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基于虚拟现实的炮兵分队射击训练仿真研究
引用本文:罗伟,张永亮,赵荣建,彭大海.基于虚拟现实的炮兵分队射击训练仿真研究[J].计算机仿真,2006,23(9):298-301,326.
作者姓名:罗伟  张永亮  赵荣建  彭大海
作者单位:南京炮兵学院,江苏,南京,211132
摘    要:由于实弹射击训练费用昂贵,部队组织训练难度增大,训练保障困难,为了满足部队作战训练的需要,该文在深入研究虚拟现实技术的基础上,建立了一套完整的炮兵分队射击训练仿真系统。该系统是基于MuhiGen Creator/Vega和c++的虚拟现实仿真机制。该文对系统中涉及的火炮建模、炮兵分队射击训练模拟仿真和虚拟靶场环境生成等关键技术进行了较为深入的研究和探讨,为炮兵作战全程训练仿真系统开发提供理论依据。实践表明,系统能够达到射击训练的目的,并且有很好的沉浸感和交互性。

关 键 词:虚拟现实技术  火炮建模  射击训练模拟仿真  虚拟靶场环境
文章编号:1006-9348(2006)09-0298-04
收稿时间:2005-06-21
修稿时间:2005-06-21

Artillery Unit Fire Training Simulation Based on Virtual Reality Technology
LUO Wei,ZHANG Yong-liang,ZHAO Rong-jian,PENG Da-hai.Artillery Unit Fire Training Simulation Based on Virtual Reality Technology[J].Computer Simulation,2006,23(9):298-301,326.
Authors:LUO Wei  ZHANG Yong-liang  ZHAO Rong-jian  PENG Da-hai
Affiliation:Nanjing Artillery Academy, Nanjing Jiangsu 211132, China
Abstract:Because the expense of ball fire training is enormous and it is difficult for the units to organize the training and provide the training support,in order to meet the needs of operations and training of the units,an integrated artillery unit fire training simulation system is established based on studying the VR technology.The system is virtual reality simulation mechanism based on MultiGen Creator/Vega and C++.This paper studies gun modeling,artillery unit fire training simulation and virtual firing range environment building pivotal technology of the system,offers academic gist for artillery battle completely training simulation exploitation.The practice shows that the system achieves the aim of fire training,and has favorable immersed feeling and interaction.
Keywords:Virtual reality technology  Gun modeling  Artillery unit firing training simulation  Virtual firing range environment
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