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Hyper-heuristics are emerging methodologies that perform a search over the space of heuristics in an attempt to solve difficult computational optimization problems. We present a learning selection choice function based hyper-heuristic to solve multi-objective optimization problems. This high level approach controls and combines the strengths of three well-known multi-objective evolutionary algorithms (i.e. NSGAII, SPEA2 and MOGA), utilizing them as the low level heuristics. The performance of the proposed learning hyper-heuristic is investigated on the Walking Fish Group test suite which is a common benchmark for multi-objective optimization. Additionally, the proposed hyper-heuristic is applied to the vehicle crashworthiness design problem as a real-world multi-objective problem. The experimental results demonstrate the effectiveness of the hyper-heuristic approach when compared to the performance of each low level heuristic run on its own, as well as being compared to other approaches including an adaptive multi-method search, namely AMALGAM.  相似文献   
2.
The field of Search-Based Software Engineering (SBSE) has widely utilized Multi-Objective Evolutionary Algorithms (MOEAs) to solve complex software engineering problems. However, the use of such algorithms can be a hard task for the software engineer, mainly due to the significant range of parameter and algorithm choices. To help in this task, the use of Hyper-heuristics is recommended. Hyper-heuristics can select or generate low-level heuristics while optimization algorithms are executed, and thus can be generically applied. Despite their benefits, we find only a few works using hyper-heuristics in the SBSE field. Considering this fact, we describe HITO, a Hyper-heuristic for the Integration and Test Order Problem, to adaptively select search operators while MOEAs are executed using one of the selection methods: Choice Function and Multi-Armed Bandit. The experimental results show that HITO can outperform the traditional MOEAs NSGA-II and MOEA/DD. HITO is also a generic algorithm, since the user does not need to select crossover and mutation operators, nor adjust their parameters.  相似文献   
3.
Against the background of smart manufacturing and Industry 4.0, how to achieve real-time scheduling has become a problem to be solved. In this regard, automatic design for shop scheduling based on hyper-heuristics has been widely studied, and a number of reviews and scheduling algorithms have been presented. Few studies, however, have specifically discussed the technical points involved in algorithm development. This study, therefore, constructs a general framework for automatic design for shop scheduling strategies based on hyper-heuristics, and various state-of-the-art technical points in the development process are summarized. First, we summarize the existing types of shop scheduling strategies and classify them using a new classification method. Second, we summarize an automatic design algorithm for shop scheduling. Then, we investigate surrogate-assisted methods that are popular in the current algorithm field. Finally, current problems and challenges are discussed, and potential directions for future research are proposed.  相似文献   
4.
Hyper-heuristics are (meta-)heuristics that operate at a higher level to choose or generate a set of low-level (meta-)heuristics in an attempt of solve difficult optimization problems. Iterated local search (ILS) is a well-known approach for discrete optimization, combining perturbation and hill-climbing within an iterative framework. In this study, we introduce an ILS approach, strengthened by a hyper-heuristic which generates heuristics based on a fixed number of add and delete operations. The performance of the proposed hyper-heuristic is tested across two different problem domains using real world benchmark of course timetabling instances from the second International Timetabling Competition Tracks 2 and 3. The results show that mixing add and delete operations within an ILS framework yields an effective hyper-heuristic approach.  相似文献   
5.
The maximization of the system performance in a typical indoor visible light communication system is a major challenge while minimizing the overall resources for the deployment. The intelligent smart lighting systems can be optimized to reduce the requirement of various resources without compromising on the system performance. In this paper, we investigate the optimization of the light emitting diode (LED) resources within an indoor room scenario using a most efficient stochastic optimization technique-Hyper-heuristics evolutionary algorithm (HypEA). The performance of the communication system has been measured in terms of average area outage ratio, computational efficiency and mobility area analysis. The performance of the HypEA has been compared against the most experimented algorithm-Particle swarm optimization (PSO). The detailed investigation and analysis shows that HypEA is computationally more efficient and is able to achieve full mobility with almost 12.5 percent fewer resources as compared to PSO.  相似文献   
6.
The offline 2D bin packing problem (2DBPP) is an NP-hard combinatorial optimization problem in which objects with various width and length sizes are packed into minimized number of 2D bins. Various versions of this well-known industrial engineering problem can be faced frequently. Several heuristics have been proposed for the solution of 2DBPP but it has not been possible to find the exact solutions for large problem instances. Next fit, first fit, best fit, unified tabu search, genetic and memetic algorithms are some of the state-of-the-art methods successfully applied to this important problem. In this study, we propose a set of novel hyper-heuristic algorithms that select/combine the state-of-the-art heuristics and local search techniques for minimizing the number of 2D bins. The proposed algorithms introduce new crossover and mutation operators for the selection of the heuristics. Through the results of exhaustive experiments on a set of offline 2DBPP benchmark problem instances, we conclude that the proposed algorithms are robust with their ability to obtain high percentage of the optimal solutions.  相似文献   
7.
Deriving products from a Feature Model (FM) for testing Software Product Lines (SPLs) is a hard task. It is important to select a minimum number of products but, at the same time, to consider the coverage of testing criteria such as pairwise, among other factors. To solve such problems Multi-Objective Evolutionary Algorithms (MOEAs) have been successfully applied. However, to design a solution for this and other software engineering problems can be very difficult, because it is necessary to choose among different search operators and parameters. Hyper-heuristics can help in this task, and have raised interest in the Search-Based Software Engineering (SBSE) field. Considering the growing adoption of SPL in the industry and crescent demand for SPL testing approaches, this paper introduces a hyper-heuristic approach to automatically derive products to variability testing of SPLs. The approach works with MOEAs and two selection methods, random and based on FRR-MAB (Fitness Rate Rank based Multi-Armed Bandit). It was evaluated with real FMs and the results show that the proposed approach outperforms the traditional algorithms used in the literature, and that both selection methods present similar performance.  相似文献   
8.
A selection hyper-heuristic is a high level search methodology which operates over a fixed set of low level heuristics. During the iterative search process, a heuristic is selected and applied to a candidate solution in hand, producing a new solution which is then accepted or rejected at each step. Selection hyper-heuristics have been increasingly, and successfully, applied to single-objective optimization problems, while work on multi-objective selection hyper-heuristics is limited. This work presents one of the initial studies on selection hyper-heuristics combining a choice function heuristic selection methodology with great deluge and late acceptance as non-deterministic move acceptance methods for multi-objective optimization. A well-known hypervolume metric is integrated into the move acceptance methods to enable the approaches to deal with multi-objective problems. The performance of the proposed hyper-heuristics is investigated on the Walking Fish Group test suite which is a common benchmark for multi-objective optimization. Additionally, they are applied to the vehicle crashworthiness design problem as a real-world multi-objective problem. The experimental results demonstrate the effectiveness of the non-deterministic move acceptance, particularly great deluge when used as a component of a choice function based selection hyper-heuristic.  相似文献   
9.
This paper proposes a novel hybrid t-way test generation strategy (where t indicates interaction strength), called High Level Hyper-Heuristic (HHH). HHH adopts Tabu Search as its high level meta-heuristic and leverages on the strength of four low level meta-heuristics, comprising of Teaching Learning based Optimization, Global Neighborhood Algorithm, Particle Swarm Optimization, and Cuckoo Search Algorithm. HHH is able to capitalize on the strengths and limit the deficiencies of each individual algorithm in a collective and synergistic manner. Unlike existing hyper-heuristics, HHH relies on three defined operators, based on improvement, intensification and diversification, to adaptively select the most suitable meta-heuristic at any particular time. Our results are promising as HHH manages to outperform existing t-way strategies on many of the benchmarks.  相似文献   
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