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1.
ABSTRACT

The concept of digital game-based learning (DGBL) evolves rapidly together with technological enhancements of virtual reality (VR) and smart phones. However, the mental workload (MWL) that VR-training applications demand and motivational qualities originating from user experience (UX) should be identified in order to create effective and enjoyable training/learning challenges that fit with individual users’ capabilities. This study examined the effects of reality-based interaction (RBI) and VR on measures of student motivation and MWL, in a mental arithmetic game for secondary school pupils. In a randomised controlled trial with sixty school children, a mental arithmetic game was tested with three different interaction and two different presentation methods – VR RBI, VR head-mounted-display tapping and tablet flick-gesture. Results found a significant effect of RBI on MWL but no differences in enjoyment of training were found between VR-experience and tablet training-experience. In fact, adding the gaming-context to the mental arithmetic task created an enjoyable, motivating experience regardless of presentation or interaction-style.  相似文献   
2.
Health information technology (IT) is a promising way to achieve safer medication management in the delivery of healthcare. However, human factors/ergonomics dictates that in order to make the complex, cognitive work of healthcare delivery safer, health IT must properly support human cognition. This means, for example, that new health IT must reduce, not increase, workload during safety-critical tasks. The present study was the first to quantitatively assess the short- and long-term impact of bar coded medication administration (BCMA) IT on nurses' mental workload as well as on perceived medication safety. One-hundred seventy registered nurses across 3 dissimilar clinical units at an academic, freestanding pediatric hospital in the Midwest US participated in surveys administered before, 3 months after, and 12 months after the hospital implemented BCMA. Nurses rated their external mental workload (interruptions, divided attention, being rushed) and internal mental workload (concentration, mental effort) during medication administration tasks as well as the likelihood of each of three medication safety events: medication administration errors, medication errors on the clinical unit, and clinical unit-level adverse drug events. Clinical unit differences were assessed. Findings generally confirmed the hypothesis that external but not internal mental workload was associated with the perceived likelihood of a medication safety event. Comparisons of mental workload from pre- to post-BCMA revealed statistically significant changes in the critical care unit only. Medication safety appeared to improve over the long term in the hematology/oncology unit only. In the critical care and medical/surgical units, medication safety exhibited short-term improvements that were eliminated over time. Changes in mental workload and medication safety, two classically microergonomic constructs, were deeply embedded in macroergonomic phenomena. These included the fit between the BCMA system and the nature of nursing work, the process of BCMA implementation, and BCMA interactions with concurrent changes occurring in the hospital. Findings raise questions about achieving sustainable performance improvement with health IT as well as the balance between micro- and macroergonomic approaches to studying technology change.Relevance to industryDesigners must consider how technology changes cognitive work, including mental workload. Hospitals and other implementers of technology must ensure that new technology fits its users, their tasks, and the context of use, which may entail tailoring implementation, for example, to specific clinical units. Evaluators must look over time to assess both changes in cognitive work and implementation issues. Healthcare practitioners must also recognize that new technology means a complex transformation to an already complex sociotechnical system, which calls for a macroergonomic approach to design and analysis.  相似文献   
3.
Simulation at the gate level is computationally very expensive.Parallel processing is one technique to reduce simulation time.Possessing knowledge of the distribution of computational activity insimulation can aid in parallelizing it efficiently. We present a newcharacterization of the distribution of the computational workload infault simulation. An empirical analysis shows that the workloaddistribution is circuit specific, and is largely independent of thevector set being simulated. An inexpensive method to predict theworkload distribution is also discussed.  相似文献   
4.
Abstract This paper outlines the work of the Conceptual Change in Science project, funded as part of the ESRC InTER programme. The aims of this research project are to clarify and describe the process of change in learners' conceptual understandings of natural phenomena. The domain of reasoning selected for study is that of mechanics. Computer software which may be useful in exploring and developing pupils' reasoning and promoting conceptual change in this domain is being developed and evaluated. The group that is carrying out the research is based at the Universities of Leeds, Glasgow and the Open University.  相似文献   
5.
由于边缘云没有比中心云更强大的计算处理能力,在应对动态负载时很容易导致无意义的扩展抖动或资源处理能力不足的问题,所以在一个真实的边缘云环境中对微服务应用程序使用两个合成和两个实际工作负载进行实验评估,并提出了一种基于负载预测的混合自动扩展方法(predictively horizontal and vertical pod autoscaling,Pre-HVPA)。该方法首先采用机器学习对负载数据特征进行预测,并获得最终负载预测结果。然后利用预测负载进行水平和垂直的混合自动扩展。仿真结果表明,基于该方法所进行自动扩展可以减少扩展抖动和容器使用数量,所以适用于边缘云环境中的微服务应用。  相似文献   
6.
Subjective workload and situation awareness measures, such as the NASA task load index (TLX) and the situational awareness rating technique (SART), are frequently used in human–system evaluation. However, the interpretation of these ratings is debated. In this study, empirical evidence for the measures' theoretical assumptions was investigated by comparing operators' ratings collected immediately after performing a scenario and ratings collected after operators' acquisition through a video review of the scenario, knowledge of actual system states. Eighteen licensed control room operators participated in the simulator study, running 12 relatively challenging scenarios. It was found that the interpretation of TLX items involving introspection remained stable after operators acquired factual scenario knowledge, while the interpretation of items involving the perception of external events, such as situation awareness and performance, depended on the operators' scenario knowledge. The result shows that operators’ ratings could discriminate between mental effort, performance, frustration, and situation awareness. No clear evidence for the SART index as a measure of situation awareness was found. Instead, a subjective situation awareness measure developed for this study was distinct from workload and related to operator performance, showing that this type of measure warrants future investigation of its validity. The study findings help in developing measurement procedures and interpreting subjective measures. Finally, the study reveals that informing operators about the scenario can provide useful subjective ratings of situation awareness and performance. Future research should include procedures for how to inform participants adequately and efficiently in subjective assessments.  相似文献   
7.
Traffic safety is directly related to the mental and physical condition of the driver. Performing regular secondary tasks while driving is an additional activity that dissipates attention and adds to the drivers' workload. Identifying driver fatigue and workload based on gaze behavior is one way to ensure a safe driving experience. The purpose of this paper is to classify and predict driving perceived workload using a set of eye-tracking metrics (gaze fixation, duration, pointing, and pupil diameter). The ability of eye-tracking metrics to predict driving workload has been investigated. As a result, frustration, performance, and temporal load showed a correlation with gaze metrics. Gaze point, duration, fixation, and pupil diameter significantly influence driving workload.Relevance to industry: Results will supply the specialists in eye-tracking/sensor technologies and traffic safety with new knowledge to improve the design of the driving performance and safety monitoring systems and efficiency of the driving process.  相似文献   
8.
In his response to my Why There Are No Mental Representations, Robert Cummins accused me of having misinterpreted his views, and attempted to undermine a crucial premise of my argument, which claimed that one could only define a semantic type non-semantically by stipulating which tokens should receive a uniform interpretation. I respond to the charge and defend the premise.  相似文献   
9.
The cockpit environment is changing rapidly. New technology allows airborne computerised information, flight automation and data transfer with the ground. By 1995, not only will the pilot's task have changed, but also the tools for doing that task. To provide knowledge and direction for these changes, the National Aeronautics and Space Administration (NASA) and the Lockheed-Georgia Company have completed three identical Advanced Concepts Flight Simulation Facilities.

Many advanced features have been incorporated into the simulators — e g, cathode ray tube (CRT) displays of flight and systems information operated via touch-screen or voice, print-outs of clearances, cockpit traffic displays, current databases containing navigational charts, weather and flight plan information, and fuel-efficient autopilot control from take-off to touchdown. More importantly, this cockpit is a versatile test bed for studying displays, controls, procedures and crew management in a full-mission context. The facility also has an air traffic control simulation, with radio and data communications, and an outside visual scene with variable weather conditions. These provide a veridical flight environment to evaluate accurately advanced concepts in flight stations.  相似文献   

10.
The purpose of this study is to validate an analytical method in assessing demanded mental workloads for physical therapists, and to discuss its possible ergonomics implications on the design of healthcare working systems in which physical therapists are considered as the users. A task analysis was first used to understand the operation steps of three identified physical therapies. Then, the McCracken–Aldrich technique was applied to assign ratings of mental workload demanded for performing each step of the therapies. Finally, the assigned ratings were validated by the analysis of correlation with the answers of the NASA-TLX questionnaire collected from seventeen physical therapists in the rehabilitation center of a university-affiliated hospital. Results showed that the proposed McCracken–Aldrich technique was suitable as an analysis tool for predicting metal workloads of physical therapists. Some possible implications about the information provision and user interface design for reducing therapists' mental workloads on current therapy operations were discussed.Relevance to industryResults of this paper are expected to contribute the research and development in healthcare industry on its system design and workflow analysis.  相似文献   
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