首页 | 官方网站   微博 | 高级检索  
     

视频驱动人脸动画合成
引用本文:罗常伟,於俊,汪增福.视频驱动人脸动画合成[J].自动化学报,2014,40(10):2245-2252.
作者姓名:罗常伟  於俊  汪增福
作者单位:1.中国科学技术大学自动化系 合肥230027;
基金项目:National Natural Science Foundation of China,China Postdoctoral Science Foundation,Anhui Province Innovative Funds on Intelligent Speech Technology and Industrialization
摘    要:描述了一种实时的视频驱动的人脸动画合成系统.通过该系统,用户只要在摄像头前面表演各种脸部动作,就可以控制虚拟人脸的表情.首先,建立一个基于肌肉的三维人脸模型,并使用肌肉激励参数控制人脸形变.为提高人脸动画的真实感,将口轮匝肌分解为外圈和内圈两部分,同时建立脸部形变与下颌转动的关系.然后,使用一种实时的特征点跟踪算法跟踪视频中人脸的特征点.最后,将视频跟踪结果转换为肌肉激励参数以驱动人脸动画.实验结果表明,该系统能实时运行,合成的动画也具有较强真实感.与大部分现有的视频驱动的人脸动画方法相比,该系统不需要使用脸部标志和三维扫描设备,极大地方便了用户使用.

关 键 词:人脸动画    视频驱动    人脸跟踪    肌肉模型
收稿时间:2013-06-21

Synthesizing Performance-driven Facial Animation
LUO Chang-Wei,YU Jun,WANG Zeng-Fu.Synthesizing Performance-driven Facial Animation[J].Acta Automatica Sinica,2014,40(10):2245-2252.
Authors:LUO Chang-Wei  YU Jun  WANG Zeng-Fu
Affiliation:1.Department of Automation, University of Science and Technology of China, Hefei 230027, China;2.Institute of Intelligent Machines, Chinese Academy of Sciences, Hefei 230031, China;3.National Laboratory of Speech and Language Information Processing, University of Science and Technology of China, Hefei 230027, China
Abstract:In this paper, we present a system for real-time performance-driven facial animation. With the system, the user can control the facial expression of a digital character by acting out the desired facial action in front of an ordinary camera. First, we create a muscle-based 3D face model. The muscle actuation parameters are used to animate the face model. To increase the reality of facial animation, the orbicularis oris in our face model is divided into the inner part and outer part. We also establish the relationship between jaw rotation and facial surface deformation. Second, a real-time facial tracking method is employed to track the facial features of a performer in the video. Finally, the tracked facial feature points are used to estimate muscle actuation parameters to drive the face model. Experimental results show that our system runs in real time and outputs realistic facial animations. Compared with most existing performance-based facial animation systems, ours does not require facial markers, intrusive lighting, or special scanning equipment, thus it is inexpensive and easy to use.
Keywords:Facial animation  performance-driven  face tracking  muscle model
本文献已被 万方数据 等数据库收录!
点击此处可从《自动化学报》浏览原始摘要信息
点击此处可从《自动化学报》下载全文
设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司    京ICP备09084417号-23

京公网安备 11010802026262号