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1.
A wireless ad hoc network consists of mobile nodes that are powered by batteries. The limited battery lifetime imposes a severe constraint on the network performance, energy conservation in such a network thus is of paramount importance, and energy efficient operations are critical to prolong the lifetime of the network. All-to-all multicasting is one fundamental operation in wireless ad hoc networks, in this paper we focus on the design of energy efficient routing algorithms for this operation. Specifically, we consider the following minimum-energy all-to-all multicasting problem. Given an all-to-all multicast session consisting of a set of terminal nodes in a wireless ad hoc network, where the transmission power of each node is either fixed or adjustable, assume that each terminal node has a message to share with each other, the problem is to build a shared multicast tree spanning all terminal nodes such that the total energy consumption of realizing the all-to-all multicast session by the tree is minimized. We first show that this problem is NP-Complete. We then devise approximation algorithms with guaranteed approximation ratios. We also provide a distributed implementation of the proposed algorithm. We finally conduct experiments by simulations to evaluate the performance of the proposed algorithm. The experimental results demonstrate that the proposed algorithm significantly outperforms all the other known algorithms.  相似文献   

2.
Nodes mobility brings flinty challenges to multicast in Mobile ad hoc Networks (MANETs). To track nodes mobility, flooding messages are widely used for data delivery structure construction and maintenance in many multicast protocols. These periodic flooding messages significantly consume network resources, such as energy and bandwidth, and result in network collisions. To release data delivery structure maintenance onus, profited from GPS location service, a number of stateless location based multicast protocol were proposed, where a destination list is encapsulated into each data packet for data packet orientation. However, due to data packet capability limitation, the way of encapsulating a destination list in each data packet header restricts the protocol scalability. To solve the scalability issue of multicast protocols, we propose a Scalable Location Guide Overlay Multicast (SLGOM) for MANETs. Analysis and simulation results show that SLGOM achieves high performance in large multicast group and significantly improves the scalability of stateless multicast with respect to group size. Copyright © 2010 John Wiley & Sons, Ltd.  相似文献   

3.
In this paper, we consider wireless ad hoc networks that use adaptive antennas and have limited energy resources. To explore the advantages of power saving offered by the use of adaptive antennas, we consider the case of source initiated multicast traffic. We present a constraint formulation for the MEM (Minimum-Energy Multicast) problem in terms of MILP (Mixed Integer Linear Programming) for wireless ad hoc networks. An optimal solution to the MEM problem using our MILP model can always be obtained in a timely manner for moderately sized networks. In addition to the theoretical effort, we also present two polynomial-time heuristic algorithms called RB-MIDP and D-MIDP to handle larger networks for which the MILP model may not be computationally efficient. The experimental results show that our algorithms compare well with other proposals discussed in this paper.  相似文献   

4.
A core-based forwarding multicast tree is a shortest path tree rooted at core node that distributes multicast packets to all group members via the tree after the packets are sent to the core. Traditionally, the bandwidth cost consumed by transmitting a packet from the core via the tree is evaluated by the total weights of all the edges. And, the bandwidth cost is minimized by constructing the multicast tree that has minimum total weights of edges to span all group members. However, when the local broadcast operation is used to multicast a packet, we found that the bandwidth cost is supposed to be evaluated by the total weights of all senders that include the core and all non-leaves. Since the multicast tree with the number of nodes greater than or equal to three has minimum bandwidth cost only when the core is not a leaf, it leads us to find the multicast tree with the minimum number of non-leaves when each sender node has a unit weight. However, no polynomial time approximation scheme can be found for the minimum non-leaf multicast tree problem unless P = NP since the problem is not only NP-hard but also MAX-SNP hard. Thus, a heuristic is proposed to dynamically reduce the number of non-leaves in the multicast tree. Experimental results show that the multicast tree after the execution of our method has smaller number of non-leaves than others in the geometrically distributed network model.  相似文献   

5.
Self-regulating network utilization in mobile ad hoc wireless networks   总被引:3,自引:0,他引:3  
In mobile ad hoc wireless LANs, it is very difficult to maintain a targeted network utilization due to the time-varying nature of the contention-based medium access control protocol and the lack of a central control. Furthermore, previous research has been mainly focusing on the aspect of optimizing the performance at each station. But doing so may result in a very low overall network utilization. Therefore, self-regulating network utilization is very important to provide quality-of-service (QoS) in mobile ad hoc wireless networks. Through self-disciplining its own behaviors locally, each station will optimize its protocol parameters to meet the targeted overall network utilization, which is very important for QoS provisioning to multimedia services. This paper proposes and evaluates a fully distributed scheme for each station to self-regulate its behaviors through adapting the local protocol parameters to meet the targeted overall network utilization with the changes in the network environment such as the number of stations and channel quality.  相似文献   

6.
Reducing multicast traffic load for cellular networks using ad hoc networks   总被引:3,自引:0,他引:3  
There has been recent extensive research on integrating cellular networks and ad hoc networks to overcome the limitations of cellular networks. Although several schemes have been proposed to use such hybrid networks to improve the performance of individual multicast groups, they do not address quality of service (QoS) issues when multiple groups are present. This paper, on the other hand, considers an interesting scenario of hybrid networks when an ad hoc network cannot accommodate all the groups and a base station has to select a subset of groups to optimize its bandwidth savings and maximize the utilization of the ad hoc network while providing QoS support for multicast users. In this paper, a network model for multicast admission control that takes wireless interference into account is developed, the group selection problem is formulated as a multidimensional knapsack problem, and an integer linear programming (ILP) formulation and a polynomial-time dynamic algorithm are proposed. A distributed implementation of the dynamic algorithm in real systems is also examined. Simulation studies demonstrate that the dynamic algorithm is able to achieve very competitive performance under various conditions, in comparison with the optimal solution computed by the ILP approach.  相似文献   

7.
When striving for reliability, multicast protocols are most commonly designed as deterministic solutions. Such an approach seems to make the reasoning about reliability guarantees (traditionally, binary, “all-or-nothing”-like) in the face of packet losses and/or node crashes. It is however precisely this determinism that tends to become a limiting factor when aiming at both reliability and scalability, particularly in highly dynamic networks, e.g., ad hoc networks. Gossip-based multicast protocols appear to be a viable path towards providing multicast reliability guarantees. Such protocols embrace the non-deterministic nature of ad hoc networks, providing analytically predictable probabilistic reliability guarantees at a reasonable overhead.

This paper presents the Route Driven Gossip (RDG) protocol, a gossip-based multicast protocol designed precisely to meet a more practical specification of probabilistic reliability in ad hoc networks. Our RDG protocol can be deployed on any basic on-demand routing protocol, achieving a high level of reliability without relying on any inherent multicast primitive. We illustrate our RDG protocol by layering it on top of the “bare” Dynamic Source Routing protocol, and convey our claims of reliability and scalability through both analysis and simulation.  相似文献   


8.
We explore applications of quorum systems to the problem of tracking locations of mobile users in mobile ad hoc networks (MANETs). The location tracking system uses biquorum systems, a generalization of traditional quorum systems. We performed extensive simulations of the location tracking system. The simulation results show that our strict biquorum implementation has better performance than the traditional strict quorum implementations. Moreover, our results show that randomized dynamic quorum implementations have better overall performance than strict (bi)quorum implementations.  相似文献   

9.
We design a transport protocol that uses artificial neural networks (ANNs) to adapt the audio transmission rate to changing conditions in a mobile ad hoc network. The response variables of throughput, end-to-end delay, and jitter are examined. For each, statistically significant factors and interactions are identified and used in the ANN design. The efficacy of different ANN topologies are evaluated for their predictive accuracy. The Audio Rate Cognition (ARC) protocol incorporates the ANN topology that appears to be the most effective into the end-points of a (multi-hop) flow, using it to adapt its transmission rate. Compared to competing protocols for media streaming, ARC achieves a significant reduction in packet loss and increased goodput while satisfying the requirements of end-to-end delay and jitter. While the average throughput of ARC is less than that of TFRC, its average goodput is much higher. As a result, ARC transmits higher quality audio, minimizing root mean square and Itakura–Saito spectral distances, as well as several parametric distance measures. In particular, ARC minimizes linear predictive coding cepstral (sic) distance, which closely correlates to subjective audio measures.  相似文献   

10.
Multicasting has been extensively studied for mobile ad hoc networks (MANETs) because it is fundamental to many ad hoc network applications requiring close collaboration of multiple nodes in a group. A general approach is to construct an overlay structure such as multicast tree or mesh and to deliver a multicast packet to multiple receivers over the overlay structure. However, it either incurs a lot of overhead (multicast mesh) or performs poorly in terms of delivery ratio (multicast tree). This paper proposes an adaptive multicast scheme, called tree-based mesh with k-hop redundant paths (TBM k ), which constructs a multicast tree and adds some additional links/nodes to the multicast structure as needed to support redundancy. It is designed to make a prudent tradeoff between the overhead and the delivery efficiency by adaptively controlling the path redundancy depending on network traffic and mobility. In other words, when the network is unstable with high traffic and high mobility, a large k is chosen to provide more robust delivery of multicast packets. On the other hand, when the network traffic and the mobility are low, a small k is chosen to reduce the overhead. It is observed via simulation that TBM k improves the packet delivery ratio as much as 35% compared to the multicast tree approach. On the other hand, it reduces control overhead by 23–87% depending on the value of k compared to the multicast mesh approach. In general, TBM k with the small value of k offers more robust delivery mechanism but demands less overhead than multicast trees and multicast meshes, respectively.  相似文献   

11.
We present a simulation-based study of the impacts of different types of attacks on mesh-based multicast in mobile ad hoc networks (MANETs). We consider the most common types of attacks, namely rushing attack, blackhole attack, neighbor attack and jellyfish attack. Specifically, we study how the number of attackers and their positions affect the performance metrics of a multicast session such as packet delivery ratio, throughput, end-to-end delay, and delay jitter. We also examine rushing attackers’ success rates of invading into the routing mesh when the number of attackers and their positions vary. The results enable us to suggest measures to minimize the impacts of the above types of attacks on multicast in MANETs.  相似文献   

12.
Wireless ad hoc networks are growing important because of their mobility, versatility, and ability to work with fewer infrastructures. The mobile ad hoc network is an autonomous system consisting of mobile nodes connected with wireless links. Establishing a path between two nodes is a complex task in wireless networks. It is still more complex in the wireless mobile ad hoc network because every node is no longer as an end node and an intermediate node. In this paper, it focuses on design of connectionless routing protocol for the wireless ad hoc networks based on the mobile agent concept. The proposed model tries to discover the best path taking into consideration some concerns like bandwidth, reliability, and congestion of the link. The proposed model has been simulated and tested under various wireless ad hoc network environments with the help of a different number of nodes. The results demonstrate that the proposed model is more feasible for providing reliable paths between the source and destination with the minimum control message packets over the network. It has delivered more number of packets to the destination over the network. Copyright © 2012 John Wiley & Sons, Ltd.  相似文献   

13.
Mesh‐based multicast routing protocols for mobile ad hoc networks (MANETs) build multiple paths from senders to receivers to deliver packets even in the presence of links breaking. This redundancy results in high reliability/robustness but may significantly increase packet overhead. This paper proposes a mesh‐based multicast protocol, called centered protocol for unified multicasting through announcements (CPUMA), that achieves comparable reliability as existing mesh‐based multicast protocols, however, with significantly much less data overhead. In CPUMA, a distributed core‐selection and maintenance algorithm is used to find the source‐centric center of a shared mesh. We leverage data packets to center the core of each multicast group shared mesh instead of using GPS or any pre‐assignment of cores to groups (the case of existing protocols). The proposed centering scheme allows reducing data packet overhead and creating forwarding paths toward the nearest mesh member instead of the core to reduce latency. We show, via simulations, that CPUMA outperforms existing multicast protocols in terms of data packet overhead, and latency while maintaining a constant or better packet delivery ratio, at the cost of a small increase in control overhead in a few scenarios. Copyright © 2010 John Wiley & Sons, Ltd.  相似文献   

14.
Despite significant research in mobile ad hoc networks, multicast still remains a research challenge. Recently, overlay multicast protocols for MANET have been proposed to enhance the packet delivery ratio by reducing the number of reconfigurations caused by nongroup members' unexpected migration in tree or mesh structure. However, since data is delivered by using replication at each group member, delivery failure on one group member seriously affects all descendent members' packet delivery ratio. In addition, delivery failure can occur by collision between numbers of unicast packets where group members densely locate. In this paper, we propose a new overlay multicast protocol to enhance packet delivery ratio in two ways. One is to construct a new type of overlay data delivery tree, and the other is to apply a heterogeneous data forwarding scheme depending on the density of group members. While the former aims to minimize influence of delivery failure on one group member, the latter intends to reduce excessive packet collision where group members are densely placed. Our simulation results show distinct scalability improvement of our approach without regard to the number of group members or source nodes.  相似文献   

15.
In order to improve cross-layer optimization, we propose a multiple access collision avoidance protocol that combines RTS/CTS with scheduling algorithms to support the multicast routing protocol. We avoid collision by including additional information in the RTS. The proposed scheme, together with extra benefits, such as power saving, reliable data transmission and higher channel utilization compared with CSMA or multiple unicast, enables the support of multicast services in mobile ad hoc networks.  相似文献   

16.
Energy is an important issue in mobile ad hoc networks (MANETs), and different energy‐aware routing mechanisms have been proposed to minimize the energy consumption in MANETs. Most of the energy‐aware routing schemes reported in the literature have considered only the residual battery capacity as the cost metric in computing a path. In this paper, we have proposed, an energy‐aware routing technique which considers the following parameters: (i) a cost metric, which is a function of residual battery power and energy consumption rate of participating nodes in path computation; (ii) a variable transmission power technique for transmitting data packets; and (iii) To minimize the over‐utilization of participating nodes, a limit is set on the number of paths that can be established to a destination through a participating node. The proposed scheme is simulated using Qualnet 4.5 simulator, and compared with Ad hoc On‐Demand Distance Vector (AODV) and Lifetime Enhancement Routing (LER). We observed that the proposed scheme performs better in terms of network lifetime and energy consumption. Copyright © 2014 John Wiley & Sons, Ltd.  相似文献   

17.
Cooperative communications in mobile ad hoc networks   总被引:2,自引:0,他引:2  
  相似文献   

18.
In this paper, we discussed the issues of QoS multicast routing in cognitive radio ad hoc networks. The problem of our concern was: given a cognitive radio ad hoc network and a QoS multicast request, how to find a multicast tree so that the total bandwidth consumption of the multicast is minimized while the QoS requirements are met. We proposed two methods to solve it. One is a two‐phase method. In this method, we first employed a minimal spanning tree‐based algorithm to construct a multicast tree and then proposed a slot assignment algorithm to assign timeslots to the tree links such that the bandwidth consumption of the tree is minimized. The other is an integrated method that considers the multicast routing together with the slot assignment. Extensive simulations were conducted to show the performance of our proposed methods. Copyright © 2011 John Wiley & Sons, Ltd.  相似文献   

19.
Minimum-power multicast routing in static ad hoc wireless networks   总被引:3,自引:0,他引:3  
Wieselthier et al. (2000) proposed three greedy heuristics for Min-Power Asymmetric Broadcast Routing: SPT (shortest-path tree), MST (minimum spanning tree), and BIP (broadcasting incremental power). Wan et al. (2001) proved that SPT has an approximation ratio of at least (n/2) where n is the total number of nodes, and both MST and BIP have constant approximation ratios. Based on the approach of pruning, Wieselthier et al. also proposed three greedy heuristics for Min-Power Asymmetric Multicast Routing: P-SPT (pruned shortest-path tree), P-MST (pruned minimum spanning tree), and P-BIP (pruned broadcasting incremental power). In this paper, we first prove that the approximation ratios of these three heuristics are at least (n-1/2),n-1, and n-2-o(1), respectively. We then present constant-approxiation algorithms for Min-Power Asymmetric Multicast Routing. We show that any /spl rho/-approximation Steiner tree algorithm gives rise to a c/spl rho/-approximation heuristic for Min-Power Asymmetric Multicast Routing, where c is a constant between 6 and 12. In particular, the Takahashi-Matsuyama Steiner tree heuristic leads to a heuristic called SPF (shortest-path first), which has an approximation ratio of at most 2c. We also present another heuristic, called MIPF (minimum incremental path first), for Min-Power Asymmetric Multicast Routing and show that its approximation ratio is between (13/3) and 2c. Both SPF and MIPF can be regarded as an adaptation of MST and BIP, respectively, in a different manner than pruning. Finally, we prove that any /spl rho/-approximation Steiner tree algorithm also gives rise to a 2/spl rho/-approximation algorithm for Min-Power Symmetric Multicast Routing.  相似文献   

20.
董超  钱睿  陈贵海  王海 《通信学报》2011,(10):92-98
编码机会对流间网络编码协议的性能具有重要影响,包括AODV在内的大多数距离向量路由协议仅知道针对某个目的节点的一跳邻居信息,无法有效地发现编码机会。针对该问题,从节点需要掌握的网络拓扑信息这一角度,提出了编码机会有效发现的条件并从充分性与必要性两方面进行了分析,然后基于AODV路由协议进行了实现,同时利用真实的网络实验与网络仿真对所提条件进行了验证。实验与仿真结果表明,所提条件是正确的,可以有效地提高无线自组织网络的性能。  相似文献   

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