首页 | 官方网站   微博 | 高级检索  
文章检索
  按 检索   检索词:      
出版年份:   被引次数:   他引次数: 提示:输入*表示无穷大
  收费全文   7002篇
  免费   450篇
  国内免费   11篇
工业技术   7463篇
  2024年   17篇
  2023年   119篇
  2022年   725篇
  2021年   836篇
  2020年   248篇
  2019年   223篇
  2018年   272篇
  2017年   225篇
  2016年   289篇
  2015年   237篇
  2014年   296篇
  2013年   493篇
  2012年   417篇
  2011年   451篇
  2010年   300篇
  2009年   299篇
  2008年   293篇
  2007年   259篇
  2006年   228篇
  2005年   166篇
  2004年   144篇
  2003年   121篇
  2002年   113篇
  2001年   56篇
  2000年   50篇
  1999年   60篇
  1998年   40篇
  1997年   50篇
  1996年   50篇
  1995年   37篇
  1994年   38篇
  1993年   33篇
  1992年   28篇
  1991年   19篇
  1990年   24篇
  1989年   11篇
  1988年   19篇
  1987年   14篇
  1986年   8篇
  1985年   21篇
  1984年   19篇
  1983年   19篇
  1982年   9篇
  1981年   12篇
  1980年   12篇
  1979年   10篇
  1977年   8篇
  1976年   6篇
  1974年   4篇
  1966年   5篇
排序方式: 共有7463条查询结果,搜索用时 15 毫秒
71.
72.
In the area of product design, sensory dominance can be defined as the relative importance of different sensory modalities for product experience. It is often assumed that vision dominates the other senses. In the present study, we asked 243 participants to describe their experiences with consumer products in various situations: while buying a product, after the first week, the first month, and the first year of usage. The data suggest that the dominant sensory modality depends on the period of product usage. At the moment of buying, vision is the most important modality, but during the usage the other sensory modalities gain importance. The roles of the different modalities during usage are product-dependent. Averaged over 93 products analyzed in this study, after one month of usage touch becomes more important than vision, and after one year vision, touch and audition appear to be equally important. We conclude that to create a long-lasting positive product experience, designers need to consider user-product interaction at different stages of product usage and to determine which sensory modality dominates product experience at each stage.  相似文献   
73.
A profit and a demand are associated with each edge of a set of profitable edges of a given graph. A travel time is associated with each edge of the graph. A fleet of capacitated vehicles is given to serve the profitable edges. A maximum duration of the route of each vehicle is also given. The profit of an edge can be collected by one vehicle only that also serves the demand of the edge. The objective of this problem, which is called the undirected capacitated arc routing problem with profits (UCARPP), is to find a set of routes that satisfy the constraints on the duration of the route and on the capacity of the vehicle and maximize the total collected profit. We propose a branch-and-price algorithm and several heuristics. We can solve exactly instances with up to 97 profitable edges. The best heuristics find the optimal solution on most of instances where it is available.  相似文献   
74.
Privacy policies for shared content in social network sites   总被引:1,自引:0,他引:1  
Social networking is one of the major technological phenomena of the Web 2.0, with hundreds of millions of subscribed users. Social networks enable a form of self-expression for users and help them to socialize and share content with other users. In spite of the fact that content sharing represents one of the prominent features of existing Social network sites, they do not provide any mechanisms for collective management of privacy settings for shared content. In this paper, using game theory, we model the problem of collective enforcement of privacy policies on shared data. In particular, we propose a solution that offers automated ways to share images based on an extended notion of content ownership. Building upon the Clarke-Tax mechanism, we describe a simple mechanism that promotes truthfulness and that rewards users who promote co-ownership. Our approach enables social network users to compose friendship based policies based on distances from an agreed upon central user selected using several social networks metrics. We integrate our design with inference techniques that free the users from the burden of manually selecting privacy preferences for each picture. To the best of our knowledge, this is the first time such a privacy protection mechanism for social networking has been proposed. We also extend our mechanism so as to support collective enforcement across multiple social network sites. In the paper, we also show a proof-of-concept application, which we implemented in the context of Facebook, one of today’s most popular social networks. Through our implementation, we show the feasibility of such approach and show that it can be implemented with a minimal increase in overhead to end-users. We complete our analysis by conducting a user study to investigate users’ understanding of co-ownership, usefulness and understanding of our approach. Users responded favorably to the approach, indicating a general understanding of co-ownership and the auction, and found the approach to be both useful and fair.  相似文献   
75.
In this work we present, apply, and evaluate a novel, interactive visualization model for comparative analysis of structural variants and rearrangements in human and cancer genomes, with emphasis on data integration and uncertainty visualization. To support both global trend analysis and local feature detection, this model enables explorations continuously scaled from the high-level, complete genome perspective, down to the low-level, structural rearrangement view, while preserving global context at all times. We have implemented these techniques in Gremlin, a genomic rearrangement explorer with multi-scale, linked interactions, which we apply to four human cancer genome data sets for evaluation. Using an insight-based evaluation methodology, we compare Gremlin to Circos, the state-of-the-art in genomic rearrangement visualization, through a small user study with computational biologists working in rearrangement analysis. Results from user study evaluations demonstrate that this visualization model enables more total insights, more insights per minute, and more complex insights than the current state-of-the-art for visual analysis and exploration of genome rearrangements.  相似文献   
76.
We consider a production-distribution system, where a facility produces one commodity which is distributed to a set of retailers by a fleet of vehicles. Each retailer defines a maximum level of the inventory. The production policy, the retailers replenishment policies and the transportation policy have to be determined so as to minimize the total system cost. The overall cost is composed by fixed and variable production costs at the facility, inventory costs at both facility and retailers and routing costs. We study two different types of replenishment policies. The well-known order-up to level (OU) policy, where the quantity shipped to each retailer is such that the level of its inventory reaches the maximum level, and the maximum level (ML) policy, where the quantity shipped to each retailer is such that the inventory is not greater than the maximum level. We first show that when the transportation is outsourced, the problem with OU policy is NP-hard, whereas there exists a class of instances where the problem with ML policy can be solved in polynomial time. We also show the worst-case performance of the OU policy with respect to the more flexible ML policy. Then, we focus on the ML policy and the design of a hybrid heuristic. We also present an exact algorithm for the solution of the problem with one vehicle. Results of computational experiments carried out on small size instances show that the heuristic can produce high quality solutions in a very short amount of time. Results obtained on a large set of randomly generated problem instances are also shown, aimed at comparing the two policies.  相似文献   
77.
Within the framework of research that describes the processes of collaborative knowledge construction in computer-supported collaborative learning (CSCL) environments, the present work has three objectives: (i) the identification of the strategies of six small groups of university students for the elaboration of written products in a CSCL environment; (ii) seek relations between the identified writing strategies and the processes and phases of collaborative knowledge construction in the groups; and (iii) relate these strategies and phases with the learning results obtained by the groups. We carried out a multiple-case study, with the analysis of four different didactic sequences, in two different virtual learning and teaching settings. In each setting, three student groups were studied, where each had to collaboratively develop between four and eight written products. For all the studied groups, the analysis enabled the identification of five types of strategies in the preparation of the elaboration of written products, and four types of phases of collaborative knowledge construction, which are interrelated and also connected with the grades that the groups obtained in each case.  相似文献   
78.
Fronts are traveling waves in spatially extended systems that connect two different spatially homogeneous rest states. If the rest state behind the front undergoes a supercritical Turing instability, then the front will also destabilize. On the linear level, however, the front will be only convectively unstable since perturbations will be pushed away from the front as it propagates. In other words, perturbations may grow but they can do so only behind the front. It is of interest to show that this behavior carries over to the full nonlinear system. It has been successfully done in a case study by Ghazaryan and Sandstede [A. Ghazaryan, B. Sandstede, Nonlinear convective instability of Turing-unstable fronts near onset: a case study, SIAM J. Appl. Dyn. Syst. 6 (2007) 319–347]. In the present paper, analogous results are obtained for the same system as in Ghazaryan and Sandstede (2007), but for a different parameter regime.  相似文献   
79.
This paper focuses on the control system for an autonomous robot for the surveillance of indoor environments. Our approach proposes a matrix-based formalism which allows us to merge in a single framework discrete-event supervisory control, conflict resolution and reactive control. As a consequence, the robot is able to autonomously handle high level tasks as well as low-level behaviors, solving control and decision-making issues simultaneously. Moreover, the matrix-based controller is modular and can be easily reconfigured if mission characteristics or robot hardware configuration change. An illustrative example and a report on experimental investigations are provided to illustrate the main features of the proposed approach.  相似文献   
80.
The present study investigates the interaction of NO2 gas and μ-carbido-bridged iron phthalocyanine (PcFeCFePc) films obtained by Langmuir–Blodgett (LB) and spin-coating (SC) techniques. The phthalocyanine bridged dimer under study belongs to the polynuclear unsubstituted phthalocyanines class and presents poor solubility: in contrast the corresponding N-base bis-adducts are soluble enough in organic solvents to be deposited by Langmuir–Blodgett and spin-coating techniques. The reaction with NO2 is monitored by visible spectra variation that shows identical behaviour for both kinds of films, indicating that the chemical reaction between the gas and the films is independent of the deposition method. The electrical conductivity change as a function of time with NO2 is instead dissimilar: for spin-coated films it shows a behaviour already observed for sandwich-type phthalocyanine whereas for LB films it resembles that of monomeric phthalocyanine. Such a response implies that the charges (holes) generated in the oxidation/reduction process are carried differently through the material, and we attempt to explain this behaviour taking into account the two different structural and morphological features induced by the two techniques.  相似文献   
设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司    京ICP备09084417号-23

京公网安备 11010802026262号