共查询到20条相似文献,搜索用时 30 毫秒
1.
虚拟手的运动建模是三维人机交互研究中的一个关键问题.虚拟人在执行维修作业的过程中,不可避免地需要徒手抓握操作对象或维修工具.为此,该文提出了一种基于位置/变迁Petri网的虚拟人手抓握动作模型.该方法以关节化虚拟手的几何建模和关节约束分析为基础,描述了抓握动作的Petri网模型,通过仿真循环叠代和关节插值计算,实现关节链上各个关节的运动控制,并基于面向对象的技术设计实现了典型抓握动作.最后,基于人体建模与仿真软件Jack,设计并实现了一个虚拟手抓握动作的Petri网,仿真和实验结果表明所述方法简便易行,能够满足虚拟维修作业的要求. 相似文献
2.
3.
5.
6.
基于DirectSound的3D虚拟声音技术应用研究 总被引:4,自引:0,他引:4
虚拟现实技术是计算机技术发展的一个重要方向,如何在微机上实现虚拟现实系统也是一个研究热点,同时三维虚拟声音技术能产生强烈的沉浸感。介绍了三维虚拟声音的特性、传播模型,分析了多普勒频移的原理和效应模型。介绍了DirectX接口中的重要组件DirectSound,讨论了在微机上使用DirectSound接口的优缺点,针对此接口的不足,提出了解决方案,介绍了多普勒效应产生频移的修正公式。最后,给出了一个在微机上实现的基于OpenGL和DirectSound接口的虚拟场景的实例,产生了逼真的三维声音效果。 相似文献
7.
虚拟维修是虚拟现实技术在维修领域的具体应用。文章介绍了虚拟维修的定义和虚拟维修的特点,探讨了在装备维修训练上的应用。 相似文献
8.
虚拟维修是虚拟现实技术在维修领域的具体应用.文章介绍了虚拟维修的定义和虚拟维修的特点,探讨了在装备维修训练上的应用. 相似文献
9.
The grasping and manipulation of objects, especially when they are heavy with respect to the hand power capability, requires the synthesis of grasp configurations that explicitly take into account the dynamic properties of the object. Specifically, suitable grasp configurations reducing gravitational and inertial effects during object manipulation, and minimizing and equally distributing the grasping forces among all the available fingers, must be computed. A new method for fast synthesis of multi-fingered grasp configurations is proposed in this paper. In particular, to reduce the computational complexity, all the regions of the object surface favoring the synthesis of minimal inertia grasps are evaluated first. Then, a reduced number of discrete grasping regions are selected on the basis of the fingertip size, model uncertainty, and surface curvature. Finally, an exhaustive search of the optimal grasp configurations with respect to the grasp quality is performed. Several case studies and comparisons with other methods are proposed to demonstrate the effectiveness of the proposed approach. 相似文献
10.
11.
12.
本文首先提出了将虚拟现实技术应用到电子商务中的思想,接着详细介绍了基于VRML的虚拟的实现过程,最后对电子的发展趋势进行了展望。 相似文献
13.
基于XML的虚拟现实研究 总被引:13,自引:0,他引:13
XML是下一代的标记语言,VRML是基于WEB的虚拟现实标准,该文在研究了它们的特点的基础上,提出虚拟建模的新思路,将虚拟现实程序设计分成数据存储、计算逻辑和用户界面三个层次,并设计了两种方法实现上述建模:一种是基于XML的数据格式描述VHML数据,用VRML来实现其它功能;另一种是基于X3D的方式,之后给出用X3D进行虚拟现实的示例。 相似文献
14.
15.
16.
We discuss how to map simply connected digital surfaces to the unit sphere using discrete harmonic functions. This technique is well known for constructing parametrizations of surfaces onto simpler domains. A common problem is the creation of dense clusters of vertices, which leads to numerical instability of methods operating on this mapping. By an explicit calculation, we quantify the cluster density for a simple model example. This example shows that distances between mapped vertices can decrease exponentially in regions on the sphere. By numerical examples, we show that severe clustering often occurs for natural objects. A computationally inexpensive algorithm, based on a bijective transformation of the unit sphere, is suggested for post-processing of clusters. Experiments indicate that this algorithm often improves the mapping such that convergence of a non-linear optimization program is achieved. The program aims at optimizing the parameterization, making it useful for global shape analysis. Examples of approximations in terms of spherical harmonics functions are presented. 相似文献
17.
When using an optical non-contact scanning system to measure an object that has a large surface, large curvature, or a full 360° profile, one can acquire only one set of sectional measurement points each time. For reconstructing the entire object, every set of sectional measurement points acquired at different positions must match. Therefore, the optimal shape error analysis for the matching image of two or more sets of sectional measurement points is desired. This paper presents a measurement system that combines two CCD cameras, one line laser and a three-axis motion stage. It forms an optical non-contact scanning system in association with the mathematical method of direct shape error analysis for the use in reverse engineering. This analysis and measurement system can be used for the profile measurements of free-form objects. It analyzes the matching image of a free-form surface with high efficiency and accuracy. The validity and applicability of this system are demonstrated by two practical examples. 相似文献
18.