排序方式: 共有29条查询结果,搜索用时 15 毫秒
1.
2.
3.
4.
5.
An autonomous underwater vehicle (AUV) must use an algorithm to plan its path to distant, mobile offshore objects. Because
of the uneven distribution of obstacles in the real world, the efficiency of the algorithm decreases if the global environment
is represented by regular grids with all of them at the highest resolution. The framed quadtree data structure is able to
more efficiently represent the environment. When planning the path, the dynamic object is expressed instead as several static
objects which are used by the path planner to update the path. By taking account of the characteristics of the framed quadtree,
objects can be projected on the frame nodes to increase the precision of the path. Analysis and simulations showed the proposed
planner could increase efficiency while improving the ability of the AUV to follow an object. 相似文献
6.
7.
8.
9.
10.