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1.
数据提取、转换和装载技术研究   总被引:4,自引:0,他引:4  
来自企业操作环境的数据是数据仓库的数据源,通过提取、转换、装载填充数据仓库,对数据提取、转换与装载技术进行了研究与实践。对数据提取、转换与装载要解决的问题进行了详细论述并提出了相应的解决方法,并以MS SQL Server2000为例,介绍了可用于析取数据的一些工具。在此基础上,以电信行业话单数据载入数据仓库为实例,就如何实现各步骤进行了详细说明,提出了在数据提取、转换与装载过程中需注意的一些问题。  相似文献   

2.
ASK 《电脑迷》2012,(2):53-53
近日,索尼宣布旗下VAIO笔记本电脑预装的VAIO Easy Connect(VAIO网络轻松连接)网络连接向导程序存在缓存溢出的渊洞,该漏洞可能会导致攻击者在用户计算机上装载并运行恶意代码,例如通过用户访问存在恶意攻击代码的网站来非法获取用户计算机上的数据。  相似文献   

3.
针对产业链协同平台多源信息集成的需求,提出面向SaaS平台的多源信息动态集成解决方案。以平台上多数据源信息集成模型的设计与实现为核心,建立以平台为核心的多源信息集成规则,设计并实现基于SaaS平台的多源信息集成体系架构,基于XM L和Web Service技术建立面向客户端的多源信息安装向导,实现多源信息数据格式的智能化转换,通过W eb数据集成接口,实现企业与平台间数据的动态集成。其在汽车零部件产业链协同平台查询经销商社会库存的应用验证了该技术的可行性和有效性。  相似文献   

4.
基于数据仓库的通用ETL工具的设计与实现   总被引:15,自引:1,他引:14  
讨论了一种基于异构数据源通用ETL工具的设计方法和实现过程,它能实现异种数据源的数据转换,并将数据装载到中心数据库中,具有一定易用性、灵活性和扩展性。该工具根据索引库来获得目标数据库与源数据库的映射关系。  相似文献   

5.
许多顶 《福建电脑》2010,26(6):15-16,30
ETL是构建数据仓库过程中极其重要的部分,点击流数据仓库无论在体系结构上,维表与事实表设计上,还是点击流的抽取、转换和装载机制上,都比传统的数据仓库要复杂的多。本文以ETL基本原理出发,构造ETL体系结构,着重分析点击流数据仓库的ETL技术,进行数据抽取,数据转换,以及数据装载的ETL设计,为ETL系统的开发和ETL技术的应用提供了依据。  相似文献   

6.
许威  李茂青 《计算机工程》2008,34(11):74-76
在Unicode数据装载过程中,如源字符集中的某个字符在目标字符集中没有定义,将会出现错误,产生信息丢失的现象。针对这种情况,该文提出一种从源Oracle数据库到目标Teradata数据仓库字符集转换的ETL设计方法和实现。实践表明该方案有效可行,能提高ETL过程的容错率。  相似文献   

7.
数据仓库面对的是一个分布的数据环境,在这种环境中,存在多结点、异构的数据源.针对这一问题,本文介绍了使用数据库网关技术、元数据驱动的ETL(抽取、转换、装载)工具设计,实现多结点、异构数据访问以及异构数据之间的转换.  相似文献   

8.
上一期介绍了Word97的HTML转换,本文将介绍Excel97和PowerPoint97的Web制作功能。Excel97一、HTML转换Excel97是office家族中的电子表格处理组件,提供有相当智能化的“InierntAssistant向导”,能够逐步引导用户,将原有Excel文档的数据、图表及页眉等转换为独立的Web页面,或者将数据表格插入到已有的Web页面。Excel97的HTML转换步骤如下:①用Excel97打开原有的Excel文档。②单击“文件”菜单,选择“另存为HTML”命令,进入“InterneAssistant向导”。③“InternetAssistant向导”的第一步,列出了即将进行HTML转换的…  相似文献   

9.
刘强  翁惠玉 《计算机工程》2004,30(Z1):30-31
基于电信行业的数据仓库,对其数据抽取、数据转换和数据装载的实现方法进行了探讨,这些方法对其他行业数据仓库的构建具有 借鉴作用。  相似文献   

10.
多源空间数据集成的技术难点分析和解决策略   总被引:8,自引:0,他引:8  
陈楠 《计算机应用研究》2005,22(10):206-208
目前多源空间数据集成的模式有数据格式转换、数据互操作和直接数据访问。在分析了这几种模式的原理及不足之后,着重讨论了多源空间数据无缝集成(SIMS)模式,通用空间数据引擎(USDE)模式和数据中间件(Middleware)模式在多源空间数据集成中的应用。  相似文献   

11.
Abstract This paper describes an approach to the design of interactive multimedia materials being developed in a European Community project. The developmental process is seen as a dialogue between technologists and teachers. This dialogue is often problematic because of the differences in training, experience and culture between them. Conditions needed for fruitful dialogue are described and the generic model for learning design used in the project is explained.  相似文献   

12.
European Community policy and the market   总被引:1,自引:0,他引:1  
Abstract This paper starts with some reflections on the policy considerations and priorities which are shaping European Commission (EC) research programmes. Then it attempts to position the current projects which seek to capitalise on information and communications technologies for learning in relation to these priorities and the apparent realities of the marketplace. It concludes that while there are grounds to be optimistic about the contribution EC programmes can make to the efficiency and standard of education and training, they are still too technology driven.  相似文献   

13.
融合集成方法已经广泛应用在模式识别领域,然而一些基分类器实时性能稳定性较差,导致多分类器融合性能差,针对上述问题本文提出了一种新的基于多分类器的子融合集成分类器系统。该方法考虑在度量层融合层次之上通过对各类基多分类器进行动态选择,票数最多的类别作为融合系统中对特征向量识别的类别,构成一种新的自适应子融合集成分类器方法。实验表明,该方法比传统的分类器以及分类融合方法识别准确率明显更高,具有更好的鲁棒性。  相似文献   

14.
Development of software intensive systems (systems) in practice involves a series of self-contained phases for the lifecycle of a system. Semantic and temporal gaps, which occur among phases and among developer disciplines within and across phases, hinder the ongoing development of a system because of the interdependencies among phases and among disciplines. Such gaps are magnified among systems that are developed at different times by different development teams, which may limit reuse of artifacts of systems development and interoperability among the systems. This article discusses such gaps and a systems development process for avoiding them.  相似文献   

15.
This paper presents control charts models and the necessary simulation software for the location of economic values of the control parameters. The simulation program is written in FORTRAN, requires only 10K of main storage, and can run on most mini and micro computers. Two models are presented - one describes the process when it is operating at full capacity and the other when the process is operating under capacity. The models allow the product quality to deteriorate to a further level before an existing out-of-control state is detected, and they can also be used in situations where no prior knowledge exists of the out-of-control causes and the resulting proportion defectives.  相似文献   

16.
Going through a few examples of robot artists who are recognized worldwide, we try to analyze the deepest meaning of what is called “robot art” and the related art field definition. We also try to highlight its well-marked borders, such as kinetic sculptures, kinetic art, cyber art, and cyberpunk. A brief excursion into the importance of the context, the message, and its semiotics is also provided, case by case, together with a few hints on the history of this discipline in the light of an artistic perspective. Therefore, the aim of this article is to try to summarize the main characteristics that might classify robot art as a unique and innovative discipline, and to track down some of the principles by which a robotic artifact can or cannot be considered an art piece in terms of social, cultural, and strictly artistic interest. This work was presented in part at the 13th International Symposium on Artificial Life and Robotics, Oita, Japan, January 31–February 2, 2008  相似文献   

17.
Although there are many arguments that logic is an appropriate tool for artificial intelligence, there has been a perceived problem with the monotonicity of classical logic. This paper elaborates on the idea that reasoning should be viewed as theory formation where logic tells us the consequences of our assumptions. The two activities of predicting what is expected to be true and explaining observations are considered in a simple theory formation framework. Properties of each activity are discussed, along with a number of proposals as to what should be predicted or accepted as reasonable explanations. An architecture is proposed to combine explanation and prediction into one coherent framework. Algorithms used to implement the system as well as examples from a running implementation are given.  相似文献   

18.
This paper provides the author's personal views and perspectives on software process improvement. Starting with his first work on technology assessment in IBM over 20 years ago, Watts Humphrey describes the process improvement work he has been directly involved in. This includes the development of the early process assessment methods, the original design of the CMM, and the introduction of the Personal Software Process (PSP)SM and Team Software Process (TSP){SM}. In addition to describing the original motivation for this work, the author also reviews many of the problems he and his associates encountered and why they solved them the way they did. He also comments on the outstanding issues and likely directions for future work. Finally, this work has built on the experiences and contributions of many people. Mr. Humphrey only describes work that he was personally involved in and he names many of the key contributors. However, so many people have been involved in this work that a full list of the important participants would be impractical.  相似文献   

19.
基于复小波噪声方差显著修正的SAR图像去噪   总被引:4,自引:1,他引:3  
提出了一种基于复小波域统计建模与噪声方差估计显著性修正相结合的合成孔径雷达(Synthetic Aperture Radar,SAR)图像斑点噪声滤波方法。该方法首先通过对数变换将乘性噪声模型转化为加性噪声模型,然后对变换后的图像进行双树复小波变换(Dualtree Complex Wavelet Transform,DCWT),并对复数小波系数的统计分布进行建模。在此先验分布的基础上,通过运用贝叶斯估计方法从含噪系数中恢复原始系数,达到滤除噪声的目的。实验结果表明该方法在去除噪声的同时保留了图像的细节信息,取得了很好的降噪效果。  相似文献   

20.
Abstract  This paper considers some results of a study designed to investigate the kinds of mathematical activity undertaken by children (aged between 8 and 11) as they learned to program in LOGO. A model of learning modes is proposed, which attempts to describe the ways in which children used and acquired understanding of the programming/mathematical concepts involved. The remainder of the paper is concerned with discussing the validity and limitations of the model, and its implications for further research and curriculum development.  相似文献   

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