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Physically touching and tasting virtual objects enhances the realism of virtual experiences
Authors:H G Hoffman  A Hollander  K Schroder  S Rousseau  T Furness III
Affiliation:(1) Human Interface Technology Laboratory, University of Washington, Seattle, WA, USA;(2) Department of Psychology, University of Washington, Seattle, USA
Abstract:Experiment 1 explored the impact of physically touching a virtual object on how realistic the virtual environment (VE) seemed to the user. Subjects in a lsquono touchrsquo group picked up a 3D virtual image of a kitchen plate in a VE, using a traditional 3D wand. lsquoSee and touchrsquo subjects physically picked up a virtual plate possessing solidity and weight, using a technique called lsquotactile augmentationrsquo. Afterwards, subjects made predictions about the properties of other virtual objects they saw but did not interact with in the VE. lsquoSee and touchrsquo subjects predicted these objects would be more solid, heavier, and more likely to obey gravity than the lsquono touchrsquo group. In Experiment 2 (a pilot study), subjects lsquophysically bitrsquo a chocolate bar in one condition, and lsquoimagined bitingrsquo a chocolate bar in another condition. Subjects rated the event more fun and realistic when allowed to physically bite the chocolate bar. Results of the two experiments converge with a growing literature showing the value of adding physical qualities to virtual objects. This study is the first to empirically demonstrate the effectiveness of tactile augmentation as a simple, safe, inexpensive technique with large freedom of motion for adding physical texture, force feedback cues, smell and taste to virtual objects. Examples of practical applications are discussed.Based in part on lsquoPhysically touching virtual objects using tactile augmentation enhances the realism of virtual environments' by Hunter Hoffman which appeared in the Proceedings of the IEEE Virtual Reality Annual International Symposium '98, Atlanta GA, pp 59–63. ¢ 1998 IEEE.
Keywords:Virtual reality  Tactile feedback  Smell  Taste  Mixed reality
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