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1.
Guest Editor's Introduction   总被引:1,自引:0,他引:1  
  相似文献   
2.
Understanding how the structure of the unit-cell affects the cryogenic performance of a Si power Metal Oxide Semiconductor Field Effect Transistor (MOSFET) is an important step toward optimizing of the device for cryogenic operations. In this paper, numerical simulations of the Si power Double Diffused MOSFET’ (DMOS) are performed at room temperature and cryogenic temperatures. Physically based models for temperature dependent silicon properties are employed in the simulations. The performances of power DMOS’ with various unit-cell structures are compared at both room temperature and low temperatures. The effect of the cell structure on the on-resistance and breakdown voltage of the device are analyzed. The simulation results suggest that the device optimized for room temperature operation can be further optimized at cryogenic temperatures.  相似文献   
3.
We propose a method for non-uniform reconstruction of 3D scalar data. Typically, radial basis functions, trigonometric polynomials or shift-invariant functions are used in the functional approximation of 3D data. We adopt a variational approach for the reconstruction and rendering of 3D data. The principle idea is based on data fitting via thin-plate splines. An approximation by B-splines offers more compact support for fast reconstruction. We adopt this method for large datasets by introducing a block-based reconstruction approach. This makes the method practical for large datasets. Our reconstruction will be smooth across blocks. We give reconstruction measurements as error estimations based on different parameter settings and also an insight on the computational effort. We show that the block size used in reconstruction has a negligible effect on the reconstruction error. Finally we show rendering results to emphasize the quality of this 3D reconstruction technique.  相似文献   
4.
Crease surfaces describe extremal structures of 3D scalar fields. We present a new region-growing-based approach to the meshless extraction of adaptive nonmanifold valley and ridge surfaces that overcomes limitations of previous approaches by decoupling point seeding and triangulation of the surface. Our method is capable of extracting valley surface skeletons as connected minimum structures. As our algorithm is inherently mesh-free and curvature adaptive, it is suitable for surface construction in fields with an arbitrary neighborhood structure. As an application for insightful visualization with valley surfaces, we choose a low frequency acoustics simulation. We use our valley surface construction approach to visualize the resulting complex-valued scalar pressure field for arbitrary frequencies to identify regions of sound cancellation. This provides an expressive visualization of the topology of wave node and antinode structures in simulated acoustics.  相似文献   
5.
HPC industry demands more computing units on FPGAs, to enhance the performance by using task/data parallelism. FPGAs can provide its ultimate performance on certain kernels by customizing the hardware for the applications. However, applications are getting more complex, with multiple kernels and complex data arrangements, generating overhead while scheduling/managing system resources. Due to this reason all classes of multi threaded machines–minicomputer to supercomputer–require to have efficient hardware scheduler and memory manager that improves the effective bandwidth and latency of the DRAM main memory. This architecture could be a very competitive choice for supercomputing systems that meets the demand of parallelism for HPC benchmarks. In this article, we proposed a Programmable Memory System and Scheduler (PMSS), which provides high speed complex data access pattern to the multi threaded architecture. This proposed PMSS system is implemented and tested on a Xilinx ML505 evaluation FPGA board. The performance of the system is compared with a microprocessor based system that has been integrated with the Xilkernel operating system. Results show that the modified PMSS based multi-accelerator system consumes 50% less hardware resources, 32% less on-chip power and achieves approximately a 19x speedup compared to the MicroBlaze based system.  相似文献   
6.
The aging of aqueous solutions of polyacrylamide which appears experimentally as a decrease of solution viscosity and which is probably caused by microorganisms may be prevented by the addition of a small amount (0.02 wt.-%) of an antimicrobial agent such as sodium azide. Aluminium chloride causes a very strong decrease of the viscosity during a prolongated storing time. The addition of aluminium ions to the polymer solution leads to a complexing of amidic groups with aluminium cations and probably also to decrease of the dimensions of individual polymer coils. The viscous flow of aqueous solutions of polyacrylamide and hydrolyzed polyacrylamides was studied as a dependence of the shear gradient D on the shear stress τ and was described by the relation D = k · τn, where k and n denote constants. Both constants depend on the polymer concentration, the degree of polymerization and the content of carboxylic groups in the polymer. The greatest deviations from the Newtonian behaviour were found in the range of molecular weights over 2 · 106 g/mol and practically no deviations were observed for polyacrylamide with molecular weights below 1 · 106 g/mol. The dependence of the viscosity on the shearing time at different shear rates (300, 600 and 1200 s?1) which was observed in solutions of polyacrylamide, hydrolyzed polyacrylamide and poly-(N,N-dimethyl)-acrylamide was explained by an entanglement model.  相似文献   
7.
An appropriate assessment of end-to-end network performance presumes highly efficient time tracking and measurement with precise time control of the stopping and resuming of program operation. In this paper, a novel approach to solving the problems of highly efficient and precise time measurements on PC-platforms and on ARM-architectures is proposed. A new unified High Performance Timer and a corresponding software library offer a unified interface to the known time counters and automatically identify the fastest and most reliable time source, available in the user space of a computing system. The research is focused on developing an approach of unified time acquisition from the PC hardware and accordingly substituting the common way of getting the time value through Linux system calls. The presented approach provides a much faster means of obtaining the time values with a nanosecond precision than by using conventional means. Moreover, it is capable of handling the sequential time value, precise sleep functions and process resuming. This ability means the reduction of wasting computer resources during the execution of a sleeping process from 100% (busy-wait) to 1-1.5%, whereas the benefits of very accurate process resuming times on long waits are maintained.  相似文献   
8.
Near Field Communication (NFC) is an emerging technology for touch-based mobile interactions with single- and multi-tagged objects. Although the latter may allow for simultaneous and collaborative interactions, most prototypes were not designed for multiple users and were only evaluated with single-user interactions. In this paper, we investigate the design, usability and user experience of multi-user interactions on dynamic NFC-displays. These interactive surfaces use a grid of NFC-tags for the direct manipulation of projected application user interfaces. In two user studies with three prototypes for multi-user interaction, we evaluated the performance of dynamic NFC-displays, interactions among users and the interplay between mobile devices and large displays.  相似文献   
9.

Organizations are increasingly delegating customer inquiries to speech dialog systems (SDSs) to save personnel resources. However, customers often report frustration when interacting with SDSs due to poorly designed solutions. Despite these issues, design knowledge for SDSs in customer service remains elusive. To address this research gap, we employ the design science approach and devise a design theory for SDSs in customer service. The design theory, including 14 requirements and five design principles, draws on the principles of dialog theory and undergoes validation in three iterations using five hypotheses. A summative evaluation comprising a two-phase experiment with 205 participants yields positive results regarding the user experience of the artifact. This study contributes to design knowledge for SDSs in customer service and supports practitioners striving to implement similar systems in their organizations.

  相似文献   
10.
World lines     
In this paper we present World Lines as a novel interactive visualization that provides complete control over multiple heterogeneous simulation runs. In many application areas, decisions can only be made by exploring alternative scenarios. The goal of the suggested approach is to support users in this decision making process. In this setting, the data domain is extended to a set of alternative worlds where only one outcome will actually happen. World Lines integrate simulation, visualization and computational steering into a single unified system that is capable of dealing with the extended solution space. World Lines represent simulation runs as causally connected tracks that share a common time axis. This setup enables users to interfere and add new information quickly. A World Line is introduced as a visual combination of user events and their effects in order to present a possible future. To quickly find the most attractive outcome, we suggest World Lines as the governing component in a system of multiple linked views and a simulation component. World Lines employ linking and brushing to enable comparative visual analysis of multiple simulations in linked views. Analysis results can be mapped to various visual variables that World Lines provide in order to highlight the most compelling solutions. To demonstrate this technique we present a flooding scenario and show the usefulness of the integrated approach to support informed decision making.  相似文献   
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