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1.
SMORT: Scalable multipath on-demand routing for mobile ad hoc networks   总被引:3,自引:0,他引:3  
L.  S.V.   《Ad hoc Networks》2007,5(2):162-188
Increasing popularity and availability of portable wireless devices, which constitute mobile ad hoc networks, calls for scalable ad hoc routing protocols. On-demand routing protocols adapt well with dynamic topologies of ad hoc networks, because of their lower control overhead and quick response to route breaks. But, as the size of the network increases, these protocols cease to perform due to large routing overhead generated while repairing route breaks. We propose a multipath on-demand routing protocol (SMORT), which reduces the routing overhead incurred in recovering from route breaks, by using secondary paths. SMORT computes fail-safe multiple paths, which provide all the intermediate nodes on the primary path with multiple routes (if exists) to destination. Exhaustive simulations using GloMoSim with large networks (2000 nodes) confirm that SMORT is scalable, and performs better even at higher mobility and traffic loads, when compared to the disjoint multipath routing protocol (DMRP) and ad hoc on-demand distance vector (AODV) routing protocol.  相似文献   

2.
谭劲  张玉娟 《电信科学》2016,32(8):69-76
在动态网络拓扑中,AODV协议通过数据源节点S泛洪广播RREQ消息请求到任意目标节点D的路由,而在无线体域网络中,只有一个sink目标节点,除最短跳数路由上的节点外,其他参与RREQ接收和转发的节点浪费了能量。提出了一种能量平衡的无线体域网络AODV多播路由发现协议,通过在节点广播的hello消息中增加到sink的最小跳数hops、到sink的下一跳节点next和节点本身是否具备转发能力isforward 3 个参数,只选择能到达sink节点的邻居节点参与转发RREQ消息,变广播为多播,有效地降低了路由发现的能量开销,并通过能量平衡延长了WBAN的使用寿命。性能分析与模拟实验表明,该协议在RREQ数量、数据传输率和能量消耗等方面优于相似协议EAAODV。  相似文献   

3.
Standard on-demand routing protocols in wireless ad hoc networks were not originally designed to deal with security threats. Because of that, malicious users have been finding ways to attack networks. Rushing attacks represent one of such possibilities. In these attacks, malicious nodes forward the Route Request (RREQ) packets, asking for a route, to the destination node quicker than the legitimate nodes do. This is possible because the legitimate nodes only forward the first received RREQ packet for a given route discovery. Besides, the attackers can tamper with either the Medium Access Control or routing protocols to get faster processing. As a result, the path through the malicious nodes is chosen, which renders throughput degradation. We propose here a novel, robust routing scheme to defend ad hoc networks against rushing attacks. Our scheme utilizes the “neighbor map mechanism” to establish robust paths as far as rushing attacks are concerned. The proposed scheme also improves path recovery delay by using, whenever it is possible, route maintenance rather than route discovery. Yet, it is energy efficient. The simulation results show that our proposal is indeed viable.  相似文献   

4.
Reducing Latency and Overhead of Route Repair with Controlled Flooding   总被引:2,自引:0,他引:2  
Ad hoc routing protocols that use broadcast for route discovery may be inefficient if the path between any source–destination pair is frequently broken. We propose and evaluate a simple mechanism that allows fast route repair in on demand ad hoc routing protocols. We apply our proposal to the Ad hoc On-demand Distance Vector (AODV) routing protocol. The proposed system is based on the Controlled Flooding (CF) framework, where alternative routes are established around the main original path between source–destination pairs. With alternative routing, data packets are forwarded through a secondary path without requiring the source to re-flood the whole network, as may be the case in AODV. We are interested in one-level alternative routing. We show that our proposal reduces the connection disruption probability as well as the frequency of broadcasts.  相似文献   

5.
In traditional stability-oriented route discovery of mobile ad hoc networks, in-between nodes need to rebroadcast identical route request (RREQ) packets, which contain same source node ID and broadcast sequence number, to discover more stable route, yet it increases routing overhead and data transmission delay obviously. Therefore, a stability-oriented route discovery algorithm is proposed to limit routing overhead and decrease transmission delay. In this algorithm, all neighbor nodes of some node will play a mix strategy game named stability-based RREQ forwarding game after receiving an identical RREQ, and independently determine the RREQ forwarding probability based on Nash equilibrium, respectively. The simulation results show that the proposed stability-oriented route discovery algorithm not only reduces routing overhead and transmission delay effectively, but also improve other routing performance.  相似文献   

6.
Efficient on-demand routing for mobile ad hoc wireless access networks   总被引:2,自引:0,他引:2  
In this paper, we consider a mobile ad hoc wireless access network in which mobile nodes can access the Internet via one or more stationary gateway nodes. Mobile nodes outside the transmission range of the gateway can continue to communicate with the gateway via their neighboring nodes over multihop paths. On-demand routing schemes are appealing because of their low routing overhead in bandwidth restricted mobile ad hoc networks, however, their routing control overhead increases exponentially with node density in a given geographic area. To control the overhead of on-demand routing without sacrificing performance, we present a novel extension of the ad hoc on-demand distance vector (AODV) routing protocol, called LB-AODV, which incorporates the concept of load-balancing (LB). Simulation results show that as traffic increases, our proposed LB-AODV routing protocol has a significantly higher packet delivery fraction, a lower end-to-end delay and a reduced routing overhead when compared with both AODV and gossip-based routing protocols.  相似文献   

7.
Recently, there has been an increasing interest in mobile ad hoc networks. In a mobile ad hoc network, each mobile node can freely move around and the network is dynamically constructed by collections of mobile nodes without using any existing network infrastructure. Compared to static networks, it faces many problems such as the inefficiency of routing algorithms. Also, the number of control packets in any routing algorithm increases as the mobile speed or the number of mobile nodes increases. Most of the current routing protocols in ad hoc networks broadcast the control packets to the entire network. Therefore, by reducing the number of control packets, the efficiency of the network routing will be improved. If we know where the destination is, we can beam our search toward that direction. However, without using global positioning systems, how can we do this? Define the range nodes as the 1‐hop or 2‐hop neighbors of the destination node. In this paper, we propose using the range nodes to direct our searches for the destination. It can be combined with the existing routing protocols to reduce the control overhead. We show through simulations that AODV and DSR combined with the range node method outperforms the original AODV and DSR routing protocols in terms of control packets overhead. We also show that the delay introduced in find range nodes is insignificant. Copyright © 2006 John Wiley & Sons, Ltd.  相似文献   

8.
The routing algorithms in MANETs exhibit distributed and cooperative behaviour which makes them easy target for denial of service (DoS) attacks. RREQ flooding attack is a flooding-type DoS attack in context to Ad hoc On Demand Distance Vector (AODV) routing protocol, where the attacker broadcasts massive amount of bogus Route Request (RREQ) packets to set up the route with the non-existent or existent destination in the network. This paper presents direct trust-based security scheme to detect and mitigate the impact of RREQ flooding attack on the network, in which, every node evaluates the trust degree value of its neighbours through analysing the frequency of RREQ packets originated by them over a short period of time. Taking the node’s trust degree value as the input, the proposed scheme is smoothly extended for suppressing the surplus RREQ and bogus RREQ flooding packets at one-hop neighbours during the route discovery process. This scheme distinguishes itself from existing techniques by not directly blocking the service of a normal node due to increased amount of RREQ packets in some unusual conditions. The results obtained throughout the simulation experiments clearly show the feasibility and effectiveness of the proposed defensive scheme.  相似文献   

9.
一种基于缓存技术的改进型AODV路由协议   总被引:1,自引:1,他引:0  
AODV路由协议是ad hoc网络中一种典型的按需路由协议,但是当网络节点具有高移动性,网络拓扑变化频繁使得路由链路断开频繁时,按需路由协议包括AODV算法都缺乏鲁棒性,各个移动节点在发送数据包时需要不断发起路由请求.文章对AODV算法进行了详细分析,并利用路由缓存技术对AODV算法进行了改进.在缓存中建立了两条备用路由,当活动路由链路断开时,选取一条较好的备用路由作为活动路由.NS2仿真结果表明,这种带缓存功能的AODV算法能降低丢包率、时延,提高路由的稳健性,从而适应网络拓扑结构的频繁变化.  相似文献   

10.
VANET is an ad hoc network that formed between vehicles. Security in VANET plays vital role. AODV routing protocol is a reactive or on-demand routing protocol which means if there is data to be send then the path will create. AODV is the most commonly used topology based routing protocol for VANET. Using of broadcast packets in the AODV route discovery phase caused it is extremely vulnerable against DOS and DDOS flooding attacks. Flooding attack is type of a denial of service attack that causes loss of network bandwidth and imposes high overhead to the network. The method proposed in this paper called Balanced AODV (B-AODV) because it expects all network node behave normally. If network nodes are out of the normal behavior (too much route request) then they identified as malicious node. B-AODV is designed with following feature: (1) The use of adaptive threshold according to network conditions and nodes behavior (balance index) (2) Not using additional routing packets to detect malicious nodes (3) Perform detection and prevention operations independently on each node (4) Perform detection and prevention operations in real time (5) No need for promiscuous mode. This method for detection and prevention flooding attack uses average and standard deviation. In this method each node is employing balance index for acceptation or rejection RREQ packets. The results of the simulation in NS2 indicates B-AODV is resilience against flooding attack and prevent loss of network bandwidth. Comparing between AODV with B-AODV in normal state (non-attacker) shows B-AODV is exactly match with AODV in network performance, this means that the B-AODV algorithm does not impose any overhead and false positive to AODV.  相似文献   

11.
针对移动Ad hoc网络中节点的有限能量供给问题,通过建立数学模型并结合路由协议的实际特点.提出了一种基于搜索具有最大可持续能量路由的节能策略,并在理论上进行了正确性证明。该策略首先将路由上所有节点可用能量的最小值即路由的可持续能量作为路由的权值,然后选择具有最大权值的路由,定量地解决了能量问题。最后以不具备能量特征的按需式路由协议AODV为例,提出了具体的节能措施,为解决类似问题开辟了一条新的途径。  相似文献   

12.
郑相全  郭伟  葛利嘉  刘仁婷 《电子学报》2006,34(7):1199-1208
针对大部分现有替代路径共同存在的替代路径老化和构建效率问题,本文提出了一种基于跨层设计和蚁群优化的负载均衡路由协议(CALRA),利用蚁群优化算法特有的信息素挥发方法实现对替代路径的老化问题,将蚁群优化和跨层优化方法结合起来解决自组网中的负载均衡问题,通过双向逐跳更新的方式较好的解决了替代路径构建效率问题,并将蚂蚁在所经过的各中间节点为路由表带来的信息素增量映射为蚂蚁离开源节点的距离、移动过程中所遇到的节点拥塞程度、节点当前信息素浓度和节点移动速度等各协议层的统计信息的函数,通过对各种信息所对应的参数赋予不同加权值的方法对概率路由表进行控制,改善了自组网中现有基于蚁群优化的路由协议中普遍存在的拥塞问题、捷径问题、收敛速度问题和引入的路由开销问题.仿真表明,CALRA在分组成功递交率、路由开销、端到端平均时延等方面具有优良性能,能很好地实现网络中的业务负载均衡.  相似文献   

13.
Cigdem  Robin 《Ad hoc Networks》2006,4(3):380-397
On-demand routing protocols for ad hoc networks reduce the cost of routing in high mobility environments. However, route discovery in on-demand routing is typically performed via network-wide flooding, which consumes a substantial amount of bandwidth. In this paper, we present bypass routing, a local recovery protocol that aims to reduce the frequency of route request floods triggered by broken routes. Specifically, when a broken link is detected, a node patches the affected route using local information, which is acquired on-demand, and thereby bypasses the broken link. We implemented SLR (Source Routing with Local Recovery) as a prototype of our approach. Simulation studies show that SLR achieves efficient and effective local recovery while maintaining acceptable overhead.  相似文献   

14.

In this paper, we propose an interference aware expanding region search algorithm to locate a destination in mobile ad hoc networks. In the proposed approach, signal to interference plus noise ration (SINR) is used in place of TTL field of a route request packet. The source node initializes the search query with a threshold value of SINR. Each relay node forwards the packet if its SINR satisfies the threshold criteria provided by the source node in RREQ packet. As a result, the low SINR nodes are removed in route discovery phase prior to the establishment of routes. The simulation results show that proposed algorithm provides significant improvement in performance of reactive routing protocol in terms of reduced routing overhead, reduced energy consumption, and increased network throughput.

  相似文献   

15.
Probabilistic analysis of routes on mobile ad hoc networks   总被引:1,自引:0,他引:1  
The ad hoc network is comprised of mobile nodes without wires or any infrastructures. All data are transmitted from source node to destination node through wireless channels. The ad hoc network is self-organized by ad hoc network routing protocols. Due to the mobility of nodes, the route which is constructed from many proposed ad hoc network routing protocols and comprised of several direct node-to-node links exists only for a certain period. That also means the route is subject to frequent breakages. In this letter, the probabilistic behavior of a constructed route is investigated through simulation and curve fitting. The simulation results show that the probability density function of a route is exponential distribution. The simulation also shows how the time proportion is distributed among different route lengths under a certain scenario. The route is a basic factor in the ad hoc network which operates without any central controller. The characteristics of the route have much influence on the performance of the ad hoc network. Thus the probabilistic analysis provides important implications when we are designing ad hoc network routing protocols and deploying ad hoc networks.  相似文献   

16.
In hybrid ad hoc networks, mobile nodes can communicate not only with each other in a self-organizing manner, but also with nodes on wired networks for extensive information retrieval and dissemination. In this article we consider efficient routing operations between any two nodes in an ad hoc network that is linked to wired networks by an access point. To build routes with low routing overhead efficiently, we develop a new routing scheme of region-based routing (RBR), which utilizes hop counts between mobile nodes and the access point to localize a route discovery within a limited topological region. Limiting the region of route discovery results in fewer routing messages and therefore reduces routing overhead. Simulation results show that the RBR scheme greatly reduces routing overhead while preserving a high rate of success for route discovery to the destination  相似文献   

17.
The most used protocol in Mobile Ad hoc Networks (MANETs) uses the Ad hoc On-Demand Distance Vector (AODV) routing protocol for achieving dynamic, self-organizing, and on-demand multihop routing. In AODV, wireless links may be lost occasionally because the nodes on the routing path are unreachable. Such a problem causes AODV inefficient and unreliable. For solving the problem, AODV provides a local repair mechanism for an intermediate node to find an alternative route to destination when the node detects links broken. The repair mechanism uses the broadcast-type RREQ message for discovering a repair route, which results in a large number of repair control messages and requires a large amount of power consumption for sending these messages. Therefore, in this paper we propose a unicast-type distributed local repair protocol for repairing breaks expeditiously, i.e., achieving high network reliability and utilization, less the number of control messages, and less the repair delay. Furthermore, the optimal number of hops in a neighbor table is analyzed. Numerical results indicate that the proposed approach is superior to other repair approaches in terms of successful fixing rate, control message overhead, and network utilization.  相似文献   

18.
Flooding-based route discovery is widely assumed in existing routing protocols of wireless ad hoc networks. Network-wide flooding enables the discovery of optimal routes from sources to destinations; however, as all network nodes are required to participate in the relays of route request packets, substantial control overhead is inevitable. Some efficient broadcast schemes can suppress redundant packet relays, but they often suppress the discovery of optimal routes, too. In this article we propose to dynamically create a prerouting region between each source-destination pair and limit the propagations of route request packets only within this region. The prerouting region effectively restricts route discovery activities to the nodes that most likely constitute the optimal or near-optimal routes. Consequently, not only is route construction overhead significantly reduced; route optimality is also guaranteed. The article presents a region-based routing (REGR) protocol covering both new route formation cases and route update cases. Simulations show that our protocol is particularly beneficial to dense and large-scale mobile ad hoc networks.  相似文献   

19.
DOA: DSR over AODV Routing for Mobile Ad Hoc Networks   总被引:2,自引:0,他引:2  
We present a lightweight hierarchical routing model, Way Point Routing (WPR), in which a number of intermediate nodes on a route are selected as waypoints and the route is divided into segments by the waypoints. Waypoints, including the source and the destination, run a high-level intersegment routing protocol, while the nodes on each segment run a low-level intrasegment routing protocol. One distinct advantage of our model is that when a node on the route moves out or fails, instead of discarding the whole original route and discovering a new route from the source to the destination, only the two waypoint nodes of the broken segment have to find a new segment. In addition, our model is lightweight because it maintains a hierarchy only for nodes on active routes. On the other hand, existing hierarchical routing protocols such as CGSR and ZRP maintain hierarchies for the entire network. We present an instantiation of WPR, where we use DSR as the intersegment routing protocol and AODV as the intrasegment routing protocol. This instantiation is termed DSR over AODV (DOA) routing protocol. Thus, DSR and AODV—two well-known on-demand routing protocols for MANETs—are combined into one hierarchical routing protocol and become two special cases of our protocol. Furthermore, we present two novel techniques for DOA: one is an efficient loop detection method and the other is a multitarget route discovery. Simulation results show that DOA scales well for large networks with more than 1,000 nodes, incurring about 60 percent-80 percent less overhead than AODV, while other metrics are better than or comparable to AODV and DSR.  相似文献   

20.
This paper introduces a game theoretic method, called forwarding dilemma game (FDG), which controls routing overhead in dense multi-hop wireless ad hoc networks. The players of the game are the wireless nodes with set of strategies {Forward, Not forward}. The game is played whenever an arbitrary node in the network receives a flooding packet. In FDG, every player needs to know the number of players of the game. That is why a neighbor discovery protocol (NDP) is introduced. In order for NDP to function, a field is attached to the flooding packets (routing overhead packets). The mixed strategy Nash equilibrium is used as a solution for the FDG. This provides the probability that the flooding packet would be forwarded by the receiver node. FDG with NDP is implemented in AODV protocol in Network Simulator NS-2 to verify its performance with simulations. FDG with NDP improves performance of the AODV compared to the same network with only AODV protocol in moderate and high node densities. FDG can be applied to any routing protocol that uses flooding in the route discovery phase.  相似文献   

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