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1.
Many definitions of fairness for multicast networks assume that sessions are single rate, requiring that each multicast session transmits data to all of its receivers at the same rate. These definitions do not account for multirate approaches, such as layering, that permit receiving rates within a session to be chosen independently. We identify four desirable fairness properties for multicast networks, derived from properties that hold within the max-min fair allocations of unicast networks. We extend the definition of multicast max-min fairness to networks that contain multirate sessions, and show that all four fairness properties hold in a multirate max-min fair allocation, but need not hold in a single-rate max-min fair allocation. We then show that multirate max-min fair rate allocations can be achieved via intra-session coordinated joins and leaves of multicast groups. However, in the absence of coordination, the resulting max-min fair rate allocation uses link bandwidth inefficiently, and does not exhibit some of the desirable fairness properties. We evaluate this inefficiency for several layered multirate congestion control schemes, and find that, in a protocol where the sender coordinates joins, this inefficiency has minimal impact on desirable fairness properties. Our results indicate that sender-coordinated layered protocols show promise for achieving desirable fairness properties for allocations in large-scale multicast networks  相似文献   

2.
传输多媒体流的一种有效方法是采用多速率多播,但多速率多播的速率控制面临许多挑战,如异构性、公平性、实时性及服务质量(QoS)等。提出了一种两阶段优化的策略进行多媒体多播速率控制。把问题公式化为求系统效用最大化的最优化问题,推导出有效的算法。方法综合考虑了服务质量、异构性等,且满足协议间的公平性和多播会晤内各接收者间的公平性。仿真实验表明算法的有效性,与现有的算法相比系统总效用大大提高。  相似文献   

3.
Achieving inter-session fairness for layered video multicast   总被引:1,自引:0,他引:1  
The Internet is increasingly used to deliver multimedia services. Since there are heterogeneous receivers and changing network conditions, it has been proposed to use adaptive rate control techniques such as layered video multicast to adjust the video traffic according to the available Internet resources. A problem of layered video multicast is that it is unable to provide fair bandwidth sharing between competing video sessions. We propose two schemes, layered video multicast with congestion sensitivity and adaptive join-timer (LVMCA) and layered video multicast with priority dropping (LVMPD), to achieve inter-session fairness for layered video multicast. Receiver-driven layered multicast (RLM), layer-based congestion sensitivity, LVMCA, and LVMPD are simulated and compared. Results show both proposed schemes, especially LVMPD, are fairer and have shorter convergence time than the other two schemes.  相似文献   

4.
Bin Wang Hou  J.C. 《IEEE network》2000,14(1):22-36
Multicast services have been increasingly used by various continuous media applications. The QoS requirements of these continuous media applications prompt the necessity for QoS-driven, constraint-based multicast routing. This article provides a comprehensive overview of existing multicast routing algorithms, protocols, and their QoS extension. In particular, we classify multicast routing problems according to their optimization functions and performance constraints, present basic routing algorithms in each problem class, and discuss their strengths and weaknesses. We also categorize existing multicast routing protocols, outline the issues and challenges in providing QoS in multicast routing, and point out possible future research directions  相似文献   

5.
In this paper, we address the rate control problem for layered multicast traffic, with the objective of solving a generalized throughput/fairness objective. Our approach is based on a combination of Lagrangian relaxation and dynamic programming. Unlike previously proposed dual-based approaches, the algorithm presented in this paper scales well as the number of multicast groups in the network increases. Moreover, unlike all existing approaches, our approach takes into account the discreteness of the receiver rates that is inherent to layered multicasting. We show analytically that our algorithm converges and yields rates that are approximately optimal. Simulations carried out in an asynchronous network environment demonstrate that our algorithm exhibits good convergence speed and minimal rate fluctuations.  相似文献   

6.
Low-complexity video coding for receiver-driven layered multicast   总被引:5,自引:0,他引:5  
The “Internet Multicast Backbone,” or MBone, has risen from a small, research curiosity to a large-scale and widely used communications infrastructure. A driving force behind this growth was the development of multipoint audio, video, and shared whiteboard conferencing applications. Because these real-time media are transmitted at a uniform rate to all of the receivers in the network, a source must either run at the bottleneck rate or overload portions of its multicast distribution tree. We overcome this limitation by moving the burden of rate adaptation from the source to the receivers with a scheme we call receiver-driven layered multicast, or RLM. In RLM, a source distributes a hierarchical signal by striping the different layers across multiple multicast groups, and receivers adjust their reception rate by simply joining and leaving multicast groups. We describe a layered video compression algorithm which, when combined with RLM, provides a comprehensive solution for scalable multicast video transmission in heterogeneous networks. In addition to a layered representation, our coder has low complexity (admitting an efficient software implementation) and high loss resilience (admitting robust operation in loosely controlled environments like the Internet). Even with these constraints, our hybrid DCT/wavelet-based coder exhibits good compression performance. It outperforms all publicly available Internet video codecs while maintaining comparable run-time performance. We have implemented our coder in a “real” application-the UCB/LBL videoconferencing tool vic. Unlike previous work on layered video compression and transmission, we have built a fully operational system that is currently being deployed on a very large scale over the MBone  相似文献   

7.
WDM疏导网络中一种新的多播业务路由算法   总被引:8,自引:6,他引:2  
研究了波分复用(WDM)网状网中动态多播业务量疏导,提出一种新的辅助疏导模型,其可以描述当前网络资源状况和节点分光特点,并动态更新.进而提出一种有效的多播业务量疏导启发式算法(MGA),将业务的多播选路和波长分配同时完成.仿真表明,该算法在波长连续性限制、网络波长和节点收发器数目有限的情况下,具有较低网络阻塞率.  相似文献   

8.
This paper investigates how to support multicasting in wireless ad hoc networks without throttling the dominant unicast flows. Unicast flows are usually congestion-controlled with protocols like TCP. However, there are no such protocols for multicast flows in wireless ad hoc networks and multicast flows can therefore cause severe congestion and throttle TCP-like flows in these environments. Based on a cross-layer approach, this paper proposes a completely-localized scheme to prevent multicast flows from causing severe congestion and the associated deleterious effects on other flows in wireless ad hoc networks. The proposed scheme combines the layered multicast concept with the routing-based congestion avoidance idea to reduce the aggregated rate of multicast flows when they use excessive bandwidth on a wireless link. Our analysis and extensive simulations show that the fully-localized scheme proposed in this paper is effective in ensuring the fairness of bandwidth sharing between multicast and unicast flows in wireless ad hoc networks.  相似文献   

9.
Multicast communication achieves scalability by sending data to multiple receivers at the same time. Receivers in a multicast session usually share the fate with each other, even though their processing speed and the capacity of the path they use can be quite different. A conventional multicast session usually consists of a single multicast group and the problem is how to set the group rate so that it is fair to both fast and slow receivers, to some extent. In a replicated multicast service, receivers are divided into groups based on their capacities and a multicast session can consist of multiple multicast groups. The question is how to divide receivers into groups exactly and set appropriate group rates so that it is fair to all the receivers. Most of current work focuses on optimizing the social welfare represented as a sum of some performance measures of receivers [Kar et al., 2002; Stoenescu et al., 2003]. In this paper, we define a new concept called intra-session fairness and give an optimal solution that can achieve fairness among receivers in the same session. The goal is to maximize the minimum fairness value of the receivers. The novelty of the framework is that it is independent of the specific definition of the fairness function on individual receivers. We illustrate a layering method to implement the max-min intra-session fair allocation and demonstrate the significant difference in fairness achieved by the maximal social welfare algorithm and the max-min intra-session fairness algorithm.  相似文献   

10.
This paper addresses the problem of power control in a multihop wireless network supporting multicast traffic. We face the problem of forwarding packet traffic to multicast group members while meeting constraints on the signal-to-interference-plus-noise ratio (SINR) at the intended receivers. First, we present a distributed algorithm which, given the set of multicast senders and their corresponding receivers, provides an optimal solution when it exists, which minimizes the total transmit power. When no optimal solution can be found for the given set of multicast senders and receivers, we introduce a distributed, joint scheduling and power control algorithm which eliminates the weak connections and tries to maximize the number of successful multicast transmissions. The algorithm allows the other senders to solve the power control problem and minimize the total transmit power. We show that our distributed algorithm converges to the optimal solution when it exists, and performs close to centralized, heuristic algorithms that have been proposed to address the joint scheduling and power control problem.  相似文献   

11.
In this paper, we derive power-loading strategies for single-user and multicast orthogonal frequency-division multiplexing (OFDM) wireless links in the presence of a nonregenerative relay node. Our approach is based on the minimization of the vector error rate at the destination subject to individual power constraints at the source and the relay. For the single-user case, we propose a joint max–min power-loading strategy that is optimal at large signal-to-noise ratios (SNRs), and in doing so, we show how the original problem may be recast into an effective (no-relay) OFDM power-loading problem with a previously known solution. Using bounds on effective SNRs, we propose disjoint power-loading strategies that require channel state information either at the source or at the relay but not at both. For the multicast scenario, we propose a max–min equalizing solution that yields a minimum effective SNR at each user terminal. We also formulate several linear solutions based on prioritizing the users in the network. Our single-user simulations show considerable error-rate performance gains for the proposed joint max–min solution and gives hints as to where disjoint power loading is the most effective. Our multicast simulations show that the max–min equalizing solution is best suited for networks with random user locations, whereas the linear prioritizing solutions work best for networks with fixed user locations.   相似文献   

12.
With the development of multicast service in the Internet, much attention has been drawn to multicast congestion control and analysis. Multicast traffic poses new challenges to the design of Internet congestion control protocols and system stability analysis. The rate control problem of feedback-based sessions on the coexistence of both unicast and multirate multicast traffic architecture networks is focused upon in this paper. First, a fairness problem is discussed in detail, and a reasonable consumption strategy is proposed. In the reasonable consumption strategy, scaling functions are adaptively adjusted based on a relationship between the session rates. Second, contraposing the case that available link capacities are changing with time for these feedback-based unicast and multicast sessions, stability analysis of a closed-loop rate control system under the modified rate mechanism is made based on Lyapunov stable theory. Finally, the simulations illustrate the effectiveness and goodness of the reasonable consumption strategy  相似文献   

13.
We study fairness of resource allocation in multirate, multicast networks. In multirate networks, different receivers of the same multicast session can receive service at different rates. We develop a mathematical framework to model the maxmin fair allocation of bandwidth with minimum and maximum rate constraints. We present a necessary and sufficient condition for a rate allocation to be maxmin fair in a multirate, multicast network. We propose a distributed algorithm for computing the maxmin fair rates allocated to various source-destination pairs. This algorithm has a low message exchange overhead, and is guaranteed to converge to the maxmin fair rates in finite time.  相似文献   

14.
Algorithms for precomputing constrained widest paths and multicast trees   总被引:1,自引:0,他引:1  
We consider the problem of precomputing constrained widest paths and multicast trees in a communication network. Precomputing and storing of the relevant information minimizes the computational overhead required to determine an optimal path when a new connection request arrives. We evaluate algorithms that precompute paths with maximal bandwidth (widest paths), which in addition satisfy given end-to-end delay constraints. We analyze and compare both the worst case and average case performance of the algorithms. We also show how the precomputed paths can be used to provide computationally efficient solutions to the constrained widest multicast tree problem. In this problem, a multicast tree with maximal bandwidth (widest multicast tree) is sought, which in addition satisfies given end-to-end delay constraints for each path on the tree from the source to a multicast destination.  相似文献   

15.
基于网络控制的分层多点播送速率控制机制研究   总被引:1,自引:0,他引:1  
本文在视频分层编码及分层传输协议的基础上,将基于网络控制与接收端控制机制相结合,提出一种新的分层多点播送速率控制机制。文中给出了该机制的拥塞检测、流行度权衡和数据层增加和丢弃算法。实验结果表明,该速率控制机制通史对拥塞做也快速响应,并在较好利用宽带的基础上保证高流行度的会话流具有较好的服务质量。  相似文献   

16.
In multirate multicasting, different users (receivers) within the same multicast group can receive service at different rates, depending on the user requirements and the network congestion level. Compared with unirate multicasting, this provides more flexibility to the user and allows more efficient usage of the network resources. We address the rate control problem for multirate multicast sessions, with the objective of maximizing the total receiver utility. This aggregate utility maximization problem not only takes into account the heterogeneity in user requirements, but also provides a unified framework for diverse fairness objectives. We propose an algorithm for this problem and show, through analysis and simulation, that it converges to the optimal rates. In spite of the nonseparability of the problem, the solution that we develop is completely decentralized, scalable and does not require the network to know the receiver utilities. The algorithm requires very simple computations both for the user and the network, and also has a very low overhead of network congestion feedback.  相似文献   

17.
Moh  W. Melody  Mei  Hua 《Wireless Networks》2000,6(5):401-410
The major challenges of designing multicast traffic control protocols for a combined wired/wireless network are the varying transmission characteristics (bandwidth, error, and propagation delay) of the wireless and wired media, and the different, possibly conflicting frame rate requests from multiple sources. To address these issues, in this paper we design and evaluate new unicast and multicast guaranteed frame rate (GFR) schemes for supporting TCP/IP traffic over a combined wired/wireless ATM network. We first propose a new, flexible weighted buffer management, and a frame‐based virtual spacing (VS) mechanism implementing weighted fair queueing. The unicast GFR scheme is based on the integration of the new weighted buffer management, and either cell‐based or frame‐based VS. It is then extended to support multicast GFR flows. The multicast scheme presented in this paper is the first multicast GFR scheme appeared in the literature. These schemes are carefully evaluated over several network configuration, supporting heterogeneous TCP/IP traffic with various frame rates. Simulation results show that the new schemes guarantee the minimum rates requested, provide excellent fairness, and achieve reasonably high efficiency. The new schemes may be extended to provide differentiated service in both IP and mobile IP frame work. This revised version was published online in July 2006 with corrections to the Cover Date.  相似文献   

18.
因特网上视频多点传输算法研究   总被引:4,自引:1,他引:3  
林亚平  程友清 《电子学报》2001,29(11):1503-1506
本文研究因特网上进行视频多点传输的问题.在分析了资源预约协议和智体反馈控制机制的基础上,基于分层编码技术提出一种新的视频传输算法.文中利用ns-2网络模拟器进行了性能评价,结果表明该算法在保证视频基本服务质量的条件下,具有较好的公平性和可扩放性.  相似文献   

19.
In conventional multicast scheme (CMS), the total throughput of multicast group is constrained by the user with the worst channel quality. In order to overcome this problem of limited throughput, we introduce a resource allocation algorithm by exploiting layered coding combined with erasure correction coding for multicast services in the downlink of OFDMA-based multi-antenna system. To reduce the feedback overhead of uplink, we design a novel transmission scheme with limited feedback. Then, we formulate the joint subcarrier and power allocation problem for the data of base layer and enhancement layers, which is shown to be NP hard. Hence, in order to reduce the computational complexity, we propose a three-phase suboptimal algorithm. The algorithm is designed to maximize the system throughput while at the same time guarantee the quality of services (QoS) requirements of all multicast groups. It is composed of precoding scheme, proportional fairness subcarrier allocation algorithm and modified water-filling power allocation algorithm with QoS guarantees (MWF-Q). To further decrease the complexity of MWF-Q, a power allocation algorithm with increased fixed power allocation algorithm with QoS guarantees is introduced. Simulation results show that the proposed algorithms based on limited feedback scheme significantly outperform CMS and any other existing algorithm with full feedback. Moreover, the proposed scheme can efficiently reduce 50 % of the full feedback overhead.  相似文献   

20.
The advent of various real-time multimedia applications in high-speed networks creates a need for quality of service (QoS) based multicast routing. The Steiner tree problem, is a well-known NP-complete problem, provides the mathematical structure behind multicast communications. Two important QoS constraints are the bandwidth constraint and the end-to-end delay constraint. In this paper, we propose various algorithms to solve the bandwidth-delay-constrained least-cost multicast routing problem based on Tabu Search (TS), addressing issues of the selected initial solution and move type as two major building blocks in short-term memory version of Tabu Search and longer-term memory with associated intensification and diversification strategies as advanced Tabu Search techniques. We evaluate the performance and efficiency of the proposed TS-based algorithms in comparison with other existing TS-based algorithms and heuristics on a variety of random generated networks with regard to total tree cost. Finally we identify the most efficient algorithm uncovered by our testing.  相似文献   

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