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121.
In the above-mentioned comment, the author points out a technical problem with the paper (Wang, Z. Q., & Sznaier, M. (1997). Automatica, 33(1), 85–90). As we show here, this technical problem can be easily solved. Moreover, it affects neither the main formulation nor the results, which remain valid.  相似文献   
122.
Controlling the dynamics of a constrained manipulator includesposition tracking as well as stabilization of the contact wrench.In this paper we derive a control scheme, that makes it possible to treat position and force control independently.The approach is based on a mass-orthogonal splitting of the space of joint torques, allowing independent actuation and therefore independent specification of control laws. An appropriate definition of the reference wrenchmakes it possible to achieve independent stability of the position and force loop.  相似文献   
123.
Radovan  Mario 《Minds and Machines》2000,10(2):255-265
Discussions about the achievements and limitations of the various approaches to the development of intelligent systems can have an essential impact on empirically based research, and with that also on the future development of computer technologies. However, such discussions are often based on vague concepts and assumptions. In this context, we claim that the proposed `three-world ontology' offers the most appropriate conceptual framework in which the basic problems concerned with cognition and computation can be suitably expressed and discussed, although the solutions of some of these problems seem to lie beyond the horizon of our current understanding. We stress the necessity to differentiate between authentic and functional cognitive abilities; although computation is not a plausible way towards authentic intelligence, we claim that computational systems do offer virtually unlimited possibilities to replicate and surpass human cognitive abilities on the functional level.  相似文献   
124.
Interactive steering with visualization has been a common goal of the visualization research community for twenty years, but it is rarely ever realized in practice. In this paper we describe a successful realization of a tightly coupled steering loop, integrating new simulation technology and interactive visual analysis in a prototyping environment for automotive industry system design. Due to increasing pressure on car manufacturers to meet new emission regulations, to improve efficiency, and to reduce noise, both simulation and visualization are pushed to their limits. Automotive system components, such as the powertrain system or the injection system have an increasing number of parameters, and new design approaches are required. It is no longer possible to optimize such a system solely based on experience or forward optimization. By coupling interactive visualization with the simulation back-end (computational steering), it is now possible to quickly prototype a new system, starting from a non-optimized initial prototype and the corresponding simulation model. The prototyping continues through the refinement of the simulation model, of the simulation parameters and through trial-and-error attempts to an optimized solution. The ability to early see the first results from a multidimensional simulation space--thousands of simulations are run for a multidimensional variety of input parameters--and to quickly go back into the simulation and request more runs in particular parameter regions of interest significantly improves the prototyping process and provides a deeper understanding of the system behavior. The excellent results which we achieved for the common rail injection system strongly suggest that our approach has a great potential of being generalized to other, similar scenarios.  相似文献   
125.
Databases are the core of Information Systems (IS). It is, therefore, necessary to ensure the quality of the databases in order to ensure the quality of the IS. Metrics are useful mechanisms for controlling database quality. This paper presents two metrics related to referential integrity, number of foreign keys (NFK) and depth of the referential tree (DRT) for controlling the quality of a relational database. However, to ascertain the practical utility of the metrics, experimental validation is necessary. This validation can be carried out through controlled experiments or through case studies. The controlled experiments must also be replicated in order to obtain firm conclusions. With this objective in mind, we have undertaken different empirical work with metrics for relational databases. As a part of this empirical work, we have conducted a case study with some metrics for relational databases and a controlled experiment with two metrics presented in this paper. The detailed experiment described in this paper is a replication of the later one. The experiment was replicated in order to confirm the results obtained from the first experiment.

As a result of all the experimental works, we can conclude that the NFK metric is a good indicator of relational database complexity. However, we cannot draw such firm conclusions regarding the DRT metric.  相似文献   

126.
In this paper, we propose an innovative architecture to segment a news video into the so-called “stories” by both using the included video and audio information. Segmentation of news into stories is one of the key issues for achieving efficient treatment of news-based digital libraries. While the relevance of this research problem is widely recognized in the scientific community, we are in presence of a few established solutions in the field. In our approach, the segmentation is performed in two steps: first, shots are classified by combining three different anchor shot detection algorithms using video information only. Then, the shot classification is improved by using a novel anchor shot detection method based on features extracted from the audio track. Tests on a large database confirm that the proposed system outperforms each single video-based method as well as their combination.
Mario VentoEmail:
  相似文献   
127.
This research project was designed to investigate cultural and cognitive issues related to the work of nuclear power plant operators during their time on the job in the control room and during simulator training (emergency situations), in order to show how these issues impact on plant safety. The modeling of the operators work deals with the use of operational procedures, the constant changes in the focus of attention and the dynamics of the conflicting activities. The paper focuses on the relationships between the courses of action of the different operators and the constraints imposed by their working environment. It shows that the safety implications of the control room operators' cognitive and cultural issues go far beyond the formal organizational constructs usually implied. Our findings indicate that the competence required for the operators are concerned with developing the possibility of constructing situation awareness, managing conflicts, gaps and time problems created by ongoing task procedures, and dealing with distractions, developing skills for collaborative work.  相似文献   
128.
The analysis and exploration of multidimensional and multivariate data is still one of the most challenging areas in the field of visualization. In this paper, we describe an approach to visual analysis of an especially challenging set of problems that exhibit a complex internal data structure. We describe the interactive visual exploration and analysis of data that includes several (usually large) families of function graphs fi(x, t). We describe analysis procedures and practical aspects of the interactive visual analysis specific to this type of data (with emphasis on the function graph characteristic of the data). We adopted the well-proven approach of multiple, linked views with advanced interactive brushing to assess the data. Standard views such as histograms, scatterplots, and parallel coordinates are used to jointly visualize data. We support iterative visual analysis by providing means to create complex, composite brushes that span multiple views and that are constructed using different combination schemes. We demonstrate that engineering applications represent a challenging but very applicable area for visual analytics. As a case study, we describe the optimization of a fuel injection system in diesel engines of passenger cars  相似文献   
129.
Efficient surface reconstruction and reverse engineering techniques are usually based on a polygonal mesh representation of the geometry: the resulting models emerge from piecewise linear interpolation of a set of sample points. The quality of the reconstruction not only depends on the number and density of the sample points but also on their alignment to sharp and rounded features of the original geometry. Bad alignment can lead to severe alias artifacts. In this paper we present a sampling pattern for feature and blend regions which minimizes these alias errors. We show how to improve the quality of a given polygonal mesh model by resampling its feature and blend regions within an interactive framework. We further demonstrate sophisticated modeling operations that can be implemented based on this resampling technique.  相似文献   
130.
This article examines the effectiveness of a computer-based instructional program (e-PELS) aimed at direct instruction in a collection of reading comprehension strategies. In e-PELS, students learn to highlight and outline expository passages based on various types of text structures (such as comparison or cause-and-effect) as well as to paraphrase, self-question, and summarize. The study involved 1041 fourth-grade elementary students from 21 schools distributed in three regions in central Chile. Participant teachers integrated this program into the Spanish language curriculum, instructing their students during thirty sessions of 90 min each during one school semester. Pretest-to-posttest gains in reading comprehension scores were significantly greater for students instructed with this program than for students who received traditional instruction (d = .5), with particularly strong effects for lower-achieving students (d = .7). The findings support the efficacy of direct instruction in specific learning strategies in a computer-based environment.  相似文献   
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