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舰载飞机着舰可视化仿真系统设计与开发
引用本文:董朝阳,汪杰,王青.舰载飞机着舰可视化仿真系统设计与开发[J].系统仿真学报,2008,20(17).
作者姓名:董朝阳  汪杰  王青
作者单位:北京航空航天大学自动化科学与电气工程学院,北京,100083
摘    要:着舰是舰载机/航空母舰系统中极其重要的内容.为此,基于仿真技术和虚拟现实技术,提出一种舰载飞机着舰可视化仿真系统的设计方案.首先,采用C/S结构设计了舰裁机着舰可视化仿真系统,并对各个模块功能进行了详细的阐述.然后利用细节层次、纹理映射以及实例化技术对Creato创建的舰载机和航母的三维模型进行了优化.最后开发了基于MFC的Vega Prime视景驱动程序并介绍了碰撞检测A-法.完成后的着舰仿真系统可为自动着舰系统的设计、验证评估提供直观可视化的软件界面.

关 键 词:舰载机  航空母舰  自动着舰系统  虚拟现实  可视化  仿真系统

Design and Development of Carrier Aircraft Landing Visualization Simulation System
DONG Chao-yang,WANG Jie,WANG Qing.Design and Development of Carrier Aircraft Landing Visualization Simulation System[J].Journal of System Simulation,2008,20(17).
Authors:DONG Chao-yang  WANG Jie  WANG Qing
Abstract:Carrier aircraft landing is the most important content of modern carrier/carrier-based aircraft system. A visualization carrier aircraft landing simulation system based on simulation and virtual reality technology was proposed. Firstly,C/S structure was used to design visualization simulation and function of each model is demonstrated detailedly. Then carrier and carrier aircraft 3D models established by Creator were optimized through LOD,Texture Mapping and Instance technology. Finally Vega Prime scene driver program based MFC was developed and collision detect method was introduced. The completed system can provide a visualization software interface for automatic carrier landing system (ACLS) design,test and evaluation.
Keywords:carrier aircraft  carrier  automatic carrier landing system  virtual reality  visualization  simulation system
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