全文获取类型
收费全文 | 234篇 |
免费 | 33篇 |
国内免费 | 6篇 |
学科分类
工业技术 | 273篇 |
出版年
2025年 | 2篇 |
2024年 | 5篇 |
2023年 | 3篇 |
2022年 | 7篇 |
2021年 | 6篇 |
2020年 | 10篇 |
2019年 | 2篇 |
2018年 | 4篇 |
2017年 | 3篇 |
2016年 | 13篇 |
2015年 | 12篇 |
2014年 | 20篇 |
2013年 | 20篇 |
2012年 | 15篇 |
2011年 | 19篇 |
2010年 | 19篇 |
2009年 | 7篇 |
2008年 | 16篇 |
2007年 | 11篇 |
2006年 | 8篇 |
2005年 | 9篇 |
2004年 | 6篇 |
2003年 | 10篇 |
2002年 | 6篇 |
2001年 | 4篇 |
2000年 | 4篇 |
1999年 | 8篇 |
1998年 | 5篇 |
1997年 | 4篇 |
1996年 | 2篇 |
1995年 | 5篇 |
1994年 | 2篇 |
1993年 | 3篇 |
1992年 | 1篇 |
1990年 | 1篇 |
1989年 | 1篇 |
排序方式: 共有273条查询结果,搜索用时 15 毫秒
1.
介绍电动铲运机采用异步电动机与可调液力变矩器匹配的方案,通过加大速度可调范围,提高铲运机的动力性能和经济性能。 相似文献
2.
This paper proposes a new method for self-calibrating a set of stationary non-rotating zooming cameras. This is a realistic configuration, usually encountered in surveillance systems, in which each zooming camera is physically attached to a static structure (wall, ceiling, robot, or tripod). In particular, a linear, yet effective method to recover the affine structure of the observed scene from two or more such stationary zooming cameras is presented. The proposed method solely relies on point correspondences across images and no knowledge about the scene is required. Our method exploits the mostly translational displacement of the so-called principal plane of each zooming camera to estimate the location of the plane at infinity. The principal plane of a camera, at any given setting of its zoom, is encoded in its corresponding perspective projection matrix from which it can be easily extracted. As a displacement of the principal plane of a camera under the effect of zooming allows the identification of a pair of parallel planes, each zooming camera can be used to locate a line on the plane at infinity. Hence, two or more such zooming cameras in general positions allow the obtainment of an estimate of the plane at infinity making it possible, under the assumption of zero-skew and/or known aspect ratio, to linearly calculate the camera's parameters. Finally, the parameters of the camera and the coordinates of the plane at infinity are refined through a nonlinear least-squares optimization procedure. The results of our extensive experiments using both simulated and real data are also reported in this paper. 相似文献
3.
Jun-Sik Kim Myung Hwangbo Takeo Kanade 《Computer Vision and Image Understanding》2010,114(10):1068-1083
Estimating motions of a multi-camera system which may not have overlapping fields of view is generally complex and computationally expensive because of the non-zero offset between each camera’s center. It is conceivable that if we can assume that multiple cameras share a single optical center, and thus can be modeled as a spherical imaging system, motion estimation and calibration of this system would become simpler and more efficient. 相似文献
4.
《Advanced Robotics》2012,26(23):1225-1234
Recently, the demand for more accurate, productive, and economical robot manipulators is increasing in the robotics industry. However, a manipulator will produce kinematic errors during production. Thus low-cost kinematic calibration is demanded. Moreover, environmental mapping is also demanded to plan the motions of the manipulator. In this paper, we proposed a simultaneous kinematic calibration, localization, and mapping (SKCLAM) method, which can simultaneously calibrate the kinematic parameters of an industrial robot manipulator using a commercial RGB-D camera attached to its end effector to reconstruct its surroundings. In our method, the kinematic calibration is achieved with feature detection and epipolor geometry. Synthetic and real data experiments were conducted to verify the SKCLAM method. We succeeded in reducing the kinematic errors of the manipulator and reconstructing dense 3D maps of the workspace in the experiments. 相似文献
5.
Automated virtual camera control has been widely used in animation and interactive virtual environments. We have developed a multiple sparse camera based free view video system prototype that allows users to control the position and orientation of a virtual camera, enabling the observation of a real scene in three dimensions (3D) from any desired viewpoint. Automatic camera control can be activated to follow selected objects by the user. Our method combines a simple geometric model of the scene composed of planes (virtual environment), augmented with visual information from the cameras and pre-computed tracking information of moving targets to generate novel perspective corrected 3D views of the virtual camera and moving objects. To achieve real-time rendering performance, view-dependent textured mapped billboards are used to render the moving objects at their correct locations and foreground masks are used to remove the moving objects from the projected video streams. The current prototype runs on a PC with a common graphics card and can generate virtual 2D views from three cameras of resolution 768×576 with several moving objects at about 11 fps. 相似文献
6.
7.
8.
9.
10.
设计了一种基于DSP的运动相机控制系统,对相机做“重复启停”运动进行控制。使用TMS320LF2407控制ASM46AK—H100谐波减速步进电机,驱动相机很快到达指定位置进行拍照,实验数据表明可以重复拍摄周期且图像清晰。 相似文献