共查询到20条相似文献,搜索用时 15 毫秒
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Jez McKean Hayden Shorter Michael Luck Peter McBurney Steven Willmott 《Autonomous Agents and Multi-Agent Systems》2008,17(3):372-396
Despite several examples of deployed agent systems, there remain barriers to the large-scale adoption of agent technologies.
In order to understand these barriers, this paper considers aspects of marketing theory which deal with diffusion of innovations
and their relevance to the agents domain and the current state of diffusion of agent technologies. In particular, the paper
examines the role of standards in the adoption of new technologies, describes the agent standards landscape, and compares
the development and diffusion of agent technologies with that of object-oriented programming. The paper also reports on a
simulation model developed in order to consider different trajectories for the adoption of agent technologies, with trajectories
based on various assumptions regarding industry structure and the existence of competing technology standards. We present
details of the simulation model and its assumptions, along with the results of the simulation exercises. 相似文献
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Short Message Service (SMS) messages are short messages sent from one person to another from their mobile phones. They represent a means of personal communication that is an important communicative artifact in our current digital era. As most existing studies have used private access to SMS corpora, comparative studies using the same raw SMS data have not been possible up to now. We describe our efforts to collect a public SMS corpus to address this problem. We use a battery of methodologies to collect the corpus, paying particular attention to privacy issues to address contributors’ concerns. Our live project collects new SMS message submissions, checks their quality, and adds valid messages. We release the resultant corpus as XML and as SQL dumps, along with monthly corpus statistics. We opportunistically collect as much metadata about the messages and their senders as possible, so as to enable different types of analyses. To date, we have collected more than 71,000 messages, focusing on English and Mandarin Chinese. 相似文献
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Dragomir R. Radev Pradeep Muthukrishnan Vahed Qazvinian Amjad Abu-Jbara 《Language Resources and Evaluation》2013,47(4):919-944
We introduce the ACL Anthology Network (AAN), a comprehensive manually curated networked database of citations, collaborations, and summaries in the field of Computational Linguistics. We also present a number of statistics about the network including the most cited authors, the most central collaborators, as well as network statistics about the paper citation, author citation, and author collaboration networks. 相似文献
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《Behaviour & Information Technology》2012,31(10):1033-1054
Currently, few studies focus on analysing the degree of the Player eXperience (PX) in video games. Video games have now become interactive entertainment systems with a high economic impact on society; these are interactive systems characterised by their subjectivity, which differ from other systems in that their main objective is to entertain and amuse the user (player). This work discusses the analysis and evaluation of the User eXperience (UX) in interactive entertainment systems, exploring how usability, given its definition, objectives and the fact it is one of the main dimensions of UX, is not sufficient to characterise the PX, giving rise to a new concept: Playability. In this paper, we present a framework for the analysis and evaluation of the UX in video games. The results show the need and importance of a framework to help us understand and measure the experience that players feel using these types of interactive systems, in order to improve the experience during play time. The proposed framework characterises the experience using attributes to identify and properties to measure UX. It thus provides a multifaceted analysis mechanism to assess the impact of the gaming experience and its relationship with the elements of a video game. We therefore present a system to represent UX based on this framework, with the aim of ensuring and measuring a satisfactory experience of the entertainment system. Finally, we discuss a practical experiment in which an evaluation of the playability of a commercial video game was carried out using the methods proposed in this work. 相似文献
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Jonas Poelmans Paul Elzinga Stijn Viaene Guido Dedene 《Expert systems with applications》2011,38(4):3116-3130
The types of police inquiries performed these days are incredibly diverse. Often data processing architectures are not suited to cope with this diversity since most of the case data is still stored as unstructured text. In this paper Formal Concept Analysis (FCA) is showcased for its exploratory data analysis capabilities in discovering domestic violence intelligence from a dataset of unstructured police reports filed with the Amsterdam-Amstelland police in the Netherlands. From this data analysis it is shown that FCA can be a powerful instrument to operationally improve policing practice. For one, it is shown that the definition of domestic violence employed by the police is not always as clear as it should be, making it hard to use it effectively for classification purposes. In addition, this paper presents newly discovered knowledge for automatically classifying certain cases as either domestic or non-domestic violence. Moreover, it provides practical advice for detecting incorrect classifications performed by police officers. A final aspect to be discussed is the problems encountered because of the sometimes unstructured way of working of police officers. The added value of this paper resides in both using FCA for exploratory data analysis, as well as with the application of FCA for the detection of domestic violence. 相似文献
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The ABS tool suite: modelling, executing and analysing distributed adaptable object-oriented systems
Peter Y. H. Wong Elvira Albert Radu Muschevici José Proen?a Jan Sch?fer Rudolf Schlatte 《International Journal on Software Tools for Technology Transfer (STTT)》2012,14(5):567-588
Modern software systems must support a high degree of variability to accommodate a wide range of requirements and operating conditions. This paper introduces the Abstract Behavioural Specification (ABS) language and tool suite, a comprehensive platform for developing and analysing highly adaptable distributed concurrent software systems. The ABS language has a hybrid functional and object- oriented core, and comes with extensions that support the development of systems that are adaptable to diversified requirements, yet capable to maintain a high level of trustworthiness. Using ABS, system variability is consistently traceable from the level of requirements engineering down to object behaviour. This facilitates temporal evolution, as changes to the required set of features of a system are automatically reflected by functional adaptation of the system’s behaviour. The analysis capabilities of ABS stretch from debugging, observing and simulating to resource analysis of ABS models and help ensure that a system will remain dependable throughout its evolutionary lifetime. We report on the experience of using the ABS language and the ABS tool suite in an industrial case study. 相似文献
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Michael Baker Jerry Andriessen Kristine Lund Marie van Amelsvoort Matthieu Quignard 《International Journal of Computer-Supported Collaborative Learning》2007,2(2-3):315-357
In this paper we present a framework for analysing when and how students engage in a specific form of interactive knowledge
elaboration in CSCL environments: broadening and deepening understanding of a space of debate. The framework is termed “Rainbow,”
as it comprises seven principal analytical categories, to each of which a colour is assigned, thus enabling informal visualisation
by the analyst of the extent to which students are engaging in interaction relating to potential achievement of its pedagogical
goal. The categories distinguish between activities that are part of the prescribed assignment and activities that are not,
and between task-focused and non-task-focused activities. Activities focused on managing the interaction itself are distinguished
from argumentative interaction. Notably, an operational definition of what it means to broaden and deepen understanding in
this case is also provided here. The functional Rainbow analysis is complemented by an analysis of topics and subtopics that
enables identification of one form of conceptual deepening of the question. In comparison with existing analysis techniques,
Rainbow synthesises much of what is known into a single framework, with a broad theoretical base. The usability and educational
relevance of the framework has been validated experimentally across a variety of collaborative learning tasks and communication
media. Possible and actual extensions to the framework are discussed, with respect to additional CSCL tools, domains and tasks.
The research reported here was carried out within the SCALE project (Internet-based intelligent tool to Support Collaborative
Argumentation-based Learning in secondary schools, project n° IST-1999–10664, March 2001 – February 2004), funded by the European
Community under the ‘Information Societies’ Technology’ (IST) Programme. Information on the project can be found at: , or 相似文献
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This paper presents an overview of the surgical robotics field, highlighting significant milestones and grouping the various propositions into cohorts. The review does not aim to be exhaustive but rather to highlight how surgical robotics is acting as an enabling technology for minimally invasive surgery. As such, there is a focus on robotic surgical solutions which are commercially available; research efforts which have not gained regulatory approval or entered clinical use are mostly omitted. The practice of robotic surgery is currently largely dominated by the da Vinci system of Intuitive Surgical (Sunnyvale, CA, USA) but other commercial players have now entered the market with surgical robotic products or are appearing in the horizon with medium and long term propositions. Surgical robotics is currently a vibrant research topic and new research directions may lead to the development of very different robotic surgical devices in the future—small, special purpose, lower cost, possibly disposable robots rather than the current large, versatile and capital expensive systems. As the trend towards minimally invasive surgery (MIS) increases, surgery becomes more technically demanding for surgeons and more challenging for medical device technologists and it is clear that surgical robotics has now an established foothold in medicine as an enabling technology of MIS. 相似文献
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《Ergonomics》2012,55(4):627-637
The measurement of human power output and anaerobic capacity in high-intensity exercise has traditionally been made using cycle ergometers. The assessment of power output during running has proved difficult because previous approaches have limited themselves to using motorized treadmills. In the present study the problems associated with motorized treadmills were overcome by using a non-motorized treadmill which was instrumented so as to allow the measurement of power output during sprint running. A non-motorized treadmill (Woodway model AB) was used because it allows rapid changes in running velocity normally found in sprinting to be monitored. In order to calculate the horizontal component of the applied power the instantaneous values of both the horizontal component of applied force and the treadmill belt speed were measured, and their product determined. A harness, attached to a force transducer, was passed around the waist securing the subject to the crossbar without restricting the movement of the limbs. The force measured was assumed to be the same as that horizontally applied to the treadmill belt. The outputs from the speed detector, force transducer and heart rate monitor were continuously monitored by a microcomputer. The results of the study showed that: (1)the peak speed attained on the treadmill is approximately 80% of that achieved in free-sprinting. (2)peak force is attained earlier than peak power and in turn peak power occurs before peak speed. (3)the force and power required to propel the treadmill belt at a constant speed increase with body weight. (4)the power required to propel the treadmill belt increases with speed. (5)stride length and frequency could be monitored. (6)elasticity in the tethering system acted as a low pass filter on the force profile. 相似文献
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Louis T. Milic 《Computers and the Humanities》1995,29(5):327-337
The Century of Prose Corpus is a historical corpus of British English of the period 1680–1780. It has been designed to provide a resource for students of the language of that era. The COPC is diachronic and may be considered a unit in what will eventually become a series of corpora providing access to the whole of the English language from the oldest specimens to the present. This article describes and explains the various features of the COPC.Louis T. Milic is Professor of English Emeritus at Cleveland State University. He retired from teaching in 1991 and has been Secretary-Treasurer of the Dictionary Society of North America since 1990. He has also occupied himself with research and publication: Zeugmas in Gibbon's History,Prose Studies (1991), Fielding's Linguistic Sub-Stratum,Orbis Litterarum (1990). 相似文献