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A formalization of graphical processes in computer graphics systems is presented in terms of functions and their system of axioms. The concept of the viewing pipeline is formalized as operation sequence which is a sequential composition of graphical elementary operations. The formalization includes two kinds of operation sequences which are used as the formal specifications of graphics systems and display devices. In order to generate a graphics system using a display device, we introduced the concept of functionality-preserving transformation of operation sequences in terms of various types of commutations among primitive operations. A type of transformation, which is called extraction, plays a central role in the generation algorithm. 相似文献
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Mel Slater 《Software》1986,16(11):965-980
The problems associated with using picture segments in interactive applications on workstations with bit-mapped displays are discussed. A method for displaying and updating segments is introduced. 相似文献
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Kenneth W. Brodlie 《Computers & Geosciences》1985,11(3):339-344
GKS is about to be ratified as the first international standard for computer graphics. It will provide a unique base on top of which portable graphical applications software can be built. This paper traces the history of GKS and describes its main concepts. 相似文献
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F.R.A. Hopgood 《Computer aided design》1982,14(4):221-225
There has been a concerted effort over the last few years to define international standards for computer graphics. This paper outlines the history leading up to GKS being lodged with the International Standards Organization as a Draft Proposal for an international standard. 相似文献
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本文利用CP原理来分解GKS函数,产生出基于GKS的菜单式园形命令语言,并利用这种语言实现GKS的菜单操作。 相似文献
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GKS, which recently became the International Standards Organization (ISO) standard for computer graphics programming, is the first of a set of interlocking graphics standards. This paper outlines the important ideas behind GKS, describes its relationship with other standards and discusses the benefits of standardization. 相似文献
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GKS is an international standard for the functional interface to 2D graphics, whilst PHIGS is currently an ISO work item for 2D and 3D graphics. In addition, PHIGS allows improved control over structuring graphics data in the system. With a new work item, the upwards compatability from GKS to PHIGS is being called into question. This paper is an attempt to give direction to these discussions by listing the implications of introducing a software layer between a GKS application program and a PHIGS environment on which this application is to be run. It is intended to highlight differences between the systems and to answer questions such as, “How compatible?”, “Is it possible?”, “How much does the software layer have to do?”, etc. 相似文献