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This study examined associations of temperament at ages 6 to 12 with body-mass index (BMI) and waist circumference (WC) at ages 24 to 30 years. The participants were 619 men and women derived from the population-based Cardiovascular Risk in Young Finns Study. Temperament was operationalized as (negative) emotionality, sociability, and activity. High emotionality predicted increased BMI, independently of WC, and independently of childhood and adulthood risk factors for adult obesity. None of the temperament dimensions had any associations with WC after controlling for BMI. The findings suggest that temperamental difficulty in childhood may be a useful risk indicator for general body mass in adulthood, and the mechanisms relating temperament with body mass should be further explored. (PsycINFO Database Record (c) 2010 APA, all rights reserved)  相似文献   
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In current desktop user interfaces, selection is usually accomplished easily with a mouse or a similar two-dimensional locator. In wearable computing, however, controlling two dimensions simultaneously gets significantly harder: a change in one dimension results easily in an undesired change in the other dimension as well when the user is occupied with a parallel task – such as walking. We present a way to overcome this problem by applying one-dimensional selection for graphical user interfaces in head-worn displays. Our new interaction technique allows a wearable computer user to perform object selection tasks easily and accurately. The technique is based on a visible circle on the screen. The user controls the circle, altering its radius with a one-dimensional valuator. The midpoint of the circle is in the middle of the screen. The object currently on the perimeter of the circle is highlighted and can be selected. Our preliminary usability evaluation, applying our custom evaluation method designed especially for walking users, indicates that the proposed technique is usable also when walking.  相似文献   
4.
One of the key issues in in-service inspection qualification is the representativeness of the defects used in qualification specimens. The best representativeness is achieved with realistic defects. However, present specimen production techniques have some significant weaknesses, such as unrealistic defects or additional alterations induced in the surrounding material. Specimens manufactured, for example, by weld implantation or with weld solidification defects always result in one or more extra weld interfaces. These interfaces can be detected by NDT. To overcome problems with the current specimens, a new defect manufacturing technique was developed. The new technique produces natural, representative defects without introducing additional weld metal or other unwanted alterations to the specimen.The new method enables artificial production of single, separate fatigue cracks by thermal loading. The method is based on a natural thermal fatigue damage mechanism and enables production of real cracks directly into the samples. Cracks are produced without welding or machining and without any preliminary surface treatment or artificial initiator such as a notch or a precrack. Single crack or a network of cracks can be induced into the base material, welded areas, HAZ, weld claddings, threaded areas, T-joints, etc. The location, orientation and size of produced cracks can be accurately controlled. Produced cracks can be used to simulate different types of service-induced cracks such as thermal fatigue, mechanical fatigue and stress corrosion cracks. It is shown that artificially produced thermal fatigue cracks correspond well with the real, service-induced cracks and overcome the problems of traditional qualification specimen manufacturing techniques.  相似文献   
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Foreword     
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“Design Thinking” – a cross-disciplinary and user centered method – is an approach towards the discovery of solutions and sparks innovative thinking in many ways. It also can be argued, that designers put themselves in the place of the user rather than co-creating with the consumer. Innovation is one of the current keywords across many industries, and many attempt to find new solutions to daily problems. Design Thinking as method allows to understand user needs and understand their principle problems in daily life. The design process uses intensive collaboration in cross-disciplinary settings and is divided into the exploration of the problem space and the solution space to achieve new ways of solving existing problems. Design Thinking has to integrate into the innovation process and into organizational structures right from the beginning. It constitutes a complement to classical analytical processes for problems that require lateral, not linear thinking. This article reviews the practical application of this energetic methodology in the academic context and presents some hands-on examples. The course series has been established by the Entertainment and Media Management Lab. (EMMi Lab.) at the Tampere University of Technology (TUT) and was held in cooperation with students from the University of Tampere (UTA), and the Tampere University of Applied Sciences (TAMK). One course has been held in cooperation with the University of Applied Sciences Magdeburg-Stendal, Germany. This article describes how to train students especially with strong technical background and analytical mind-sets in the development of innovations in the field of media, foster creative thinking, and achieve problem solutions beyond the current state of the art. We present the basic curriculum, course structure, goals & objectives, applied methods, settings, and theoretical aspects of Design Thinking. Our experience and reflections on conducting the courses concludes this article. The article shall be an introductory guide for anyone who intends to organize a similar course in the university context.  相似文献   
7.
Manual software testing is a widely practiced verification and validation method that is unlikely to fade away despite the advances in test automation. In the domain of manual testing, many practitioners advocate exploratory testing (ET), i.e., creative, experience-based testing without predesigned test cases, and they claim that it is more efficient than testing with detailed test cases. This paper reports a replicated experiment comparing effectiveness, efficiency, and perceived differences between ET and test-case-based testing (TCT) using 51 students as subjects, who performed manual functional testing on the jEdit text editor. Our results confirm the findings of the original study: 1) there is no difference in the defect detection effectiveness between ET and TCT, 2) ET is more efficient by requiring less design effort, and 3) TCT produces more false-positive defect reports than ET. Based on the small differences in the experimental design, we also put forward a hypothesis that the effectiveness of the TCT approach would suffer more than ET from time pressure. We also found that both approaches had distinctive issues: in TCT, the problems were related to correct abstraction levels of test cases, and the problems in ET were related to test design and logging of the test execution and results. Finally, we recognize that TCT has other benefits over ET in managing and controlling testing in large organizations.  相似文献   
8.
Aspect-oriented software testing is emerging as an important alternative to conventional procedural and object-oriented testing techniques. This paper reports experiences from two case studies where aspects were used for the testing of embedded software in the context of an industrial application. In the first study, we used code-level aspects for testing non-functional properties. The methodology we used for deriving test aspect code was based on translating high-level requirements into test objectives, which were then implemented using test aspects in AspectC++. In the second study, we used high-level visual scenario-based models for the test specification, test generation, and aspect-based test execution. To specify scenario-based tests, we used a UML2-compliant variant of live sequence charts. To automatically generate test code from the models, a modified version of the S2A Compiler, outputting AspectC++ code, was used. Finally, to examine the results of the tests, we used the Tracer, a prototype tool for model-based trace visualization and exploration. The results of the two case studies show that aspects offer benefits over conventional techniques in the context of testing embedded software; these benefits are discussed in detail. Finally, towards the end of the paper, we also discuss the lessons learned, including the technological and other barriers to the future successful use of aspects in the testing of embedded software in industry.  相似文献   
9.
The activity of fresh and hydrothermally aged zeolite-based catalysts in the NH3-selective catalytic reduction (SCR) reaction with excess of oxygen were studied. In addition, the effect of NO2 in the gas feed as well as the acidity of the catalysts for the SCR activity was investigated. The studied catalysts were hydrogen, copper, iron and silver ion exchanged ZSM-5, mordenite, beta, ferrierite, and Y-zeolites. The investigation verifies that the zeolite-based catalysts are very promising for the ammonia SCR reaction. Especially, the activity at low and high temperatures was higher than the activity of commercial vanadia-based catalysts. From the studied catalysts, Fe-beta was the most potential one. The presence of NO2 in the inlet flow enhanced significantly the catalytic activity of fresh and hydrothermally aged zeolite catalysts. This suggests that the oxidation of NO to NO2 is probably the rate-determining step for the SCR reaction.  相似文献   
10.
Several code smell detection tools have been developed providing different results, because smells can be subjectively interpreted, and hence detected, in different ways. In this paper, we perform the largest experiment of applying machine learning algorithms to code smells to the best of our knowledge. We experiment 16 different machine-learning algorithms on four code smells (Data Class, Large Class, Feature Envy, Long Method) and 74 software systems, with 1986 manually validated code smell samples. We found that all algorithms achieved high performances in the cross-validation data set, yet the highest performances were obtained by J48 and Random Forest, while the worst performance were achieved by support vector machines. However, the lower prevalence of code smells, i.e., imbalanced data, in the entire data set caused varying performances that need to be addressed in the future studies. We conclude that the application of machine learning to the detection of these code smells can provide high accuracy (>96 %), and only a hundred training examples are needed to reach at least 95 % accuracy.  相似文献   
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