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The major techniques in computer art in use so far are classified into six categories and evaluated. Among these categories, we discuss the function method in detail by showing pictures generated by our system ART-3, a small system based on the function method. By this means we show the usefulness of mathematics in this area and demonstrate the enormous possibilities of computer art. Furthermore, on the basis of our experience of using ART-3 the role of artists in technology-aided art is briefly discussed.  相似文献   

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The article points out some new possibilities for using computers as an instrument for visual art, especially stressing the mathematical method of picture synthesis. It is illustrated with results of recent computer art by Herbert W. Franke and Horst Helbig.  相似文献   

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New tool for an ancient art: The computer and music  相似文献   

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以艺术类大学计算机课程为例,从在线雨课堂平台、课程内容改革、项目驱动、计算思维等四个方面,实施多元化混合教学改革,改善了教学效果、提高了学生的上课积极性和课程实用性.  相似文献   

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DESIGNART is an interactive software system applied for computer aided 3D engineering and art design using computer graphics. The purpose of this paper is to present some ideas used in the design and implementation of the system and its data base, as well as to express some views concerning its application.  相似文献   

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In this paper, we critically review the issue of information fusion for computer security, both in terms of problem formulation and in terms of state-of-the-art solutions. We also analyze main strengths and weaknesses of currently used approaches and propose some research issues that should be investigated in the future.  相似文献   

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This paper proposes extending the frontiers of information systems (IS) research by seeing computer art as a kind of information system. It explores some research questions that arise if we take such a view. A new agenda for IS research is developed, based upon six themes in computer art and related work in previous IS research. The link between IS and computer art is bi-directional: our theories of information systems could inform the study of computer art, and computer art could inform our information systems theories, possibly leading to modification or even abandonment of them. Twelve research questions are suggested, and potential barriers to IS researchers studying computer art are also discussed. The paper offers possibilities, not solutions, and makes an important contribution by suggesting new opportunities for innovative research in IS and by signposting some of the topics which could be addressed.  相似文献   

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Although artificial intelligence techniques have been successfully applied to reproduce many rational features of human behaviour, a great barrier has been encountered in simulating human activities where intuition and emotion are involved. Art making and viewing are processes where typically rational and mechanical aspects interact with aesthetic and cognitive criteria. Can you make a computer understand and autonomously produce art? The main purpose of this paper is to present the most relevant approaches in the study of art perception and creation via computer, focusing on the results achieved in artistic computer graphics.  相似文献   

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Social serendipity: mobilizing social software   总被引:4,自引:0,他引:4  
Many mobile devices incorporate low-power wireless connectivity protocols, such as Bluetooth, that can be used to identify an individual to other people nearby. We have developed an architecture that leverages this functionality in mobile phones - originally designed for communication at a distance - to connect people across the room. Serendipity is an application of the architecture. It combines the existing communications infrastructure with online introduction systems' functionality to facilitate interactions between physically proximate people through a centralized server. A new mobile-phone-based system uses Bluetooth hardware addresses and a database of user profiles to cue informal, face-to-face interactions between nearby users who don't know each other, but probably should.  相似文献   

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叶丽丽 《软件》2013,34(5):137-138
电脑技术发展日新月异,电脑美术设计水平也得到了很大的提高。电脑美术设计借助电脑这一制作工具,为现代设计的发展提供了便利的条件。本文主要对电脑美术设计和传统视觉艺术关系进行了讨论,首先对电脑美术设计进行了概述,然后论述了电脑美术设计和传统设计的关系,最后对电脑美术开拓设计新领域的情况进行了详细阐述。  相似文献   

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提出了一种针对于同构三角网格图形的快速插值方法。在三角网格中,每个三角形均用三角形的质心和三个顶点连线表示的向量来代替这个三角形,在插值每个三角形时均对这三个向量进行插值;然后将所有插值产生的三角形按照预先定义好的规则组合成中间的插值图形。该算法简单、计算速度快,能够达到实时的要求。实验结果表明,该算法能够得到令人满意的变形效果,可以避免中间图形的扭曲和变形,适用于计算机动画、几何造型、CAD等领域。  相似文献   

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A new formulation for the C0 quadrilateral and Serendipity plate elements is presented. It is an extension of the mode-decomposition approach that has been successfully applied in evaluating the C0 triangular linear plate element. In contrast to the triangular element, the concept of an equivalent discrete Kirchhoff configuration is utilized. The elements are applied to several examples and the performance of these elements is shown to be quite good.  相似文献   

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The amount of data in many large departments is also very large, so the public sector will get some data from these places to explore its value. There are more people in the public sector and more daily activities, so it is more convenient to collect data. Starting from the field of advanced analysis, we can improve the effectiveness of the system and expand the internal transparency. If we start from the perspective of improving the efficiency of personalized service, we can better help people provide services and welfare. Of course, you can also start with the performance programmable gate array of services. There are also many factors in the society that can have a corresponding impact on big data. We should consider these factors. Whether they are favorable or unfavorable, they will have an unpredictable impact on the development of big data. After considering these factors, we will need to show and analyze the conditions, consider what technology to develop, and consider what kind of development solutions and solutions should be built to better complete our research. If our research field is relatively small, we can also expand our research field. Especially in the analysis of data and application of these aspects, because the research has been more thorough, so in order to obtain new research results, we must take the edge. In addition to the issues that must be considered, we also need to consider the sources of data and the integration system of data, as well as how to obtain data from the public sector. Due to the privacy protection of many public sector data, many sensitive data can not be directly obtained, need to be affirmed by the upper level, and we also need to ensure the security of the data obtained.  相似文献   

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Digital artifacts or "artistic applications" as they are usually called, aim at displaying information content by materializing concepts in a digital format. In this article the author explains about the concepts and definitions behind digital art and the technological issues related to artistic and cultural heritage applications. Artistic creation begins with a concept or an abstract idea, which is gradually modeled into a form of tangible or intangible digital content that can be both the means and the end product. Digital artists consider computer technology as a way to enhance creativity and as a final artifact. The dual manifestation of artistic and cultural heritage applications results in workflow that differs for each application class. Application constraints identification is one of the most important but often undervalued issues in digital art creation. Displacement is an interactive installation applying augmented reality technology.  相似文献   

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