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一种基于松散八叉树的复杂场景可见性裁剪算法
引用本文:梁爱民,梁晓辉,于卓.一种基于松散八叉树的复杂场景可见性裁剪算法[J].计算机辅助设计与图形学学报,2007,19(12):1593-1598.
作者姓名:梁爱民  梁晓辉  于卓
作者单位:北京航空航天大学计算机学院虚拟现实技术国家重点实验室,北京,100083
基金项目:国家高技术研究发展计划(863计划) , 国家自然科学基金
摘    要:针对传统八叉树方法的不足,在采用松散八叉树组织场景、利用八叉树空间划分优点的同时弥补其局限性.为提高遮挡查询效率,将子节点依视点排序,针对复杂场景采用双层裁剪技术以进一步提高性能.实验结果表明,文中算法对深度复杂度高、面片数量大的复杂场景具有较好的裁剪效率,能够很好地满足实时绘制的要求.

关 键 词:遮挡查询  可见性裁剪  松散八叉树  实时绘制  复杂场景  松散八叉树  复杂场景  可见性  裁剪算法  Structure  Octree  Loose  Based  Scene  Complex  Culling  实时绘制  查询效率  片数  复杂度  深度  结果  实验  提高性能  裁剪技术
收稿时间:2007-04-02
修稿时间:2007-08-30

Visibility Culling for Complex Scene Based on a Loose Octree Structure
Liang Aimin,Liang Xiaohui,Yu Zhuo.Visibility Culling for Complex Scene Based on a Loose Octree Structure[J].Journal of Computer-Aided Design & Computer Graphics,2007,19(12):1593-1598.
Authors:Liang Aimin  Liang Xiaohui  Yu Zhuo
Abstract:To eliminate the drawbacks of traditional octree structure and make full use of its advantages in visibility culling, we organize the scene into a loose octree structure. The nodes of the hierarchy are processed into a front-to-back order in order to improve performance. By the analysis to the complex scene, a double-layer visibility culling algorithm is proposed, and the algorithm combines view frustum culling, detail culling and occlusion culling methods. The results of experiments prove its high efficiency for handling complex scenes with large amount of triangles in high depth.
Keywords:occlusion query  visibility culling  loose octree  real-time rendering  complex scene
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