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大规模三维地形的生成和漫游
引用本文:张剑飞,王艳涛,程杰.大规模三维地形的生成和漫游[J].哈尔滨理工大学学报,2010,15(2):28-30,34.
作者姓名:张剑飞  王艳涛  程杰
作者单位:1. 黑龙江科技学院,计算机与信息工程学院,黑龙江,哈尔滨,150027;东北林业大学,林业与木工机械工程技术中心,黑龙江,哈尔滨150040
2. 黑龙江科技学院,计算机与信息工程学院,黑龙江,哈尔滨,150027
基金项目:国家自然科学基金,黑龙江科技学院引进人才科研启动项目 
摘    要:基于分块分层的地形LOD模型算法,结合视点相关因素,大幅度简化了大规模地形复杂场景,实现了研究区域三维地形可视化的实时绘制.运用多线程处理机制,提高了地形漫游的效率与可视化效果.实验结果表明,文中算法具有处理数据量大、效率高、效果好等特点.

关 键 词:三维地形  细节层次模型  视点相关  多线程  漫游

Large Scale 3D Terrain's Generation and Walkthrough
ZHANG Jian-fei,WANG Yan-tao,CHENG Jie.Large Scale 3D Terrain's Generation and Walkthrough[J].Journal of Harbin University of Science and Technology,2010,15(2):28-30,34.
Authors:ZHANG Jian-fei  WANG Yan-tao  CHENG Jie
Affiliation:1.College of Computer and Information Engineering,Heilongjiang University of Science and Technology,Harbin 150027,China;2.Forestry and Wood Working Mechanical Engineering Technology Center,Northeast Forestry University,Harbin 150040,China)
Abstract:Utilizing terrain LOD modeling algorithm based on segmentlayer and incorporating the factor of view-dependent,the paper simplifies the complex scene of large-scale terrain and realize the 3D terrain visualization real-time drawing for researched area.With the aid of multithread-processing mechanism,the efficiency of terrain walkthrough and the visualization effect are enhanced.The experimental result shows that the algorithm has many features,including high-capacity of data processing,high efficiency,fine effect,etc.
Keywords:3D terrain  level of detail  view-dependent  multi-threads  walkthrough
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