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1.
Theories of perceptual transparency have typically been developed within the context of a physical model that generates the percept of transparency (F. Metelli's episcotister model, 1974b). Here 2 fundamental questions are investigated: (a) When does the visual system initiate the percept of one surface seen through another? (b) How does it assign surface properties to a transparent layer? Results reveal systematic deviations from the predictions of Metelli's model, both for initiating image decomposition into multiple surfaces and for assigning surface attributes. Specifically, results demonstrate that the visual system uses Michelson contrast as a critical image variable to initiate percepts of transparency and to assign transmittance to transparent surfaces. Findings are discussed in relation to previous theories of transparency, lightness, brightness, and contrast-contrast. (PsycINFO Database Record (c) 2010 APA, all rights reserved)  相似文献   

2.
A study designed to determine how inducer-surround contrast and inducer polarity affect the contour clarity and the lightness of illusory figures is reported. Using magnitude estimation procedures, ten naive subjects rated both the contour clarity and the lightness of Kanizsa squares. The magnitude of the inducer-surround contrast and the inducer polarity (all-black, all-white, or black-and-white) were varied randomly on each trial. The data indicate that contour clarity increases with contrast at the same rate across polarity conditions but that contour clarity at any given contrast level depends significantly on polarity. Contour clarity judgments were significantly lower when the inducers were all-white than when the inducers were all-black or black-and-white, and significantly greater in the 'mixed' polarity case (black-and-white inducers) than in the 'same' polarity case (the average of the all-black and all-white inducer conditions). Inducer contrast and polarity significantly affected the lightness of the illusory figure in a manner consistent with simultaneous spatial contrast. Also, for a given increment in contrast, contour clarity altered significantly more than surface lightness, regardless of inducer polarity. The findings suggest that the mechanism which mediates boundary formation is sensitive to the direction of contrast, and that the boundary formation mechanism is more sensitive than the surface lightness mechanism to changes in contrast magnitude. The results are considered within the context of neural network models of form perception.  相似文献   

3.
It has been suggested that to resolve ambiguities implicit in binocular perception of complex visual scenes, the brain adopts a continuity constraint assuming that disparities change smoothly with eccentricity. Stereoscopic transparency is characterized by abrupt changes of binocular disparity across retinal locations. The focus of the present study is how the brain uses the continuity constraint in the perception of stereoscopic transparency despite the presence of abrupt disparity changes. Observers viewed random-dot stereograms of overlapping transparent plane and cylindrical surfaces and had to distinguish between two orientations of the cylindrical surface under conditions of strictly controlled depth fixation. Surprisingly, maximal dot density of the transparent plane at which perception is still veridical dramatically decreases as depth separation between the surfaces grows. Persistence of this relationship, when binocular matching processes at each surface are separated to on and off brightness channels, suggests at least two stages in the underlying computation binocular matching and inter-surface interactions. We show that these phenomena cannot be accounted for by either higher severity of matching with high dot densities or the ability of the denser surface to pull vergence to its depth. We also measure contrast sensitivity and near-far symmetry of the underlying mechanism and propose a model of competitive interactions between dissimilar disparities.  相似文献   

4.
When human subjects are presented with visual displays consisting of random dots moving sideways at different velocities, they perceive transparent surfaces, moving in the same direction but located at different distances from themselves. They perceive depth from motion parallax, without any additional cues to depth, such as relative size, occlusion or binocular disparity. Simultaneously, large-field visual motion triggers compensatory eye movements which tend to offset such motion, in order to stabilize the visual image of the environment. In a series of experiments, we investigated how such reflexive eye movements are controlled by motion parallax displays, that is, in a situation where a complete stabilization of the visual image is never possible. Results show that optokinetic nystagmus, and not merely active visual pursuit of singular elements, is triggered by such displays. Prior to the detection of depth from motion parallax, eye tracking velocity is equal to the average velocity of the visual image. After detection, eye tracking velocity spontaneously matches the slowest velocity in the visual field, but can be controlled by attentional factors. Finally, for a visual stimulation containing more than three velocities, subjects are no longer able to perceptually dissociate between different surfaces in depth, and eye tracking velocity remains equal to the average velocity of the visual image. These data suggest that, in the presence of flow fields containing motion parallax, optokinetic eye movements are modulated by perceptual and attentional factors.  相似文献   

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6.
One of the oldest problems in visual perception is the definition of the basic elements of form, shape, and texture. In the past 20 years the question has been focused by the observation that human vision can be separated into two systems. Neisser first made popular the terms preattentive and attentive to characterize this division. The psychophysical experiments I have conducted over the past two years have probed the preattentive system to determine if it is as simple-minded as present theories suggest. One implication of this research involves rethinking theories of preattentive vision. To date this system is thought to be directly linked to what Marr called the "primal sketch" (a retinal-based image-intensity map of visual features such as blobs and blob intersections). My research suggest that it may be more closely tied to Marr's "2 1/2D sketch" (a retinally-based relief map of object-features such as surfaces slanted in depth). A second implication of this research concerns the neural implementation of detectors for slant based on shading and texture. So far we know a great deal about the tilt (two-dimensional orientation) sensitivity of single units in visual cortex, but the sensitivity of neurons to slant remains to be investigated. (PsycINFO Database Record (c) 2010 APA, all rights reserved)  相似文献   

7.
Visual short-term memory (VSTM) plays an important role in visual cognition. Although objects are located on different 3-dimensional (3-D) surfaces in the real world, how VSTM capacity may be influenced by the presence of multiple 3-D surfaces has never been examined. By manipulating binocular disparities of visual displays, the authors found that more colored objects could be held in VSTM when they were placed on 2 rather than on 1 planar 3-D surfaces. This between-surface benefit in VSTM was present only when binding of objects' colors to their 3-D locations was required (i.e., when observers needed to remember which color appeared where). When binding was not required, no between-surface benefit in VSTM was observed. This benefit in VSTM could not be attributed to the number of spatial locations attended within a given surface. It was not due to a general perceptual grouping effect either, because grouping by motion and grouping by different regions of the same surface did not yield the same benefit. This increment in capacity indicates that VSTM benefits from the placement of objects in a 3-D scene. (PsycINFO Database Record (c) 2010 APA, all rights reserved)  相似文献   

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Line drawings produced by contours traced on a surface can produce a vivid impression of the surface shape. The stability of this perception is notable considering that the information provided by the surface contours is quite ambiguous. We have studied the stability of line drawing perception from psychophysical and computational standpoints. For a given family of simple line drawings, human observers could perceive the drawings as depicting either an elliptic (egg-shaped) or hyperbolic (saddle-shaped) smooth surface patch. Rotation of the image along the line of sight and change in aspect ratio of the line drawing could bias the observer toward either interpretation. The results were modeled by a simple Bayesian observer that computes the probability to choose either interpretation given the information in the image and prior preferences. The model's decision rule is noncommitting: for a given input image its responses are still probabilistic, reflecting variability in the modeled observers' judgements. A good fit to the data was obtained when three observer assumptions were introduced: a preference for convex surfaces, a preference for surface contours aligned with the principal lines of curvature, and a preference for a surface orientation consistent with an object viewed from above. We discuss how these assumptions might reflect regularities of the visual world.  相似文献   

10.
The colors, textures, and shapes of shadows are physically constrained in several ways in natural scenes. The visual system appears to ignore these constraints, however, and to accept many patterns as shadows even though they could not occur naturally. In the stimuli that we have studied, the only requirements for the perception of depth due to shadows were that shadow regions be darker than the surrounding, nonshadow regions and that there be consistent contrast polarity along the shadow border. Three-dimensional shape due to shadows was perceived when shadow areas were filled with colors or textures that could not occur in natural scenes, when shadow and nonshadow regions had textures that moved in different directions, or when they were presented on different depth planes. The results suggest that the interpretation of shadows begins with the identification of acceptable shadow borders by a cooperative process that requires consistent contrast polarity across a range of scales at each point along the border. Finally, we discuss how the identification of a shadow region can help the visual system to patch together areas that are separated by shadow boundaries, to identify directions of surface curvature, and to select a preferred three-dimensional interpretation while rejecting others. (PsycINFO Database Record (c) 2010 APA, all rights reserved)  相似文献   

11.
Both the sudden appearance of an object and sudden changes in existing object features influence priority in visual search. However, direct comparisons of these influences have not been made under controlled conditions. In 5 visual search experiments, new object onsets were compared directly with changes in the luminance of old objects. Factors included the luminance contrast of items against the background, the magnitude of luminance change, and the probability that these changes were associated with the target item. New objects were consistently more effective in guiding search, such that a new item with very low luminance contrast was equivalent to an old item undergoing a large change in luminance. An important exception was an old item changing in contrast and polarity, which was as effective as the appearance of a new object. This indicates that search priority is biased toward object rather than situational changes. (PsycINFO Database Record (c) 2010 APA, all rights reserved)  相似文献   

12.
Gunnar Johansson is one of the 1986 recipients of the Awards for Distinguished Scientific Contributions. Johansson receives this award because of his "penetrating theoretical insights into human visual perception, combined with ingenious and creative experimental research. His analysis of how environmental regularities are exploited by perceptual decoding principles anticipated current thinking about constraints and inferential processors. His experimental studies have provided much of the foundation for our understanding of motion and depth perception. Together with his students, he developed a substantial body of innovative research on perceptual vector analysis and on the perception of minimal events, biological motion, nonrigid motion, self-motion, and natural motions. His advanced thinking provides continuing leadership and inspiration for current researchers in visual perception." (PsycINFO Database Record (c) 2010 APA, all rights reserved)  相似文献   

13.
Reviews the book "Art and visual perception," by Rudolph Arnheim (see record 1955-03680-000). In reading this book, one realizes why more psychologists have not been concerned with art. Art is a technical specialty in its own right and one must be expert both in psychology and in either creative art or the history of art to write on art. Arnheim's book brings the scientific knowledge of a trained psychologist to bear on the fundamental problems of visual art as it has developed through the ages. The discussion is always with reference to concrete works of art. Many original drawings, diagrams, and figures illustrate basic principles and important points. The writing is superb. The book is full of penetrating insights into questions of art and also into many problems of concern to the psychologist. Fundamentally this book is an argument against the usual art historian's approach, so well described by Arnheim as the purely subjective point of view, that what a person sees in a work of art "depends entirely on who he is, what he is interested in, what he has experienced in the past, and how he chooses to direct his attention". A book which reflects so well the author's urbanity, catholicity, and keenness of mind, as well as his technical grasp of the scientific and the artistic, is no small achievement. (PsycINFO Database Record (c) 2010 APA, all rights reserved)  相似文献   

14.
This study investigates how mechanisms for amplifying 2-D motion contrast influence the assignment of 3-D depth values. The authors found that the direction of movement of a random-dot conveyor belt strongly inclined observers to report that the front surface of a superimposed, transparent, rotating, random-dot sphere moved in a direction opposite to the belt. This motion-contrast effect was direction selective and demonstrated substantial spatial integration. Varying the stereo depth of the belt did not compromise the main effect, precluding a mechanical interpretation (sphere rolling belt). Varying the speed of the surfaces of the sphere also did not greatly affect the interpretation of rotation direction. These results suggest that 2-D center-surround interactions influence 3-D depth assignment by differentially modulating the strength of response to the moving surfaces of an object (their prominence) without affecting featural specificity. (PsycINFO Database Record (c) 2010 APA, all rights reserved)  相似文献   

15.
To calculate the depth difference between a pair of points on a three-dimensional surface from binocular disparities, it is necessary to know the absolute distance to the surface. Traditionally, it has been assumed that this information is derived from non-visual sources such as the vergence angle of the eyes. It has been shown that the horizontal gradient of vertical disparity between the images in the two eyes also contains information about the fixation distance. Recent results, however indicated that manipulations of the vertical disparity gradient have no effect on either the perceived shape or the perceived depth of surfaces defined by horizontal disparities. Following the reasoning of Longuet-Higgins and Tyler, we suggest that vertical disparities are best understood as a consequence of perspective viewing from two different vantage points and the results we report here show that the human visual system is able to exploit vertical disparities and use them to scale the perceived depth and size of stereoscopic surfaces, if the field of view is sufficiently large.  相似文献   

16.
Four experiments investigated how readily infants achieve perceptual organization by lightness and form similarity. Infants were (a) familiarized with elements that could be organized into rows or columns on the basis of lightness or form similarity and tested with vertical versus horizontal bars depicting the familiar versus novel organization or (b) familiarized with bars and tested with elements. For lightness similarity, generalization occurred in both tasks; however, for form similarity, generalization occurred only in the elements → bars task. The findings indicate that lightness similarity is more readily deployed than form similarity and are discussed in the context of (a) whether the difference reflects speed of application or experience-based learning, (b) evidence from visual agnosic patients and the time course of application of the principles in healthy adults, and (c) development of dorsal and ventral visual processing streams. (PsycINFO Database Record (c) 2010 APA, all rights reserved)  相似文献   

17.
Observers compared two center/surround configurations haploscopically. One configuration consisted of a standard surface surrounded by two, three, or four surfaces, each with a different luminance. The other configuration consisted of a comparison surface surrounded by a single annulus that varied in luminance. Center surfaces always had the same luminance but only appeared to have the same lightness with certain annuli (equivalent backgrounds). For most displays, the luminance needed to obtain an equivalent background was close to the highest luminance in the standards surround configuration. Models based on the space-average luminance or the space-average contrast of the standard surround configuration yielded poorer fits. Implications for computational models of lightness and for candidate solutions to the anchoring problem are discussed.  相似文献   

18.
A review of recent experiments showing that where the perception of voluminous fog does not occur consistently under conditions attempting homogeneity of visual stimulation, there are sources of inhomogeneity which can produce the impression of a surface. As homogeneity is approached, the volume experience becomes more reliable. A view of this phenomenon, other than Gibson's—which does not deal with it on the grounds of poor reliability—or Koffka's—which attributes it to the fundamental nature of the perceptual system, is presented. It is based on kinesthetic stimulation as a likely source of visual space anisotropy with respect to perceived distance. (PsycINFO Database Record (c) 2010 APA, all rights reserved)  相似文献   

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20.
The likelihood principle states that the visual system prefers the most likely interpretation of a stimulus, whereas the simplicity principle states that it prefers the most simple interpretation. This study investigates how close these seemingly very different principles are by combining findings from classical, algorithmic, and structural information theory. It is argued that, in visual perception, the two principles are perhaps very different with respect to the viewpoint-independent aspects of perception but probably very close with respect to the viewpoint-dependent aspects which, moreover, seem decisive in everyday perception. This implies that either principle may have guided the evolution of visual systems and that the simplicity paradigm may provide perception models with the necessary quantitative specifications of the often plausible but also intuitive ideas provided by the likelihood paradigm. (PsycINFO Database Record (c) 2010 APA, all rights reserved)  相似文献   

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