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61.
Efficient approximation of correlated sums on data streams   总被引:3,自引:0,他引:3  
In many applications such as IP network management, data arrives in streams and queries over those streams need to be processed online using limited storage. Correlated-sum (CS) aggregates are a natural class of queries formed by composing basic aggregates on (x, y) pairs and are of the form SUM{g(y) : x /spl les/ f(AGG(x))}, where AGG(x) can be any basic aggregate and f(), g() are user-specified functions. CS-aggregates cannot be computed exactly in one pass through a data stream using limited storage; hence, we study the problem of computing approximate CS-aggregates. We guarantee a priori error bounds when AGG(x) can be computed in limited space (e.g., MIN, MAX, AVG), using two variants of Greenwald and Khanna's summary structure for the approximate computation of quantiles. Using real data sets, we experimentally demonstrate that an adaptation of the quantile summary structure uses much less space, and is significantly faster, than a more direct use of the quantile summary structure, for the same a posteriori error bounds. Finally, we prove that, when AGG(x) is a quantile (which cannot be computed over a data stream in limited space), the error of a CS-aggregate can be arbitrarily large.  相似文献   
62.
On Advances in Statistical Modeling of Natural Images   总被引:15,自引:0,他引:15  
Statistical analysis of images reveals two interesting properties: (i) invariance of image statistics to scaling of images, and (ii) non-Gaussian behavior of image statistics, i.e. high kurtosis, heavy tails, and sharp central cusps. In this paper we review some recent results in statistical modeling of natural images that attempt to explain these patterns. Two categories of results are considered: (i) studies of probability models of images or image decompositions (such as Fourier or wavelet decompositions), and (ii) discoveries of underlying image manifolds while restricting to natural images. Applications of these models in areas such as texture analysis, image classification, compression, and denoising are also considered.  相似文献   
63.
Deformable template representations of observed imagery model the variability of target pose via the actions of the matrix Lie groups on rigid templates. In this paper, we study the construction of minimum mean squared error estimators on the special orthogonal group, SO(n), for pose estimation. Due to the nonflat geometry of SO(n), the standard Bayesian formulation of optimal estimators and their characteristics requires modifications. By utilizing Hilbert-Schmidt metric defined on GL(n), a larger group containing SO(n), a mean squared criterion is defined on SO(n). The Hilbert-Schmidt estimate (HSE) is defined to be a minimum mean squared error estimator, restricted to SO(n). The expected error associated with the HSE is shown to be a lower bound, called the Hilbert-Schmidt bound (HSB), on the error incurred by any other estimator. Analysis and algorithms are presented for evaluating the HSE and the HSB in cases of both ground-based and airborne targets  相似文献   
64.
Design and analysis of a video-on-demand server   总被引:6,自引:0,他引:6  
The availability of high-speed networks, fast computers and improved storage technology is stimulating interest in the development of video on-demand services that provide facilities similar to a video cassette player (VCP). In this paper, we present a design of a video-on-demand (VOD) server, capable of supporting a large number of video requests with complete functionality of a remote control (as used in VCPs), for each request. In the proposed design, we have used an interleaved storage method with constrained allocation of video and audio blocks on the disk to provide continuous retrieval. Our storage scheme interleaves a movie with itself (while satisfying the constraints on video and audio block allocation. This approach minimizes the starting delay and the buffer requirement at the user end, while ensuring a jitter-free display for every request. In order to minimize the starting delay and to support more non-concurrent requests, we have proposed the use of multiple disks for the same movie. Since a disk needs to hold only one movie, an array of inexpensive disks can be used, which reduces the overall cost of the proposed system. A scheme supported by our disk storage method to provide all the functions of a remote control such as “fast-forwarding”, “rewinding” (with play “on” or “off”), “pause” and “play” has also been discussed. This scheme handles a user request independent of others and satisfies it without degrading the quality of service to other users. The server design presented in this paper achieves the multiple goals of high disk utilization, global buffer optimization, cost-effectiveness and high-quality service to the users.  相似文献   
65.
On fuzzy sobriety   总被引:1,自引:0,他引:1  
This paper mainly shows that sober fuzzy topological spaces form the epireflective hull of the fuzzy Sierpinski space in the category of T0-fuzzy topological spaces.  相似文献   
66.
The goal in global illumination solutions for dynamic environments is to update a scene based on past scenes. For this difficult problem, current state of the art solutions are either not applicable, or unduly complex, when there are large changes in the illumination of unbounded number of objects. Such changes may be caused by the appearance of unexpected (at modeling time), irregular light sources.

We define a subset of dynamic environments in which new light sources may be user introduced, and implement solutions that complement existing schemes.  相似文献   

67.
In order to produce energy-efficient material for tribological applications, Al–Fe inter-metallic composites have been produced by liquid metallurgy route. Iron content of the composites varies from 1.67 to 11.2 wt.%. These composites have been tested for their wear properties at different parameters. Debris and wear tracks have been studied in detail to see the surface effects during dry sliding and have been correlated to wear properties. Observations show that low loads and sliding velocities are dominated by oxidative debris and largely covered wear track surface with smooth oxide layer is observed. Whereas metallic debris dominates at higher loads and sliding velocities and highly deformed wear track surface with deep grooves and gross delamination were observed. Further, wear rate is seen to increase continuously with load whereas with sliding velocity it attains a minima after initial decrease and then increases continuously. Low solubility of iron supports the formation of FeAl3 and an increase in hardness from 95 to 179 VHN continuously improves the wear resistance with increase in percentage iron.  相似文献   
68.
We consider the optimal servicing of a queue with sigmoid server performance. There are various systems with sigmoid server performance, including systems involving human decision making, visual perception, human–machine communication and advertising response. Tasks arrive at the server according to a Poisson process. Each task has a deadline that is incorporated as a latency penalty. We investigate the trade-off between the reward obtained by processing the current task and the penalty incurred due to the tasks waiting in the queue. We study this optimization problem in a Markov decision process (MDP) framework. We characterize the properties of the optimal policy for the MDP and show that the optimal policy may drop some tasks; that is, may not process a task at all. We determine an approximate solution to the MDP using the certainty-equivalent receding horizon optimization framework and derive performance bounds on the proposed receding horizon policy. We also suggest guidelines for the design of such queues.  相似文献   
69.
Perception of multimedia quality, specified by quality-of-service (QoS) metrics, can be used by system designers to optimize customer satisfaction within resource bounds enforced by general-purpose computing platforms. Media losses, rate variations and transient synchronization losses have been suspected to affect human perception of multimedia quality. This paper presents metrics to measure such defects, and results of a series of user experiments that justify such speculations. Results of the study provide bounds on losses, rate variations and transient synchronization losses as a function of user satisfaction, in the form of Likert values. It is shown how these results can be used by algorithm designers of underlying multimedia systems.  相似文献   
70.
We show that the category \(L\) - \(\mathbf{Top}_{0}\) of \(T_{0}\) - \(L\) -topological spaces is the epireflective hull of Sierpinski \(L\) -topological space in the category \(L\) - \(\mathbf{Top}\) of \(L\) -topological spaces and the category \(L\) - \(\mathbf{Sob}\) of sober \(L\) -topological spaces is the epireflective hull of Sierpinski \(L\) -topological space in the category \(L\) - \(\mathbf{Top}_{0}\) .  相似文献   
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