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大型网格模型多分辨率的外存构建与交互绘制
引用本文:张亚萍,熊华,姜晓红,石教英.大型网格模型多分辨率的外存构建与交互绘制[J].计算机辅助设计与图形学学报,2008,20(9).
作者姓名:张亚萍  熊华  姜晓红  石教英
作者单位:浙江大学CAD&CG国家重点实验室,杭州,310058
基金项目:国家重点基础研究发展计划(973计划),国家自然科学基金
摘    要:结合多分辨率、网格排布和基于视点的绘制技术,提出一种外存多分辨率构建和绘制算法.采用适应性八叉树对模型的包围盒进行划分,自顶向下构建模型的多分辨率层次结构,较好地保持了原模型的细节分布;并对多分辨率结构中每个节点所包含的三角形片段进行网格排布优化,降低了缓存的平均失效率;在实时绘制时,采用基于视点的细节层次选择策略进行模型的细化;最后通过引入数据预取机制来隐藏磁盘I/O延时,进一步提高绘制性能.实验结果表明,该算法在绘制速度与细节保留上均优于同类MRMM算法.

关 键 词:外存算法  大型网格模型  多分辨率表示  网格排布  基于视点的绘制

Out-of-Core Constructing and Interactive Rendering of Multiresolution Representations for Massive Meshes
Zhang Yaping,Xiong Hua,Jiang Xiaohong,Shi Jiaoying.Out-of-Core Constructing and Interactive Rendering of Multiresolution Representations for Massive Meshes[J].Journal of Computer-Aided Design & Computer Graphics,2008,20(9).
Authors:Zhang Yaping  Xiong Hua  Jiang Xiaohong  Shi Jiaoying
Affiliation:Zhang Yaping Xiong Hua Jiang Xiaohong Shi Jiaoying(State Key Laboratory of CAD & CG,Zhejiang University,Hangzhou 310058)
Abstract:This paper proposes a novel approach for constructing and rendering out-of-core multiresolution representation for massive polygonal meshes. It keeps the details of the original model by adaptive octree partitioning of the mesh bounding box, and reduces the average cache miss rate through mesh layout optimization for triangles contained in the octree node. At rendering stage, the multiresolution representation structure is refined and rendered with view-dependent LOD selection. At last, the approach employs...
Keywords:out-of-core algorithm  massive mesh  multiresolution representation  mesh layout  view-dependent rendering  
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