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1.
Abstract— Spatio‐temporal color displays have higher transmission and resolution than conventional LCDs, but suffer from color breakup. In this paper, a 120‐Hz display with two‐color filters and two‐color fields is described and the amount of color breakup is compared with that of a 180‐Hz full‐color‐sequential display with no color filters and three‐color fields. The results indicate that color breakup in a color‐filterless display is annoying, whereas it is just visible in displays with two‐color filters even though the refresh rate is much lower.  相似文献   

2.
Abstract— Field‐sequential projection displays exhibit a phenomenon of color breakup (Rainbow effect). This is considered to be a disturbing artifact with negative marketing impact. The results of a psychophysical experiment comparing the visibility of the phenomenon in RGB and multi‐primary displays is described. Surprisingly, it is found that color breakup in color‐sequential projection displays with five primaries is equally (for 75 Hz) or less (for 105 Hz) visible than in similar displays with three primaries (at 180 Hz), despite the lower refresh rates.  相似文献   

3.
Abstract— Field‐sequential‐color technology eliminates the need for color filters in liquid‐crystal displays (LCDs) and results in significant power savings and higher resolution. But the LCD suffers from color breakup, which degrades image quality and limits practical applications. By controlling the backlight temporally and spatially, a so‐called local‐primary‐desaturation (LPD) backlight scheme was developed and implemented in a 180‐Hz optically compensated bend (OCB) mode LCD equipped with a backlight consisting of a matrix of light‐emitting diodes (LEDs). It restores image quality by suppressing color breakup and saves power because it has no color filter and uses local dimming. A perceptual experiment was implemented for verification, and the results showed that a field‐sequential‐color display with a local‐primary‐desaturation backlight reduced the color breakup from very annoying to not annoying and even invisible.  相似文献   

4.
An index that can predict the perceptual visibility of color breakup for varying image content is valuable in field sequential color displays, whereas the current indices are usually for fixed patterns. To solve this problem, an image database containing 25 diverse reference images and 125 test cases with various color breakup visibility was first established. Next, visual experiments using a 240‐Hz liquid crystal display were performed to acquire the subjective color breakup scores of the test cases. A theorem based on visual saliency theory was proposed that the color breakup perception is mainly determined by the image regions with visual saliency values higher than a certain threshold, called the dominant visual saliency regions. A computational model based on this theorem was developed to obtain objective color breakup scores of the test cases from retinal images with and without color breakup. An analysis of the objective and subjective results revealed a Pearson linear correlation coefficient as high as 0.82, which matches the top‐level image quality assessment algorithms. Finally, the proposed color breakup index was used to benchmark against several mainstream field sequential color algorithms to determine their performances in color breakup suppression.  相似文献   

5.
Based on the measured temporal luminance behavior of each field, the perceived color breakup (CBU) artifact for moving block on a field sequential color display is simulated and predicted. The prediction accuracy is evaluated by a perceptual experiment on a 240 Hz liquid crystal display. The results show a perfect matching between the simulation and the subjects' actual visual experience. The simulation also works well when motion compensation is applied. It is validated by another perceptual experiment that a perfect or a near‐perfect compensation degree can suppress CBU significantly in field sequential color system. CBU of nature image was also simulated and reproduced for both stable and pulse backlight by using this model, which could be rather valuable for the further development of CBU metrics.  相似文献   

6.
Abstract— Color breakup is an artifact perceivable on field‐sequential‐color (FSC) displays, both in stationary and in moving images. In this work, a unique device and a method for measuring color breakup on stationary images is proposed. Rotating the field of view of a high‐speed measurement camera in milliseconds simulates saccadic behavior. The target can be a virtual display, a direct‐view display or a projector image. Captured images can be used for quantifying the color breakup of a target display. The results along with an exploration of their application to breakup characterization will be presented.  相似文献   

7.
There are claims that multi‐chromatic displays can achieve a wider color gamut by the use of additional highly saturated secondary color channels. However, there are other claims that these displays lose lightness and/or color saturation at brighter levels. These apparently divergent views have led to some controversy in the display industry and at standard setting organizations. This study examines the color gamut volume for a variety of simulated and measured multi‐chromatic (sometimes incorrectly referred to as “multi‐primary”) displays using combinations of white and/or secondary color channels, such as cyan, magenta, and yellow. Furthermore, a two‐dimensional gamut representation, referred to as “gamut rings,” is introduced to illustrate that the addition of nonprimary optical color channels to a trichromatic (RGB) display can result in a significant decrease in the chroma at higher lightness levels. The additional saturated color channels can increase the gamut volume only around their hues at darker levels. The results also confirm the validity of comparing the color light output and white light output for revealing the design trade‐offs between the high‐peak white and the color‐image brightness for multi‐chromatic displays.  相似文献   

8.
Abstract— Display primaries are optimized for the trade‐off between the total primary power and color gamut under the requirement that a target color gamut is enclosed by the color gamut of the display. LED displays and HDTV color gamut are taken as examples. Compared to the display using a set of typical commercial RGB LEDs, it was found that a total optical (electrical) power of 23.6% (15.6%) can be saved for the display using optimal RGB LEDs. Although the size of the display color gamut is sacrificed, the color gamut of the display using optimal RGB LEDs still encloses the HDTV color gamut. The combined effect of the LED luminous efficiency and white‐point condition on the determination of the optimal LED wavelengths and bandwidths is also studied.  相似文献   

9.
Abstract— Color‐sequential displays offer a better luminous efficiency, a higher spatial resolution, and a lower cost than conventional displays. However, a common problem is that visual effects cause color edge‐blurring of a moving picture, a phenomenon called color breakup or rainbow effects. Most driving methods, such as increasing the frame rate and inserting a black/white frame or another color sub‐frame to reduce the color breakup in color sequential displays has been presented in many papers, but every method has some limitations and problems. An innovative driving method and device to reduce the color‐breakup phenomenon will be demonstrated in this paper, designed without increasing the driving frequency. Instead, the brightness is increased by one third at the very least. Our method divides the driving frequency into four sub‐frames (WRGB), which is operated at 180 Hz compared to 240 Hz for conventional driving. Our result shows that the image quality is improved. The color‐breakup simulation based on “eye trace integration” and compensated white light will also be presented in this paper.  相似文献   

10.
Abstract— A method for selecting primaries of a wide‐gamut display is proposed, in which display color gamut is designed to match a target color gamut in CIELAB color space. A standard deviation of the relative maximum chroma of display and target color gamuts is defined. The selection method optimizes display primaries for the minimum standard deviation so that display and target color gamuts are similar in shape. It is shown that the color gamut of a laser display designed by this method is similar in shape to the theoretical maximum, or optimal, color gamut of objects. It is also shown that the color gamut of an LED display can be designed to include 99.7% of the gamut of Pointer's real‐world surface colors. LED primaries are selected to minimize the standard deviation of the relative maximum chroma of effective display color gamut and a target color gamut which is defined to include Pointer's real‐world surface colors. For both the laser and LED displays, it is necessary to constrain the red‐primary wavelength to avoid excessive optical power for the red primary.  相似文献   

11.
We have developed a 17‐inch laser backlight in‐plane switching liquid crystal display satisfying the main BT.2020 specifications, which are 8K, 120‐Hz driving, and a BT.2020 wide color gamut. The color gamut of the developed in‐plane switching liquid crystal display covers 98% of the BT.2020 wide color gamut, thanks to a laser backlight and appropriate color filters. The liquid crystal response time of 5 ms, which is sufficient for 120‐Hz driving, is achieved by adapting a faster in‐plane switching liquid crystal display, namely, the short‐range lurch control in‐plane switching liquid crystal display.  相似文献   

12.
Abstract— With the development of wide‐gamut display technology, the need is clear for understanding the required size and shape of color gamut from the viewers' perspective. To that end, experiments were conducted to explore color‐gamut requirements based on viewers' preferred level of chroma enhancement of standard‐gamut images. Chroma preferences were measured for multiple hues using single‐hue images, and a corresponding hue‐dependent preferred chroma enhancement was successfully applied to natural, multi‐hue images. The multi‐hue images showed overall success, though viewers indicated that reds could be decreased even further in colorfulness, and yellows could be increased, which may argue in favor of multi‐primary displays. Viewer preferences do vary within the population, primarily in overall chroma level, and the differences can be largely accounted for with a single parameter for chroma‐level adjustment that includes the preferred hue dependence. Image content dependencies were also found, but they remain too complex to model. The hue‐dependent chroma preference results can be applied to display design and color‐enhancement algorithms.  相似文献   

13.
Colloidal quantum dot‐based hybrid light‐emitting diodes (QLEDs) have been demonstrated that exhibit quantum efficiencies (EQEs) >10% for all three fundamental colors red, green, and blue (21% EQE, 82 cd/A for green). This is the first report of a green QLED with EQE >20% and current efficiency >80 cd/A. The devices have the longest lifetimes reported in the literature (280k hrs) and extremely well‐tuned color fidelity. The narrow QLED emission spectra (full width at half maximum < 30 nm) and well‐controlled peak wavelengths generate a color gamut covering >170% of the National Television System Committee (NTSC) 1987 color space and ~90% of the Rec. 2020 color space. This color gamut is larger than that of OLED televisions in mass production and is the largest of all QLEDs reported. Additionally, these devices are completely fabricated using solution‐processing techniques. The extremely desirable properties of high efficiency, color tunability/fidelity, long lifetime, and low cost processing from solutions make QLED technology disruptive and will lead to next generation displays.  相似文献   

14.
Historically displays used three colorants in an additive system. During that time, the CIE chromaticity diagram adequately illustrated color capability. Modern displays are not constrained by this additive architecture, and the diagram can fail in its purpose. This is demonstrated by analysis and a large number of display measurements. A device‐independent methodology using CIE 1976 L*a*b* color gamut volume is described that provides a robust means to determine the size of the color gamut. This methodology is then extended to the ‘gamut rings’ diagram as a solution for visualizing color capability that directly correlates to color gamut volume. It is further shown how the methodology can be applied to determine the intersection between two gamut volume boundaries.  相似文献   

15.
Abstract— Multi‐primary‐color (MPC) display technology is one of the fastest emerging research areas in recent years. Wide‐color‐gamut display devices have been required for visually sufficient and/or accurate color reproduction. It is well known that MPC displays can reproduce accurate colors with high efficiency. In addition, not only the image‐quality improvement but some other performance of display devices is also required for display devices. This paper reviews achievements in MPC display technologies and focuses on the benefits of MPC displays: power‐savings and high resolution.  相似文献   

16.
We present a liquid‐crystal display (LCD) backlight made of nanoplatelets (NPLs) for the first time. Owing to the narrow emission linewidth of NPLs (8‐12 nm) and quantum dots (QDs), the spectrum exhibits a wide color gamut display with a 139.9% color gamut of National Television System Committee (NTSC) 1953 standard and 104.5% Rec.2020 (ITU‐R Recommendation BT.2020), realizing a truly ultrawide color gamut LCD display.  相似文献   

17.
We have fabricated a 13.3‐in. XGA (1024 × 768) TFT sequential‐color liquid‐crystal display using optically compensated birefringency (OCB), illuminated by an LED backlight. We fabricated the sequential‐color display feasible process technology, and examined the performance and potential of a field‐sequential‐color scheme. The display was connected to a laptop computer and examined for flicker.  相似文献   

18.
Abstract— Color‐gamut design is a major concern in wide‐gamut displays. To determine a preferred gamut for displaying object color in natural scenes on a wide‐gamut display, subjective evaluations were conducted to investigate the preferred color and acceptable limit. Then, simple synthesized images were used to determine the mode boundary between surface color and fluorescent color appearance. It was found that (1) observers perceived the colors with high saturation and high lightness as fluorescent colors and (2) the fluorescent appearance decreased preference. The color‐mode index (CMI) was defined as an evaluation index of the color‐appearance mode so that the boundary between surface color and fluorescent color appearance was defined as CMI 100. Additionally, it was found that the CMI 100 loci could be interpreted as an optimal color loci. Then, it was clarified that the mode boundary and the preferred gamut were closely related and that the acceptable limit for L* was 1.1 times L* for CMI 100.  相似文献   

19.
In order to achieve the standard red, green, and blue (sRGB) standard color gamut in color liquid crystal display and improve the image quality, the impact of the backlight and color filter spectrum on module's chroma was simulated and analyzed. The color gamut was enhanced by adjusting and optimizing the two parts of spectrums of LED backlight and color filter and by using red and green phosphor LED backlight to match the new color filter with an appropriate thickness. Experimental results show that: When the thickness of color filter is 2.2 µm, National Television System Committee color gamut increases from 65.3% to 74.9%, and sRGB matching rate enhances from 83.2% to 100%, achieving a full coverage of the sRGB standard color gamut, the transmittance of white light reaches 28.1%. Also, it is verified that shifting the peak position of the backlight and color filter spectrum to purification direction, as well as narrowing its half‐width can upgrade the color gamut. Meanwhile, the thicker the thickness of color filter is, the wider color gamut it has, based on the same pigment material.  相似文献   

20.
Reflective displays are advantageous in applications requiring low power or daylight readability. However, there are no low‐cost reflective technologies capable of displaying bright colors. By employing photoluminescence to more efficiently use ambient light, we created a prototype display that provides bright, full color in a simple, low‐cost architecture. This prototype includes a novel electrokinetic shutter, a layer that incorporates patterned luminescent red, green, and blue sub‐pixel elements, and a novel optical out‐coupling scheme. The luminescent elements convert otherwise‐wasted portions of the incident spectrum to light in the desired color band, resulting in improved color saturation and lightness. This prototype provides a color gamut that is superior to competing reflective display technologies that utilize color filters in single‐layer side‐by‐side sub‐pixel architectures. The current prototype is capable of switching in <0.5 s; future displays based on an alternative electro‐optic shutter technology should achieve video rate operation. A transflective version of this technology has also been prototyped. The transflective version utilizes its backlight with a power efficiency that is at least three times that of a conventional liquid crystal display. These photoluminescence‐based technologies enable a host of applications ranging from low‐power mobile products and retail pricing signage to daylight readable signage for outdoor advertising segments.  相似文献   

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