the answer is right,the chess move forward,otherwise,the chess moves in the reverse direction.Therefore,select answer correctly has become an important factor to win,this can make game player actively remember relevant knowledge,thereby improving the efficiency of learning.
Keywords:Flying Chess  Message  Network
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