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101.
Unikernel是一种专门定制、优化的轻量级虚拟机,在云环境中,它能够解决由传统虚拟机带来的资源消耗大、低效率、低安全性的问题,有望成为超越Docker的下一代轻量级微服务系统架构。目前,Unikernel开源项目较多,技术呈现复杂性和多样性,使得研究人员和开发人员难以准确理解和把握。为此,首先介绍了Unikernel的基本概念和基本特点;然后总结出了Unikernel的系统架构,并详细阐述了Unikernel关键技术的研究工作进展,包括应用层、库操作系统层和平台适配层;最后结合已有的研究成果,探讨了Unikernel的研究方向及其面临的机遇和挑战。 相似文献
102.
把DCS应用于酸法生产CPE中,描述了DCS的硬件配制,生产中的控制要点及自控方案,在工业化生产中取得了良好效果。 相似文献
103.
We consider the behaviour of a stochastic system composed of several identically distributed, but non independent, discrete-time absorbing Markov chains competing at each instant for a transition. The competition consists in determining at each instant, using a given probability distribution, the only Markov chain allowed to make a transition. We analyse the first time at which one of the Markov chains reaches its absorbing state. When the number of Markov chains goes to infinity, we analyse the asymptotic behaviour of the system for an arbitrary probability mass function governing the competition. We give conditions that ensure the existence of the asymptotic distribution and we show how these results apply to cluster-based distributed storage when the competition is handled using a geometric distribution. 相似文献
104.
Chih-Peng Huang 《International journal of systems science》2014,45(9):1830-1843
This paper mainly studies an extended discrete singular fuzzy model incorporating the multiple difference matrices in the rules and discusses its stability and design issues. By embracing additional algebraic constraint, traditional discrete Takagi-Sugeno (T-S) fuzzy model can be extended to a generalised discrete singular Takagi-Sugeno (GDST-S) model with individual difference matrices Ei in the locally singular models, where it can describe a larger class of physical or non-linear systems. Based on the linear matrix inequality (LMI) approach, we focus on deriving some explicit stability and design criteria expressed by the LMIs for the regarded system. Thus, the stability verification and controller synthesis can be performed by the current LMI tools. Finally, some illustrative examples are given to illustrate the effectiveness and validity of the proposed approach. 相似文献
105.
Shu Liang Cheng Peng Zeng Liao Yong Wang 《International journal of systems science》2014,45(10):2203-2212
Approximations for general fractional order dynamic systems are of much theoretical and practical interest. In this paper, a new approximate method for fractional order integrator is proposed. The poles of the approximate model are unrelated to the order of integrator. This feature shows benefits on extending the algorithm to the systems containing various fractional orders. Then a unified approximate method is derived for general fractional order linear or nonlinear dynamic systems via combining the proposed new method with the distributed frequency model approach. Numerical examples are given to show the wide applicability of our method and to illustrate the acceptable accuracy for approximations as well. 相似文献
106.
《Pattern recognition》2014,47(2):588-602
Fingerprint matching has emerged as an effective tool for human recognition due to the uniqueness, universality and invariability of fingerprints. Many different approaches have been proposed in the literature to determine faithfully if two fingerprint images belong to the same person. Among them, minutiae-based matchers highlight as the most relevant techniques because of their discriminative capabilities, providing precise results. However, performing a fingerprint identification over a large database can be an inefficient task due to the lack of scalability and high computing times of fingerprint matching algorithms.In this paper, we propose a distributed framework for fingerprint matching to tackle large databases in a reasonable time. It provides a general scheme for any kind of matcher, so that its precision is preserved and its time of response can be reduced.To test the proposed system, we conduct an extensive study that involves both synthetic and captured fingerprint databases, which have different characteristics, analyzing the performance of three well-known minutiae-based matchers within the designed framework. With the available hardware resources, our distributed model is able to address up to 400 000 fingerprints in approximately half a second. Additional details are provided at http://sci2s.ugr.es/ParallelMatching. 相似文献
107.
In this paper we focus on two complementary approaches to significantly decrease pre-training time of a deep belief network (DBN). First, we propose an adaptive step size technique to enhance the convergence of the contrastive divergence (CD) algorithm, thereby reducing the number of epochs to train the restricted Boltzmann machine (RBM) that supports the DBN infrastructure. Second, we present a highly scalable graphics processing unit (GPU) parallel implementation of the CD-k algorithm, which boosts notably the training speed. Additionally, extensive experiments are conducted on the MNIST and the HHreco databases. The results suggest that the maximum useful depth of a DBN is related to the number and quality of the training samples. Moreover, it was found that the lower-level layer plays a fundamental role for building successful DBN models. Furthermore, the results contradict the pre-conceived idea that all the layers should be pre-trained. Finally, it is shown that by incorporating multiple back-propagation (MBP) layers, the DBNs generalization capability is remarkably improved. 相似文献
108.
109.
山洪临界雨量是山洪灾害预报预警的重要基础,受降雨、土壤含水量以及下垫面的影响,其中降雨量空间分布是重要的影响因素之一。以湖北省崇阳县高堤河流域为例,采用HEC-HMS分布式水文模型计算设计洪水,试算法计算临界雨量,提出了降雨量空间分布系数,分析了降雨量空间分布系数与临界雨量的关系,探讨了降雨空间分布对临界雨量的影响。结果表明:当降雨从上游到下游逐渐减少时,达到相同成灾流量对应的临界雨量最大,暴雨中心在下游时临界雨量最小,说明降雨量空间分布对临界雨量影响显著。由分析可知,在山洪灾害预警实践中应根据实际的降雨空间分布对预警指标适当修正,对山洪进行动态雨量预警。 相似文献
110.
《International journal of human-computer studies》2014,72(8-9):663-673
Relaxation training is an application of affective computing with important implications for health and wellness. After detecting user׳s affective state through physiological sensors, a relaxation training application can provide the user with explicit feedback about his/her detected affective state. This process (biofeedback) can enable an individual to learn over time how to change his/her physiological activity for the purposes of improving health and performance. In this paper, we provide three contributions to the field of affective computing for health and wellness. First, we propose a novel application for relaxation training that combines ideas from affective computing and games. The game detects user׳s level of stress and uses it to influence the affective state and the behavior of a 3D virtual character as a form of embodied feedback. Second, we compare two algorithms for stress detection which follow two different approaches in the affective computing literature: a more practical and less costly approach that uses a single physiological sensor (skin conductance), and a potentially more accurate approach that uses four sensors (skin conductance, heart rate, muscle activity of corrugator supercilii and zygomaticus major). Third, as the central motivation of our research, we aim to improve the traditional methodology employed for comparisons in affective computing studies. To do so, we add to the study a placebo condition in which user׳s stress level, unbeknown to him/her, is determined pseudo-randomly instead of taking into account his/her physiological sensor readings. The obtained results show that only the feedback presented by the single-sensor algorithm was perceived as significantly more accurate than the placebo. If the placebo condition was not included in the study, the effectiveness of the two algorithms would have instead appeared similar. This outcome highlights the importance of using more thorough methodologies in future affective computing studies. 相似文献