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81.
In this work, biocomposites made of polyhydroxyalkanoates (PHA) with natural fibers were produced via compression molding. In particular, polyhydroxybutyrate (PHB) and polyhydroxybutyrate-co-hydroxyvalerate (PHBV) were reinforced with 20 wt% of agave fibers. Different compatibilization strategies were investigated to improve the fiber-matrix interaction: fiber surface treatment in PHA solution, fiber surface treatment in maleated PHA solution, fiber propionylation, and extrusion with maleated PHA. The biocomposites were characterized in terms of morphology, mechanical properties, water absorption, and biodegradability by CO2 production tracking. In general, fiber propionylation was the best strategy for mechanical properties enhancement and water uptake decreasing. Biocomposites with propionylated fibers showed improved flexural strength (170% for PHB and 84% for PHBV). The flexural modulus was also enhanced with propionylated fibers up to 19% and 18% compared to uncompatibilized biocomposites (PHB and PHBV, respectively). Tensile strength increased by 16% (PHB) and 14% (PHBV), and the water absorption was reduced using propionylated fibers going from 6.6% to 4.4% compared with biocomposites with untreated fibers. Most importantly, the impact strength was also improved for all biocomposites by up to 96% compared with the neat PHA matrices. Finally, it was found that the compatibilization did not negatively modify the PHA biodegradability.  相似文献   
82.
Yttrium aluminium garnet (YAG) is a promising topcoat material for thermal barrier coatings due to its high temperature stability and better CMAS (calcium-magnesium-alumino-silicate) resistance. YAG topcoats were deposited by suspension and solution precursor high-velocity oxy-fuel (HVOF) thermal spray. The relationships between processing, microstructure and final properties were studied through a range of characterization techniques and thermal cycling tests. The microstructure of the as-sprayed YAG topcoat from stoichiometric solution precursor (SP-YAG) had distributed pores and inter-splat boundaries, while the as-sprayed topcoat produced from suspension (S-YAG) had vertical and branched micro cracks, pores, and inter-splat boundaries. Both as-sprayed coatings were composed of amorphous phase, hexagonal yttrium aluminium perovskite (YAP) and cubic YAG. In thermal cycling tests, 20% of SP-YAG failure was reached after the 10th cycle; whereas, S-YAG reached the failure criteria between the 60th and 70th cycle. The failure of both the SP-YAG and the S-YAG topcoats occurred due to thermal stresses during the thermal cycling.  相似文献   
83.
In the present paper, the identification of the corrosion product phases formed on copper under different atmospheres of Cuban tropical climate is reported. Cuprite (Cu2O), paratacamite (Cu2Cl(OH)3), posnjakite (Cu4SO4(OH)6 · 2H2O) and brochantite (Cu4SO4(OH)6) were the main phases identified by X-ray diffraction (XRD) analysis and Fourier transform infrared spectroscopy (FTIR).Copper corrosion products are known to have a protective effect against corrosion. However, a different behaviour was obtained under sheltered coastal conditions. This can be due to the corrosion products morphology and degree of crystallisation, rather than their phase composition. A higher time of wetness and the accumulation of pollutants not washed away from the metal surface can also play an important role.  相似文献   
84.
This paper proposes a sliding window approach, whose length and time shift are dynamically adaptable in order to improve model confidence, speed and segmentation accuracy in human action sequences. Activity recognition is the process of inferring an action class from a set of observations acquired by sensors. We address the temporal segmentation problem of body part trajectories in Cartesian Space in which features are generated using Discrete Fast Fourier Transform (DFFT) and Power Spectrum (PS). We pose this as an entropy minimization problem. Using entropy from the classifier output as a feedback parameter, we continuously adjust the two key parameters in a sliding window approach, to maximize the model confidence at every step. The proposed classifier is a Dynamic Bayesian Network (DBN) model where classes are estimated using Bayesian inference. We compare our approach with our previously developed fixed window method. Experiments show that our method accurately recognizes and segments activities, with improved model confidence and faster convergence times, exhibiting anticipatory capabilities. Our work demonstrates that entropy feedback mitigates variability problems, and our method is applicable in research areas where action segmentation and classification is used. A working demo source code is provided online for academical dissemination purposes, by requesting the authors.  相似文献   
85.
This work presents a novel approach to tackle the music staff removal. This task is devoted to removing the staff lines from an image of a music score while maintaining the symbol information. It represents a key step in the performance of most optical music recognition systems. In the literature, staff removal is usually solved by means of image processing procedures based on the intrinsics of music scores. However, we propose to model the problem as a supervised learning classification task. Surprisingly, although there is a strong background and a vast amount of research concerning machine learning, the classification approach has remained unexplored for this purpose. In this context, each foreground pixel is labelled as either staff or symbol. We use pairs of scores with and without staff lines to train classification algorithms. We test our proposal with several well-known classification techniques. Moreover, in our experiments no attempt of tuning the classification algorithms has been made, but the parameters were set to the default setting provided by the classification software libraries. The aim of this choice is to show that, even with this straightforward procedure, results are competitive with state-of-the-art algorithms. In addition, we also discuss several advantages of this approach for which conventional methods are not applicable such as its high adaptability to any type of music score.  相似文献   
86.
This article proposes Hefestos, an intelligent system applied to ubiquitous accessibility. This model uses ubiquitous computing concepts to manage accessibility resources for people with disabilities. Among the concepts employed, context awareness, user profiles and trails management can be highlighted. The paper proposes an ontology for accessibility and delineates scenarios of its application in everyday life of people with disabilities. Moreover, the implementation of a smart wheelchair prototype and its application in a practical experiment is described. Ten users with a range of disability degrees tried the system and filled out a survey based on the technology acceptance model. This experiment demonstrated the main functionalities and the acceptance of the system. The results showed 96 % of acceptance regarding perceived easy of use and 98 % in perceived usefulness. These results were encouraging and show the potential for implementing Hefestos in real life situations.  相似文献   
87.
This paper proposes a novel pose (position and orientation) consensus controller for networks of heterogeneous robots modeled in the operational space. The proposed controller is a distributed proportional plus damping scheme that, with a slight modification, solves both the leader–follower and leaderless consensus problems. A singularity‐free representation, unit quaternion, is used to describe the robots orientation, and the network is represented by an undirected and connected interconnection graph. Furthermore, it is shown that the controller is robust to interconnection variable time delays. Experiments with a network of two 6‐degrees‐of‐freedom robots are presented to illustrate the performance of the proposed scheme. Copyright © 2014 John Wiley & Sons, Ltd.  相似文献   
88.
This work describes a neural network based architecture that represents and estimates object motion in videos. This architecture addresses multiple computer vision tasks such as image segmentation, object representation or characterization, motion analysis and tracking. The use of a neural network architecture allows for the simultaneous estimation of global and local motion and the representation of deformable objects. This architecture also avoids the problem of finding corresponding features while tracking moving objects. Due to the parallel nature of neural networks, the architecture has been implemented on GPUs that allows the system to meet a set of requirements such as: time constraints management, robustness, high processing speed and re-configurability. Experiments are presented that demonstrate the validity of our architecture to solve problems of mobile agents tracking and motion analysis.  相似文献   
89.
While search engines have been a successful tool to search text information, image search systems still face challenges. The keyword-based query paradigm used to search in image collection systems, which has been successful in text retrieval, may not be useful in scenarios where the user does not have the precise way to express a visual query. Image collection exploration is a new paradigm where users interact with the image collection to discover useful and relevant pictures. This paper proposes a framework for the construction of an image collection exploration system based on kernel methods, which offers a mathematically strong basis to address each stage of an image collection exploration system: image representation, summarization, visualization and interaction. In particular, our approach emphasizes a semantic representation of images using kernel functions, which can be seamlessly harnessed across all system components. Experiments were conducted with real users to verify the effectiveness and efficiency of the proposed strategy.  相似文献   
90.
In this article, the authors compare offshore outsourcing and the internal offshoring of software development. Empirical evidence is presented from a case study conducted in five companies. Based on a detailed literature review, a framework was developed that guided the authors' analysis of the differences in the challenges faced by companies and the patterns of evolution in the practice of software development in each business model.  相似文献   
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