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1.
Physically based simulation of human hair is a well studied and well known problem. But the “pure” physically based representation of hair (and other animation elements) is not the only concern of the animators, who want to “control” the creation and animation phases of the content. This paper describes a sketch-based tool, with which a user can both create hair models with different styling parameters and produce animations of these created hair models using physically and key frame-based techniques. The model creation and animation production tasks are all performed with direct manipulation techniques in real-time.  相似文献   
2.
In situ esterifications of high-acidity rice bran oil with methanol and ethanol and with sulfuric acid as catalyst were investigated. In the esterification with methanol, all free fatty acids (FFA) dissolved in methanol were interesterified within 15 min, and it was possible to obtain nearly pure methyl esters. The amount of methyl esters obtained from a given rice bran was dependent on the FFA content of the rice bran oil. In the esterification with ethanol, it was not possible to obtain pure esters as in methanol esterification, because the solubilities of oil components in ethanol were much higher than those in methanol.  相似文献   
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High user interaction capability of mobile devices can help improve the accuracy of mobile visual search systems. At query time, it is possible to capture multiple views of an object from different viewing angles and at different scales with the mobile device camera to obtain richer information about the object compared to a single view and hence return more accurate results. Motivated by this, we propose a new multi-view visual query model on multi-view object image databases for mobile visual search. Multi-view images of objects acquired by the mobile clients are processed and local features are sent to a server, which combines the query image representations with early/late fusion methods and returns the query results. We performed a comprehensive analysis of early and late fusion approaches using various similarity functions, on an existing single view and a new multi-view object image database. The experimental results show that multi-view search provides significantly better retrieval accuracy compared to traditional single view search.  相似文献   
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Waterborne acrylic emulsion was obtained by using methyl methacrylate, ethyl and butyl acrylate monomers. Emulsions containing nanoparticles were prepared by blending the stable dispersions containing SiO2 or MMT nanoparticles. The films were prepared from emulsions and coating tests were applied. The physical properties of prepared emulsions are better than the commercial emulsions. The addition of the nanoparticles especially SiO2 have positive effect on the resistance to environmental conditions of emulsions. Waterborne acrylic emulsions containing nanoparticles prepared in this study can be used in the manufacturing of the semi-lustrous emulsion type nano paint with low cost, high performance and environmentally friendly.  相似文献   
7.
We present a particle-based method to simulate and visualize the interaction of knitwear with fluids. The knitwear is modeled using spring-mass systems and the fluid is modeled using the smoothed particle hydrodynamics method. Two-way coupling is achieved by considering surface tension, capillary, and interparticle forces between the fluid and knitwear. The simulation of fluid and knitwear particles is performed on the graphics processing unit. Photorealistic rendering of knitwear and fluid is achieved by using a hardware-accelerated rasterization-based rendering technique. Our method is able to simulate and visualize the macro- and microstructure of free-form knitwear and reflective and refractive characteristics of the fluid surface.  相似文献   
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With the recent developments in sensor technology including Microsoft Kinect, it has now become much easier to augment visual data with three-dimensional depth information. In this paper, we propose a new approach to RGB-D based topological place representation—building on bubble space. While bubble space representation is in principle transparent to the type and number of sensory inputs employed, practically, this has been only verified with visual data that are acquired either via a two degrees of freedom camera head or an omnidirectional camera. The primary contribution of this paper is of practical nature in this perspective. We show that bubble space representation can easily be used to combine RGB and depth data while affording acceptable recognition performance even with limited field of view sensing and simple features.  相似文献   
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Density differences may occur because of temperature differentials, suspended sediments, dissolved salts or other chemicals. Most of the large surface reservoirs are stably stratified throughout most, or all, of the year. One of the means of assisting the management is to allow a selective withdrawal from the reservoir. And while an intake is used for withdrawal (from the lower layer), a maximum discharge is required not allowing the uptake of the upper layer fluids. The value of the intake's vertical distance from the upper layer elevation (submergence) when the upper layer fluids begin to be drawn into the intake is known as ‘critical submergence’. In this study, the critical submergence for a circular intake pipe in a stratified body (which has different layer thickness) is investigated. Experiments were conducted on a vertically flowing downward intake pipe in a still-water reservoir. Artificial neural network (ANN) models and formulas, which are found by the theoretical analysis of critical spherical sink surface (CSSS), are used for the analysis of experimental results. The CSSS has the same centre and discharge as the intake. The ANN model and CSSS results are compared with the experimental results.  相似文献   
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