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一种视频驱动的三维虚拟人动画实现方法
引用本文:郭瑾,高伟,刘德山,王林松.一种视频驱动的三维虚拟人动画实现方法[J].微型电脑应用,2012,28(6):62-64.
作者姓名:郭瑾  高伟  刘德山  王林松
作者单位:辽宁师范大学计算机与信息技术学院,大连,116081
摘    要:研究实现三维人体动画具有广泛的应用前景和实用意义,提出了一种二维视频驱动的三维人体动画实现方法。基于动态帧的关键帧提取算法从二维视频中构建了二维关键帧集合;基于二维关键帧构建二维人体骨骼模型;利用小孔成像原理和勾股定理计算得到关节特征点的深度坐标,从而得到了反映人体动画的三维数据。实验结果表明,该方法生成的三维人体动画形象逼真、成本低、提高了运动生成的实时性,能够应用于虚拟现实、计算机游戏、三维视频游戏制作等领域。

关 键 词:三维人体动画  二维视频  关键帧  小孔成像  勾股定理

A Realization Method of 3D Virtual Human Animation Driven By Video
Guo Jin , Gao Wei , Liu Deshan , Wang Linsong.A Realization Method of 3D Virtual Human Animation Driven By Video[J].Microcomputer Applications,2012,28(6):62-64.
Authors:Guo Jin  Gao Wei  Liu Deshan  Wang Linsong
Affiliation:(Computer and Information Technology Institute,Liaoning Normal University,Dalian 116081,China)
Abstract:It has widely application prospects and practical significance on the research of 3D human body animation.In this paper,a realization method of 3D human body animation driven by two-dimensional is put forward.The algorithm of key frames abstraction based on dynamic frames is used to build two-dimensional key frames set from two-dimensional videos.Two-dimensional bone model of human body is built on two-dimensional key frames.And the deeply coordinates of joints’ characteristic points is obtained according to the pinhole imaging principle and the Pythagorean theorem.Based on these methods,3D data of human body an-ima-tion is acquired.The experiment result shows that 3D human body animation generated by this method is realistic and low cost,and it makes the generation of motions more real-time.This method can by used in the fields of virtual reality,computer games and 3D video games production.
Keywords:3D Human Body Animation  Two-dimensional Video  Key Frame  Pinhole Imaging Principle  Pythagorean Theorem
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