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1.
Service composition for generic service graphs   总被引:1,自引:0,他引:1  
Service composition is a promising approach to multimedia service provisioning, due to its ability to dynamically produce new multimedia content, and to customize the content for individual client devices. Previous research work has addressed various aspects of service composition such as composibility, QoS-awareness, and load balancing. However, most of the work has focused on applications where data flow from a single source is processed by intermediate services and then delivered to a single destination. In this paper, we address the service composition problem for multimedia services that can be modeled as directed acyclic graphs (DAGs). We formally define the problem and prove its NP hardness. We also design a heuristic algorithm to solve the problem. Our simulation results show that the algorithm is effective at finding low-cost composition solutions, and can trade off computation overhead for better results. When compared with a hop-by-hop approach for service composition, our algorithm can find composition solutions that aress 10% smaller in cost, even when the hop-by-hop approach uses exhaustive searches.  相似文献   
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Photo- and charge-carrier-induced ion migration is a major challenge when utilizing metal halide perovskite semiconductors for optoelectronic applications. For mixed iodide/bromide perovskites, the compositional instability due to light- or electrical bias induced phase-segregation restricts the exploitation of the entire bandgap range. Previous experimental and theoretical work suggests that excited states or charge carriers trigger the process, but the exact mechanism is still under debate. To identify the mechanism and cause of light-induced phase-segregation phenomena, the full compositional range of methylammonium lead bromide/iodide samples are investigated, MAPb(BrxI1-x)3 with x = 0…1, by simultaneous in situ X-ray diffraction (XRD) and photoluminescence (PL) spectroscopy during illumination. The quantitative comparison of composition-dependent in situ XRD and PL shows that at excitation densities of 1 sun, only the initial stage of photo-segregation is rationalized with the previously established thermodynamic models. However, a progression of the phase segregation is observed that is rationalized by considering long-lived accumulative photo-induced material alterations. It is suggested that (additional) photo-induced defects, possibly halide vacancies and interstitials, need to be considered to fully rationalize light-induced phase segregation and anticipate the findings to provide crucial insight for the development of more sophisticated models.  相似文献   
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In the recent past we have seen a boom of distributed interactive multimedia environments which use multiple correlated media sensors, multi-view displays, and advanced haptic-audio-visual user interfaces for teleimmersive gaming, business meetings and other collaborative activities. However, when we investigate the emerging teleimmersive environments closer, we realize that their overall session management, including end-to-end session setup, establishment and run-time management are not appropriate for the new demands that these environments present. These environments are cyber-physical rooms that demand (a) large scale of multi-sensory devices across geographically-distributed locations and (b) interaction with each other in synchronous and real-time manner. To deal with the new teleimmersive demands, we present a new session management design with (a) session initiation protocol(s) that understand media correlations, (b) view-based multi-stream topology establishment among multiple parties, (c) efficient, light-weight and distributed session monitoring with querying and debugging capabilities, (d) flexible view-based session adaptation with efficient topology adjustments, and (e) light-weighted and consistent session tear-down protocols. The presented design of the next generation session management protocols, services, algorithms and data structures is based on our extensive experiences with building 3D teleimmersive interactive systems, experimenting with high impact teleimmersive applications and deploying such environments at various venues.  相似文献   
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Objective: The purpose of this study was to investigate and quantify flow properties, compressibility, and compactibility of various pharmaceutical lactose powders found on the market today (DCL-11, DCL-21, M‐200, Flowlac-100, and Tablettose 70, 80, and 100). Methods: Flow properties were estimated by measuring flow time, angle of repose, and the Hausner ratio. Particle rearrangement was studied using Kawakita's linear model. Compressibility was studied using two ‘out-of-die’ methods: (i) the Heckel model and (ii) a modified Walker model. Compactibility was quantified using two methods: (i) the tensile strength profile (Cp) and (ii) the compactibility factor (Pr). Statistical approach was used to analyze the results. Results: Flow properties of all materials were passable or better, except for M-200, which has very poor flowability. Compressibility results demonstrated that the most compressible lactose is spray-dried grade of lactose (Flowlac-100) and the least compressible is milled lactose (M-200). Compactibility studies showed that β‐lactose (DCL-21) forms tablets with superior tensile strength in comparison with α-lactose. Conclusion: Results of the compressibility study showed that the discriminative power of modified Walker model is greater in comparison with Heckel model. Compactibility methods yield similar and comparable results.  相似文献   
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The MEGAPIE project aimed to design, build and operate a liquid metal spallation neutron target of about 1 MW beam power in the SINQ facility at the Paul Scherrer Institut (Villigen, Switzerland). This project is an important step in the roadmap towards the demonstration of the accelerator driven system (ADS) concept and high power liquid metal targets in general. Following the design phase, an experimental program was defined to provide a complete characterization of the facility by performing a “mapping” of the neutron flux at different points, from the center of the target to the beam lines. The neutronic performance of the target was studied using different experimental techniques with the goals of validating the Monte Carlo codes used in the design of the target; additionally, the performance was compared with the solid lead targets used before and after the MEGAPIE experiment.  相似文献   
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Future-generation distributed multimedia applications are expected to be highly scalable to a wide variety of heterogeneous devices, and highly adaptive across wide-area distributed environments. This demands multiple stages of run-time support in QoS-aware middleware architectures, particularly, probing the performance of QoS parameters, instantiating the initial component configurations, and adapting to on-the-fly variations. However, few of the past experiences in related work have shown comprehensive run-time support in all of the above stages – they often design and build a middleware framework by focusing on only one of the run-time issues. In this paper, we argue that distributed multimedia applications need effective run-time middleware support in all these stages to be highly scalable and adaptive across a wide variety of execution environments. Nevertheless, the design of such a middleware framework should be kept as streamlined and simple as possible, leading to a novel and integrated run-time middleware platform to unify the probing, instantiation and adaptation stages. In addition, for each stage, the framework should enable the interaction of peer middleware components across host boundaries, so that the corresponding middleware function can be performed in a coordinated and coherent fashion. We present the design of such an integrated architecture, with a case study to illustrate how it is simple yet effective to monitor and configure complex multimedia applications.  相似文献   
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