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1.
In recent research, link stability is getting tremendous attention in mobile adhoc networks (MANETs), because of several impediments that occur in a reliable and robust network. Link stability metric is used to improve network performance in terms of end-to-end delay, data success delivery ratio (DSDR) and available route time (ART). Energy consumption, bandwidth and communication delay of major concern in ad hoc networks. A high mobility of MANET nodes reduces the reliability of network communication. In a dynamic networks, high mobility of the nodes makes it very difficult to predict the dynamic routing topology and hence cause route/link failures. Multicast in MANETs is an emerging trend that effectively improves the performance while lowering the energy consumption and bandwidth usage. Multicast routing protocol transmits a packet to multicast a group at a given time instant to achieve a better utilization of resources. In this paper, node mobility is considered to map better their movement in the network. So, the links with long active duration time can be identified as a stable link for route construction. Variation in signal strength is used to identify whether the direction of the node is towards or away from estimating node. We consider signal strength as QoS metric to calculate link stability for route construction. Efforts are made to identify the link with highly probable longer lifetime as the best suitable link between two consecutive nodes. We predict the movement time of nodes that define the route path to the node destination. Exata/cyber simulator is used for network simulation. The simulation results of the proposed routing protocol are compared with on-demand multicast routing protocol and E-ODMRP, which works on minimum hop count path. Analysis of our simulation results has shown improvement of various routing performance metrics such as DSDR, ART, routing overhead and packet drop ratio.  相似文献   

2.
伍元胜 《电讯技术》2021,61(6):659-665
针对现有智能路由技术无法适用于动态拓扑的不足,提出了一种面向动态拓扑的深度强化学习智能路由技术,通过使用图神经网络近似PPO(Proximal Policy Optimization)强化学习算法中的策略函数与值函数、策略函数输出所有链路的权值、基于链路权值计算最小成本路径的方法,实现了路由智能体对不同网络拓扑的泛化....  相似文献   

3.
A protocol for scalable loop-free multicast routing   总被引:3,自引:0,他引:3  
In network multimedia applications such as multiparty teleconferencing, users often need to send the same information to several (but not necessarily all) other users. To manage such one-to-many or many-to-many communication efficiently in wide-area internetworks, it is imperative to support and perform multicast routing. Multicast routing sends a single copy of a message from a source to multiple receivers over a communication link that is shared by the paths to the receivers. Loop-freedom is an especially important consideration in multicasting because applications using multicasting tend to be multimedia and bandwidth intensive, and loops in multicast routing duplicate looping packets. We present and verify a new multicast routing protocol, called multicast Internet protocol (MIP), which offers a simple and flexible approach to constructing both group-shared and shortest-paths multicast trees. MIP can be sender-initiated or receiver-initiated or both; therefore, it can be tailored to the particular nature of an application's group dynamics and size. MIP is independent of the underlying unicast routing algorithms used. MIP is robust and adapts under dynamic network conditions (topology or link cost changes) to maintain loop-free multicast routing. Under stable network conditions, MIP has no maintenance or control message overhead. We prove that MIP is loop-free at every instant, and that it is deadlock-free and obtains multicast routing trees within a finite time after the occurrence of an arbitrary sequence of topology or unicast changes  相似文献   

4.
基于QoS的动态组播路由算法   总被引:6,自引:0,他引:6  
石坚  董天临  石瑛 《通信学报》2001,22(8):14-21
在分析了网络中基于QoS的组播路由问题的基础上,本文提出了一种新的动态算法,并进行了实验和分析,文中构造的路由方案成功地解决了当网络中存在多个组播及组播节点动态变化情况下的QoS路由选择问题,此方案不仅保证了带宽,端到端延时和延时抖动,优化了路由树的代价,而且有效地控制了算法的复杂性并可适用于大规模的网络中。  相似文献   

5.
An efficient distributed fault‐tolerant routing algorithm for the hypercube is proposed based on the existence of a complete set of node‐disjoint paths between any two nodes. Node failure and repairs may occur dynamically provided that the total number of faulty nodes at any time is less than the node‐connectivity n of the n‐cube. Each node maintains for each possible destination which of the associated node‐disjoint paths to use. When a message is blocked by a node failure, the source node is warned and requested to switch to a different node‐disjoint path. The methods used to identify the paths, to propagate node failure information to source nodes, and to switch from one routing path to another incur little communication and computation overhead. We show that if the faults occur reasonably apart in time, then all messages will be routed on optimal or near optimal paths. In the unlikely case where many faults occur in a short period, the algorithm still delivers all messages but via possibly longer paths. An extension of the obtained algorithm to handle link failures in addition to node failures is discussed. We also show how to adapt the algorithm to n‐ary n‐cube networks. The algorithm can be similarly adapted to any interconnection network for which there exists a simple characterization of node‐disjoint paths between its nodes. This revised version was published online in June 2006 with corrections to the Cover Date.  相似文献   

6.
Wireless sensor networks are more prone to failures as compared to other traditional networks. The frequent faults and failures sometime create large holes causing loss of sensing and connectivity coverage in the network. In present work, a zone based failure detection and recovery scheme is presented to reliably handle such node failures. We first propose a consensus and agreement based approach to elect a suitable monitor node called as zone monitor (ZM). ZM is responsible for coordinating failure recovery activities and maintaining desired coverage within a zone. In order to overcome failure overhead due to false failure detection, a consensus is carried out amongst neighboring nodes of a suspicious node to confirm the correct status with high accuracy. On confirmation of a node failure, the impact of resulting hole on coverage is analyzed and if impact exceeds beyond a particular threshold, a recovery process is initiated. The recovery process utilizes backup nodes having overlapping sensing coverage with failed node and may also relocate some nodes. Firstly a backup node is probed and activated if available. If no backup node is found, the solution strives to recover coverage jointly by recursively relocating some mobile nodes and probing backup nodes. The proposed scheme is analyzed and validated through NS-2 based simulation experiments.  相似文献   

7.
Tall  Hamadoun  Chalhoub  Gérard  Hakem  Nadir  Misson  Michel 《Wireless Networks》2019,25(1):229-239

The ease of deployment of Wireless Sensor Networks (WSNs) makes them very popular and useful for data collection applications. Nodes often use multihop communication to transmit data to a collector node. The next hop selection in order to reach the final destination is done following a routing policy based on a routing metric. The routing metric value is exchanged via control messages. Control messages transmission frequency can reduce the network bandwidth and affect data transmission. Some approaches like trickle algorithm have been proposed to optimize the network control messages transmission. In this paper, we propose a collaborative load balancing algorithm (CoLBA) with a prediction approach to reduce network overhead. CoLBA is a queuing delay based routing protocol that avoids packet queue overflow and uses a prediction approach to optimize control messages transmission. Simulation results on Cooja simulator show that CoLBA outperforms other existing protocols in terms of delivery ratio and queue overflow while maintaining a similar end-to-end delay.

  相似文献   

8.
We propose a new multicast routing and scheduling algorithm called multipurpose multicast routing and scheduling algorithm (MMRS). The routing policy load balances among various possible routes between the source and the destinations, basing its decisions on the message queue lengths at the source node. The scheduling is such that the flow of a session depends on the congestion of the next hop links. MMRS is throughput optimal. In addition, it has several other attractive features. It is computationally simple and can be implemented in a distributed, asynchronous manner. It has several parameters which can be suitably modified to control the end-to-end delay and packet loss in a topology-specific manner. These parameters can be adjusted to offer limited priorities to some desired sessions. MMRS is expected to play a significant role in end-to-end congestion control in the multicast scenario.  相似文献   

9.
A multicast routing algorithm for LEO satellite IP networks   总被引:3,自引:0,他引:3  
Satellite networks provide global coverage and support a wide range of services. Since low Earth orbit (LEO) satellites provide short round-trip delays, they are becoming increasingly important for real-time applications such as voice and video traffic. Many applications require a mechanism to deliver information to multiple recipients. A multicast routing algorithm for datagram traffic is introduced for LEO satellite IP networks. The new scheme creates multicast trees by using the datagram routing algorithm. The bandwidth utilization and delay characteristics are assessed through simulations  相似文献   

10.
The increasing development of real-time multimedia network applications, many of which require multiple participants, has created the need for efficient multicast routing algorithms. Examples of such applications include video and tele-conferencing, video-on-demand, tele-medicine, distance education, etc. Several of them require multicasting with a certain Quality of Service (QoS) with respect to elements such as delay or bandwidth. This paper deals with Delay-Constrained Multicast Routing (DCMR) where the maximum end-to-end delay in a multicast session is bounded. The DCMR problem can be reduced to the Constrained Minimum Steiner Tree Problem in Graphs (CMStTG) which has been proven to be NP-complete. As a result, several heuristics have been developed to help solve it. In this paper, we developed a GRASP heuristic for the DCMR problem. Computational experiments on medium sized problems (50-100 nodes) from literature and comparison with existing algorithms have shown that the suggested GRASP heuristic is superior in quality for this set of problems.  相似文献   

11.
We present a new algorithm for online routing of bandwidth-guaranteed multicasts where routing requests arrive one by one without any prior knowledge of future requests. A multicast routing request consists of a source, a set of receivers, and a bandwidth requirement. Two multicast applications of interest are routing of point-to-multipoint label-switched paths in multiprotocol label switched (MPLS) networks, and the provision of bandwidth-guaranteed virtual private network (VPN) services under the "hose" service model. Without prior knowledge of multicast requests, offline multicast routing algorithms cannot be used. Online algorithms are needed to handle requests arriving one by one and to satisfy as many potential future demands as possible. Our new online algorithm is based on the idea that a newly routed multicast must follow a route that does not interfere too much with network paths that may be critical to satisfy future demands. We develop a multicast tree selection heuristic based on the idea of deferred loading of certain critical links. The algorithm identifies them as links that, if heavily loaded, would make it impossible to satisfy future demands between certain ingress-egress pairs. The algorithm uses link-state information and some auxiliary capacity information for multicast tree selection and is amenable to distributed implementation. Unlike previous algorithms, our algorithm exploits any available knowledge of the network ingress-egress points of potential future demands, even though the demands themselves are unknown. It performs very well.  相似文献   

12.
一种时延和时延抖动受约束的启发式多播路由算法   总被引:4,自引:0,他引:4  
余燕平  仇佩亮 《通信学报》2003,24(2):132-137
多播路由算法在组播应用中是至关重要的,对视频会议等交互式实时组播业务来说,不仅要考虑时延约束,而且要考虑时延抖动约束。本文提出了一种基于最短时延路径的时延和时延抖动约束的启发式算法,仿真结果表明该算法复杂度较低,而且性能也较好,在算法复杂度和性能之间达到了很好的折中。  相似文献   

13.
Wireless Networks - In traditional Mobile Adhoc Networks routing algorithms, the existence of a sustainable path between the source and destination is a crucial issue. These algorithms are shown to...  相似文献   

14.
Existing routing algorithms for Delay Tolerant Networks (DTNs) assume that nodes are willing to forward packets for others. In the real world, however, most people are socially selfish; i.e., they are willing to forward packets for nodes with whom they have social ties but not others, and such willingness varies with the strength of the social tie. Following the philosophy of design for user, we propose a Social Selfishness Aware Routing (SSAR) algorithm to cope with user selfishness and provide good routing performance in an efficient way. To select an effective forwarding node, SSAR considers both users’ willingness to forward and their contact opportunity, and derives a metric with mathematical modeling and machine learning techniques to measure the forwarding capability of the mobile nodes. Moreover, SSAR formulates the data forwarding process as a Multiple Knapsack Problem with Assignment Restrictions (MKPAR) to satisfy user demands for selfishness and performance. Trace-driven simulations show that SSAR allows users to maintain selfishness and achieves good routing performance with low transmission cost.  相似文献   

15.
王捷  李乐民 《通信学报》2000,21(2):49-54
本文提出一种组播选路算法,在组播连接路由树的代价函数中计入了移动成员的越区切换发生概率,使为移动成员服务的接入节点(AP)尽可能成为组播路由树的树叶节点。当移动成员发生越区切换以后,可减去原来为之服务的AP和相应的树枝通道链路,从而保证了网络资源得以有效地利用。数值模拟分析的结果表明,我们提出的算法达到了这一目的。  相似文献   

16.
A survey of multicast routing protocols for mobile Ad-Hoc networks   总被引:3,自引:0,他引:3  
A Mobile Ad-hoc NETwork (MANET) is composed of Mobile Nodes (MNs) without any infrastructure. MNs selforganize to form a network over radio links. In this environment, multicast routing protocols are faced with the challenge of producing multi-hop routing under host mobility and bandwidth constraint. Multicast routing plays a significant role in MANETs. In recent years, various multicast routing protocols with distinguishing feature have been newly proposed. In order to provide a comprehensive understanding of these multicast routing protocols designed for MANETs and pave the way for the further research, a survey of the multicast routing protocols is discussed in detail in this paper. Qualitatively, based on their primary multicast routing selection principle, we show that all these protocols could be placed under one of two broad routing selection categories: multicast routing based on application independence and multicast routing based on application dependence.  相似文献   

17.
Scalability is a great concern in the design of multicast routing protocols for the global Internet. Building shortest path trees (SPT) is currently one of the most widely used approaches to supporting multicast routing because of the simplicity and low per‐destination cost of such trees. However, the construction of an SPT typically involves high protocol overhead, which leads to the scalability problem as the number of concurrent multicast sessions increases. In this paper, we present a destination‐initiated shortest path tree (DSPT) routing protocol. The design objective is to effectively reduce the protocol overhead associated with SPT constructions for providing scalable multicast. To achieve this objective, we introduce destination‐initiated joining operations in constructing SPTs. With DSPT, each router receiving a request to join a specific multicast group makes a local decision on selecting its parent node through which it connects to the existing tree. A source‐rooted SPT is built as a result of such collaborative operations at nodes. DSPT requires only limited routing information at routers. Analytical results demonstrate that DSPT scales well with respect to computation, storage and communication overhead when the number of concurrent multicast requests is large. Simulation experiments are also conducted to verify the correctness of the theoretically deduced analytical results. Copyright © 2006 John Wiley & Sons, Ltd.  相似文献   

18.
Wireless Networks - Nowadays, Wireless Sensor Networks are one of the fundamental infrastructures for IoT technology. Although WSN has been researched for a decade, providing energy efficiency for...  相似文献   

19.
基于固定和移动IP混合网络,针对时延敏感的实时通信业务,建立了网络模型,提出了有时延约束的低代价组播路由问题,给出了一种分布启发式组播路由算法,证明了算法的正确性,分析了算法的复杂度。仿真结果表明,算法是有效的、稳定的。  相似文献   

20.
为解决光组播路由中组播中路由代价和波长资源消耗单一化造成的组播路树路由的代价过高问题,在分光节点约束条件下,提出了光组播路由代价与波长使用量联合优化的长路优先(LPF)方法和短路优先(SPF)方法。算法通过检查最小光组播树是否存在节点分光约束的问题,根据设置的波长使用代价控制因子,使LPF或SPF的路由代价和波长使用量最小。LPF方法首先选择组播树最长路径或新波长通道重路由受分光约束的目的节点,SPF方法先选择组播树中最短路径或新波长通道重路由受分光约束的目的节点,仿真结果表明,本文提出的两种联合优化方法都能实现路由代价较低和波长需求较少的目的。  相似文献   

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