首页 | 官方网站   微博 | 高级检索  
文章检索
  按 检索   检索词:      
出版年份:   被引次数:   他引次数: 提示:输入*表示无穷大
  收费全文   42944篇
  免费   918篇
  国内免费   179篇
工业技术   44041篇
  2024年   55篇
  2023年   190篇
  2022年   123篇
  2021年   123篇
  2019年   52篇
  2018年   458篇
  2017年   681篇
  2016年   1059篇
  2015年   786篇
  2014年   429篇
  2013年   434篇
  2012年   2135篇
  2011年   2445篇
  2010年   667篇
  2009年   759篇
  2008年   607篇
  2007年   634篇
  2006年   562篇
  2005年   3344篇
  2004年   2568篇
  2003年   2048篇
  2002年   847篇
  2001年   737篇
  2000年   278篇
  1999年   621篇
  1998年   6144篇
  1997年   3803篇
  1996年   2502篇
  1995年   1452篇
  1994年   1065篇
  1993年   1100篇
  1992年   248篇
  1991年   305篇
  1990年   305篇
  1989年   275篇
  1988年   291篇
  1987年   220篇
  1986年   197篇
  1985年   168篇
  1984年   69篇
  1983年   81篇
  1982年   130篇
  1981年   176篇
  1980年   190篇
  1979年   60篇
  1978年   97篇
  1977年   608篇
  1976年   1319篇
  1975年   98篇
  1971年   50篇
排序方式: 共有10000条查询结果,搜索用时 15 毫秒
991.
We compare the fixed parameter complexity of various variants of coloring problems (including List Coloring, Precoloring Extension, Equitable Coloring, L(p,1)-Labeling and Channel Assignment) when parameterized by treewidth and by vertex cover number. In most (but not all) cases we conclude that parametrization by the vertex cover number provides a significant drop in the complexity of the problems.  相似文献   
992.
NC图形验证与仿真技术的研究概况   总被引:5,自引:1,他引:4  
数控程序图形验证与仿真技术的研究对保证加工质量提高加工效率具有重要意义,同时也是虚拟制造技术的主要研究内容之一,该文从国外NC几何验证、NC物理验证以及我国的NC图形验证三个方面对NC图形验证技术的发展概况作了较全面的论述,并指出其中存在的不足和尚待解决的问题。最后提出一种新的复杂曲面NC图形验证的体系结构。  相似文献   
993.
Recently, a convex incremental algorithm (CI-ELM) has been proposed in Huang and Chen (Neurocomputing 70:3056–3062, 2007), which randomly chooses hidden neurons and then analytically determines the output weights connecting with the hidden layer and the output layer. Though hidden neurons are generated randomly, the network constructed by CI-ELM is still based on the principle of universal approximation. The random approximation theory breaks through the limitation of most conventional theories, eliminating the need for tuning hidden neurons. However, due to the random characteristic, some of the neurons contribute little to decrease the residual error, which eventually increase the complexity and computation of neural networks. Thus, CI-ELM cannot precisely give out its convergence rate. Based on Lee’s results (Lee et al., IEEE Trans Inf Theory 42(6):2118–2132, 1996), we first show the convergence rate of a maximum CI-ELM, and then systematically analyze the convergence rate of an enhanced CI-ELM. Different from CI-ELM, the hidden neurons of the two algorithms are chosen by following the maximum or optimality principle under the same structure as CI-ELM. Further, the proof process also demonstrates that our algorithms achieve smaller residual errors than CI-ELM. Since the proposed neural networks remove these “useless” neurons, they improve the efficiency of neural networks. The experimental results on benchmark regression problems will support our conclusions. The work is under the funding of Singapore MOE AcRF Tier 1 grant WBS No: R 252-000-221-112.  相似文献   
994.
In this paper, we propose a multiresolution approach for surface reconstruction from clouds of unorganized points representing an object surface in 3-D space. The proposed method uses a set of mesh operators and simple rules for selective mesh refinement, with a strategy based on Kohonen's self-organizing map (SOM). Basically, a self-adaptive scheme is used for iteratively moving vertices of an initial simple mesh in the direction of the set of points, ideally the object boundary. Successive refinement and motion of vertices are applied leading to a more detailed surface, in a multiresolution, iterative scheme. Reconstruction was experimented on with several point sets, including different shapes and sizes. Results show generated meshes very close to object final shapes. We include measures of performance and discuss robustness.  相似文献   
995.
Increased manufacturing costs are forcing U.S. manufacturing firms to send their operations off shore. Such business practices are greatly impacting the vitality of small and medium manufacturers (SMMs) in the U.S. economy. This article intends to advance the notion of the need for a methodology for assessment, improvement, and sustainability of intra‐ and inter‐enterprise system performance along the technology–product development life cycle. The aims of this article are to: (1) provide an overview of the technology–product development process; (2) document the different states of manufacturing technology readiness levels; (3) present an overview of prior methodologies reported on the subject in the published literature; and (4) establish a road map for assessment, improvement, and sustainability of intra‐ and inter‐enterprise system performance along the path of the technology–product development life cycle. A notion is advanced about the readiness of SMMs with respect to assessment, improvement, and sustainability of intra‐ and inter‐enterprise system performance. A road map is outlined for the deployment of a methodology to address the issues across the supply chain. © 2007 Wiley Periodicals, Inc.  相似文献   
996.
Abstract. This paper abstracts and generalizes the known approaches for proving lower bounds on the size of various variants of oblivious branching programs (oblivious BPs for short), providing an easy-to-use technique which works for all nondeterministic and randomized modes of acceptance. The technique is applied to obtain the following results concerning the power of nondeterminism and randomness for oblivious BPs: <p>— Oblivious read-once BPs, better known as OBDDs (ordered binary decision diagrams), are used in many applications and their structure is well understood in the deterministic case. It has been open so far to compare the power of nondeterministic OBDDs with so-called partitioned BDDs which are a variant of nondeterministic branching programs also used in practice. A k -partitioned BDD has a nondeterministic node at the top by which one out of k deterministic OBDDs with possibly different variable orders is chosen. It is proven here that the two models are incomparable as long as k is bounded by a logarithmic function in the input length. <p>— It is shown that deterministic oblivious read-k -times BPs for an explicitly defined function require superpolynomial size, for k logarithmic in the input length, while there are Las Vegas oblivious read-twice BPs of linear size for this function. This is in contrast to the situation for OBDDs, for which the respective size measures are polynomially related. <p>— Furthermore, an explicitly defined function is presented for which randomized oblivious read-k -times BPs with bounded error require exponential size, while the function as well as its complement can be represented in polynomial size by nondeterministic oblivious read-k -times BPs and deterministic oblivious read-(k+1) -times BPs, where k=o(log n) .  相似文献   
997.
998.
Detection and tracking of humans in video streams is important for many applications. We present an approach to automatically detect and track multiple, possibly partially occluded humans in a walking or standing pose from a single camera, which may be stationary or moving. A human body is represented as an assembly of body parts. Part detectors are learned by boosting a number of weak classifiers which are based on edgelet features. Responses of part detectors are combined to form a joint likelihood model that includes an analysis of possible occlusions. The combined detection responses and the part detection responses provide the observations used for tracking. Trajectory initialization and termination are both automatic and rely on the confidences computed from the detection responses. An object is tracked by data association and meanshift methods. Our system can track humans with both inter-object and scene occlusions with static or non-static backgrounds. Evaluation results on a number of images and videos and comparisons with some previous methods are given. Electronic Supplementary Material Supplementary material is available in the online version of this article at  相似文献   
999.
The TGarden is a genre of responsive environment in which actor–spectators shape dense media sensitive to their movements. These dense fields of light, sound, and material also evolve according to their own composed dynamics, so the agency is distributed throughout the multiple media. These TGardens explore open-ended questions like the following: what makes some time-based, responsive environments compelling, and others flat? How can people improvise gestures without words, that are individually or collectively meaningful? When and how is a movement intentional, or collectively intentional? This paper introduces what has been at stake behind the experimental work: subjectivation, moving from technologies of representation to technologies of performance, and the potential for ethico-aesthetic novelty.  相似文献   
1000.
设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司    京ICP备09084417号-23

京公网安备 11010802026262号