首页 | 官方网站   微博 | 高级检索  
文章检索
  按 检索   检索词:      
出版年份:   被引次数:   他引次数: 提示:输入*表示无穷大
  收费全文   3250篇
  免费   169篇
  国内免费   2篇
工业技术   3421篇
  2024年   4篇
  2023年   40篇
  2022年   127篇
  2021年   158篇
  2020年   88篇
  2019年   106篇
  2018年   117篇
  2017年   120篇
  2016年   151篇
  2015年   103篇
  2014年   192篇
  2013年   274篇
  2012年   262篇
  2011年   259篇
  2010年   199篇
  2009年   202篇
  2008年   181篇
  2007年   165篇
  2006年   95篇
  2005年   92篇
  2004年   71篇
  2003年   80篇
  2002年   57篇
  2001年   27篇
  2000年   26篇
  1999年   34篇
  1998年   30篇
  1997年   23篇
  1996年   27篇
  1995年   21篇
  1994年   17篇
  1993年   14篇
  1992年   11篇
  1991年   5篇
  1990年   10篇
  1989年   10篇
  1988年   3篇
  1987年   5篇
  1986年   3篇
  1985年   3篇
  1983年   1篇
  1982年   2篇
  1981年   2篇
  1978年   4篇
排序方式: 共有3421条查询结果,搜索用时 0 毫秒
41.
Weighted Max-SAT is the optimization version of SAT and many important problems can be naturally encoded as such. Solving weighted Max-SAT is an important problem from both a theoretical and a practical point of view. In recent years, there has been considerable interest in finding efficient solving techniques. Most of this work focuses on the computation of good quality lower bounds to be used within a branch and bound DPLL-like algorithm. Most often, these lower bounds are described in a procedural way. Because of that, it is difficult to realize the logic that is behind.In this paper we introduce an original framework for Max-SAT that stresses the parallelism with classical SAT. Then, we extend the two basic SAT solving techniques: search and inference. We show that many algorithmic tricks used in state-of-the-art Max-SAT solvers are easily expressible in logical terms in a unified manner, using our framework.We also introduce an original search algorithm that performs a restricted amount of weighted resolution at each visited node. We empirically compare our algorithm with a variety of solving alternatives on several benchmarks. Our experiments, which constitute to the best of our knowledge the most comprehensive Max-SAT evaluation ever reported, demonstrate the practical usability of our approach.  相似文献   
42.
Virtual Reality - Virtual reconstruction is defined as the visual recovery of a building or object through the creation of a three-dimensional model of the asset to be reconstructed, in a...  相似文献   
43.
Recently, a multi-objective Sensitivity–Accuracy based methodology has been proposed for building classifiers for multi-class problems. This technique is especially suitable for imbalanced and multi-class datasets. Moreover, the high computational cost of multi-objective approaches is well known so more efficient alternatives must be explored. This paper presents an efficient alternative to the Pareto based solution when considering both Minimum Sensitivity and Accuracy in multi-class classifiers. Alternatives are implemented by extending the Evolutionary Extreme Learning Machine algorithm for training artificial neural networks. Experiments were performed to select the best option after considering alternative proposals and related methods. Based on the experiments, this methodology is competitive in Accuracy, Minimum Sensitivity and efficiency.  相似文献   
44.
Among the large number of contributions concerning the localization techniques for wireless sensor networks (WSNs), there is still no simple, energy and cost efficient solution suitable in outdoor scenarios. In this paper, a technique based on antenna arrays and angle-of-arrival (AoA) measurements is carefully discussed. While the AoA algorithms are rarely considered for WSNs due to the large dimensions of directional antennas, some system configurations are investigated that can be easily incorporated in pocket-size wireless devices.A heuristic weighting function that enables decreasing the location errors is introduced. Also, the detailed performance analysis of the presented system is provided. The localization accuracy is validated through realistic Monte-Carlo simulations that take into account the specificity of propagation conditions in WSNs as well as the radio noise effects. Finally, trade-offs between the accuracy, localization time and the number of anchors in a network are addressed.  相似文献   
45.
We present and analyze an unsupervised method for Word Sense Disambiguation (WSD). Our work is based on the method presented by McCarthy et al. in 2004 for finding the predominant sense of each word in the entire corpus. Their maximization algorithm allows weighted terms (similar words) from a distributional thesaurus to accumulate a score for each ambiguous word sense, i.e., the sense with the highest score is chosen based on votes from a weighted list of terms related to the ambiguous word. This list is obtained using the distributional similarity method proposed by Lin Dekang to obtain a thesaurus. In the method of McCarthy et al., every occurrence of the ambiguous word uses the same thesaurus, regardless of the context where the ambiguous word occurs. Our method accounts for the context of a word when determining the sense of an ambiguous word by building the list of distributed similar words based on the syntactic context of the ambiguous word. We obtain a top precision of 77.54% of accuracy versus 67.10% of the original method tested on SemCor. We also analyze the effect of the number of weighted terms in the tasks of finding the Most Frecuent Sense (MFS) and WSD, and experiment with several corpora for building the Word Space Model.  相似文献   
46.
Mobile learning is considered an evolution of e-learning that embraces the ubiquitous nature of current computational systems in order to improve teaching and learning. Within this context it is possible to develop mobile applications oriented to learning, but it is also important to assess to what extent such applications actually work. In this paper we present a new tool designed to reinforce students’ knowledge by means of self-assessment. Improvement in student achievement was evaluated and an attitudinal survey was also carried out to measure student attitudes towards this new tool. Three different experimental groups were selected for this research, with students aged from 14 to 21 years old, including high-school and university students. Results show that this kind of tool improves student achievement, especially amongst younger learners, with a relatively low impact on current teaching activities and methodology.  相似文献   
47.
Humanitarian Non-Governmental Organisations (NGOs) play a growing role in the response to natural disasters, but despite being largely demanded, there is no available decision support system (DSS) specifically designed to address their problem. In this paper we present a decision support system (DSS) to aid those Humanitarian NGOs concerned with the response to natural disasters. Such a DSS has been designed avoiding sophisticated methodologies that may exceed the infrastructural requirements and constraints of emergency management by NGOs. A data-based, two-level knowledge methodology which allows damage assessment of multiple disaster scenarios is presented in order to address that problem. Validation results show viability of our approach.  相似文献   
48.
Erosive runoff is a recurring problem and is a source of sometimes deadly muddy floods in the Pays de Caux (France). The risk results from a conjunction of natural factors and human activity. Efficient actions against runoff in agricultural watersheds are well known. However they are still difficult to implement as they require co-operation between stakeholders. Local actors thus need tools to help them understand the collective consequences of their individual decisions and help to initiate a process of negotiation between them. We decided to use a participatory approach called companion modelling (ComMod), and, in close collaboration with one of the first group of local stakeholders, to create a role-playing game (RPG) to facilitate negotiations on the future management of erosive runoff. This paper describes and discusses the development of the RPG and its use with other groups of local stakeholders within the framework of two game sessions organized by two different watershed management committees. During the joint construction step, stakeholders shared their viewpoints about the environment, agents, rules, and how to model runoff in preparation for the creation of the RPG. During the RPG sessions, two groups of eight players, including farmers, mayors and watershed advisors, were confronted with disastrous runoff in a fictive agricultural watershed. Results showed that they managed to reduce runoff by 20–50% by engaging a dialogue about grass strips, storage ponds and management of the intercrop period. However, further progress is still needed to better control runoff through the implementation of better agricultural practices because, during the RPG sessions, the watershed advisors did not encourage farmers to do so. Because of the complexity of management problems, results of jointly constructing the game and the RPG sessions showed that modelling and simulation can be a very useful way of accompanying the collective learning process. This new way of working was welcomed by the participants who expressed their interest in organizing further RPG sessions.  相似文献   
49.
In this paper we present adaptive algorithms for solving the uniform continuous piecewise affine approximation problem (UCPA) in the case of Lipschitz or convex functions. The algorithms are based on the tree approximation (adaptive splitting) procedure. The uniform convergence is achieved by means of global optimization techniques for obtaining tight upper bounds of the local error estimate (splitting criterion). We give numerical results in the case of the function distance to 2D and 3D geometric bodies. The resulting trees can retrieve the values of the target function in a fast way.  相似文献   
50.
设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司    京ICP备09084417号-23

京公网安备 11010802026262号