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1.
Koki Murano Tomoyoshi Shimobaba Atsushi Sugiyama Naoki Takada Takashi Kakue Minoru Oikawa Tomoyoshi Ito 《Computer Physics Communications》2014
We report fast computation of computer-generated holograms (CGHs) using Xeon Phi coprocessors, which have massively x86-based processors on one chip, recently released by Intel. CGHs can generate arbitrary light wavefronts, and therefore, are promising technology for many applications: for example, three-dimensional displays, diffractive optical elements, and the generation of arbitrary beams. CGHs incur enormous computational cost. In this paper, we describe the implementations of several CGH generating algorithms on the Xeon Phi, and the comparisons in terms of the performance and the ease of programming between the Xeon Phi, a CPU and graphics processing unit (GPU). 相似文献
2.
We have developed a new multicolor holographic polymer film. Our holographic polymer film contains 3‐[(2,4,6‐trichloro)azo]‐9H‐carbazole‐9‐ethanol (A‐1) and poly(methyl methacrylate). The holographic polymer film can be recorded with a holographic image without applying an external electric field. The diffraction efficiency was 57% at A‐1 with a 20 wt% of dope ratio. The writable holographic image writing for the holographic polymer film step used the silver halide photographic emulsion master plate 532‐nm laser beam under the nonelectric field. After the copy hologram is formed, our holographic polymer film can be displayed in red and green holographic images. Even though our holographic polymer film is rewritten over 200 times, the diffraction efficiency does not fall. As the holographic polymer film is manufactured using roll‐to‐roll techniques, although still in a laboratory scale in this study, it has a strong possibility of being manufactured in larger sizes with lower cost. 相似文献
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在日益复杂的电磁环境下,提高侦测系统的性能一直是研究的重点。针对侦测系统性能低这一背景,提出一种基于粒子滤波算法的全息检测器。该方法以接收信号的幅度、载波频率、相位、来波方向为待估计参数矢量,应用粒子滤波算法实现对数字信号的全息检测。 相似文献
5.
《Displays》2023
Holographic display, as an ideal three-dimensional (3D) display method, can provide a realistic stereo-perception sense, and is expected to be used in the next generation of augmented reality (AR) prototypes without complex optical devices. While holographic 3D displays have been proposed in the past decades, high-quality holographic reconstructed images have always relied on well-designed generation algorithms, and it is still a challenge to obtain an accurate phase profile fast. In this work, we utilize a first-order optimization algorithm to optimize the phase profile using the conjugate gradient direction instead of the steepest gradient direction to update the phase parameters. We validate this proposed method by comparing the current widely used stochastic gradient method and the wirtinger holography method. The simulation and experimental results illustrate the superiority of the proposed method, which can achieve faster optimization with the same quality metrics. 相似文献
6.
Makio Kurashige Kazutoshi Ishida Tomoe Takanokura Yasuyuki Ohyagi Masachika Watanabe 《Journal of the Society for Information Display》2011,19(9):631-638
Abstract— While laser projection has many advantages, there is a problem with speckle patterns generated as a result of interference of the laser beam and results in bad effects to observers. In 2010, a variable speckle generator, which produces an angular shift of incident light to the screen and generates variable speckle patterns, was suggested. In this study, the performance of a variable speckle generator by using a volume phase holographic beam shaper and scanning mirror was investigated in detail by evaluating both the objective and subjective speckle contrast. The morphology of the speckle pattern was also investigated when the variable speckle generator was activated. With a scanning VPH beam shaper, the objective speckle was effectively reduced because each point of the VPH beam shaper generated different speckle patterns and coherency among each pattern disappeared by using the scan process. On the other hand, subjective speckle was also dramatically reduced by changing the incident angle on the screen, which resulted in generating variable subjective speckle. It was also shown that the speckle reduction rate by using a variable speckle generator did not depend on the coherent length of a laser by evaluating the normalized speckle contrast against the angular shift on the screen. 相似文献
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Sergey A. Alexandrov P. Meredith T. J. McIntyre A. V. Zvyagin 《International journal of imaging systems and technology》2004,14(6):253-258
We present an application of digital Fourier holography for selective imaging of scatterers with different sizes in turbid media such as biological tissues. A combination of Fourier holography and high‐resolution digital recording, digital Fourier microscopy (DFM) permits crucial flexibility in applying filtering to highlight scatterers of interest in the tissue. The high‐resolution digital hologram is a result of the collation of Fourier holographic frames to form a large‐size composite hologram. It is expected that DFM has an improved signal‐to‐noise ratio as compared to conventional direct digital imaging, e.g., phase microscopy, as applied to imaging of small‐size objects. The demonstration of the Fourier filtering capacity of DFM using a biological phantom represents the main focus of this article. © 2005 Wiley Periodicals, Inc. Int J Imaging Syst Technol, 14, 253–258, 2004; Published online inWiley InterScience (www.interscience.wiley.com). DOI 10.1002/ima.20031 相似文献
9.
为了解决数字水印的鲁棒性及个性化设计的问题,将计算机产生的罗曼编码全息图作为水印图像嵌入到原始图像之中.由于计算机产生的全息图不需要实际物体的存在,故水印设计者可以根据自己的想象制作出各种个性化的水印.此外,不可撕毁性是全息图特有的重要属性,因此用其作为水印图像应具有较好的鲁棒性.最后,各种模拟攻击测试实验表明该方法切实可行、鲁棒性较好. 相似文献
10.
基于硅基液晶的空分复用彩色全息显示研究 总被引:2,自引:0,他引:2
彩色全息显示是全息显示的一个重要研究目标。研究了使用RGB三色激光的彩色全息显示技术,提出基于空分复用的彩色全息显示方法。全息光电再现像的成像区域大小和成像区域中心位置依赖于RGB三色激光的波长,通过调节RGB三色分量原图大小以及加载数字闪耀光栅实现RGB三色再现图像分量区域大小和成像中心的重合。基于空分复用的方法建立了彩色全息显示系统,最终的彩色全息显示系统利用空间光调制器加载计算生成的24bit全息图再现彩色图像。实验结果验证了该方法的可行性。 相似文献