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基于物理模型的水墨画仿真实现
引用本文:李伟伟.基于物理模型的水墨画仿真实现[J].长春邮电学院学报,2010(6):582-586.
作者姓名:李伟伟
作者单位:[1]山东青年政治学院信息工程系,济南250014 [2]吉林大学计算机科学与技术学院,长春130012
基金项目:国家自然科学基金资助项目(60905022)
摘    要:为了解决水墨画仿真中真实感效果难以实现的问题,用基于物理模型的方法对水墨画的仿真进行探索,以动仿静。选择水墨画中的吸附水墨画为模拟对象,用Navier-Stokes方程对水墨流动进行控制,用半拉格朗日方法进行求解,在GPU(Graphics Processing Unit)上加速实现。实验结果表明,物理模型能反应流体运动的内在物理特性,能逼真地模拟各种自然物理现象;最后形成的模拟效果,水墨画韵味十足,而且具有抽象的艺术效果,是计算机技术与艺术融合的有效尝试。

关 键 词:水墨画仿真  Navier-Stokes方程  图形处理器  物理模型

Simulation of Ink-Wash Drawing Based on Physical Model
LI Wei-wei.Simulation of Ink-Wash Drawing Based on Physical Model[J].Journal of Changchun Post and Telecommunication Institute,2010(6):582-586.
Authors:LI Wei-wei
Affiliation:LI Wei-wei,(1.Department of Information Engineering,Shandong Youth University of Political Science,Jinan 250014,China;2.College of Computer Science and Technology,Jilin University,Changchun 130012,China)
Abstract:Using physical model method to simulate ink-wash drawing is proposed in this paper,using movement to simulate stationary.The object of this simulation is adsorbing ink-wash drawing which is abstract and easy to simulate.The motion of the ink-wash is controlled by Navier-Stokes equations which are resolved by semi-lagrange method and realized on GPU(Graphics Processing Unit).The result of the simulation is successful;the works of the simulation is full of the character of ink and wash painting,and also have effect on abstract art.
Keywords:ink-wash drawing simulation  Navier-Stokes equations  graphics processing unit(GPU)  physical model
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