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The geographic distribution of gaming machine proceeds in New Zealand
Authors:Adam D Ward  Jack T McIvor  Paul Bracewell
Affiliation:1. DOT Loves Data, Wellington, New Zealandadam@dotlovesdata.comORCID Iconhttps://orcid.org/0000-0002-5259-2728;3. DOT Loves Data, Wellington, New Zealand;4. School of Mathematics and Statistics, Victoria University of Wellington, Wellington, New Zealand
Abstract:ABSTRACT

Within NZ gambling and its associated harms are well-researched topics. However, most studies to date have relied upon the use of survey methodology or have focused on individual regions. In this paper we distribute gaming machine proceeds (GMP) from gaming venues to the surrounding localities in order to derive estimates of GMP per capita. It is hoped these estimates will enable the trusts who operate the electronic gaming machines (EGMs), and who are responsible for reinvesting a proportion of proceeds back into the community, to more accurately target funding towards the areas most affected by the harms of EGM gambling. Our estimates of GMP per capita also provide a means of assessing the criterion validity of the recently developed Dynamic Deprivation Index. Furthermore, although it is well known that Māori and Pacific Island populations have a higher incidence of problem gambling, our results imply that when controlling for socio-economic deprivation and the geographic location of EGMs the associations between ethnicity and GMP per capita are weak. From a policy perspective, this suggests the most effective way of limiting the harms of EGM gambling on these populations is to place tighter controls on the number of venues within their communities.
Keywords:Gambling related harm  electronic gaming machines  gaming machine proceeds  dynamic deprivation index
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