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Generation and Control of Game Virtual Environment
作者姓名:Myeong  Won  Lee  Jae  Moon  Lee
作者单位:Department of Internet Information Engineering The University of Suwon,Gyeonggi-do 445-743,Korea,Department of Computers,The University of Suwon,Gyeonggi-do 445-743,Korea
摘    要:In this paper,we present a framework for the generation and control of an Internet-based 3-dimensionai game virtual environment that allows a character to navigate through the environment.Our framework includes 3-dimensional terrain mesh data processing,a map editor,scene processing,collision processing,and waikthrough control.We also define an environment-specific semantic information editor,which can be applied using specific location obtained from the real world.Users can insert text information related to the characters real position in the real world during navigation in the game virtual environment.

关 键 词:虚拟环境  虚拟真实  3D游戏  三维导航
收稿时间:2006-08-03
修稿时间:2006-12-15

Generation and control of game virtual environment
Myeong Won Lee Jae Moon Lee.Generation and Control of Game Virtual Environment[J].International Journal of Automation and computing,2007,4(1):25-29.
Authors:Myeong Won Lee  Jae Moon Lee
Abstract:In this paper,we present a framework for the generation and control of an Internet-based 3-dimensionai game virtual environment that allows a character to navigate through the environment.Our framework includes 3-dimensional terrain mesh data processing,a map editor,scene processing,collision processing,and waikthrough control.We also define an environment-specific semantic information editor,which can be applied using specific location obtained from the real world.Users can insert text information related to the characters real position in the real world during navigation in the game virtual environment.
Keywords:Virtual environment  virtual reality  3D game  3D navigation  3D scene management
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